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CompromiseDev

@compromisedev

Solodev developing Compromised Investigator. Please wishlist if it seems interesting! https://store.steampowered.com/app/4346850/Compromised_Investigator/ Little games I've made before: https://compromisedev.itch.io/

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Latest posts by CompromiseDev @compromisedev

Not sure Rebecca will be that positive next time she'll meet a Holy Knight 🀣

08.03.2026 02:11 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

That is something that is still very much under consideration πŸ˜…

Currently the only way to get bitten is quite unintentionally, so your master won't be around, but let's just say that if a member of the vampire court happens upon you while you're in the enthralled state there will be consequences. πŸ™ƒ

08.03.2026 01:47 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

πŸ₯°

08.03.2026 00:16 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

🀣

Oh there will definitely be proper werewolf stuff. Will probably be very different mechanics though. Rather than a gradual transformation into a wolf, it'll probably start as uncontrolled transformation that you end being able to do at will as you evolve the affliction. Or something like that πŸ˜…

08.03.2026 00:13 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Compromised Investigator on Steam An investigative RPG where every choice changes the town, and you. Explore dangers across Day, Night, and Twilight, uncover what’s really happening, and survive the things that notice you noticing the...

Thanks! πŸ₯°

Compromised Investigator: store.steampowered.com/app/4346850/...

Currently working towards a demo release πŸ˜…

07.03.2026 23:58 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

πŸ₯°

07.03.2026 21:46 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Might be the final boss of whole Windermere.
No one dares to disrespect the Bus Driver πŸ₯°

07.03.2026 21:20 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

CompromiseDev gained "Bitten" 😱

Oh definitely! It'll eventually change your "Race" to Vampire. Good luck even talking to anyone during the Day without showing your badge πŸ˜…

Meanwhile the Night will be much more accommodating all of a sudden πŸ₯°

07.03.2026 20:25 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Actually, I drew her to be ambiguous on purpose. At first, the plan was that you could name them and choose the gender as you will πŸ˜…

07.03.2026 18:55 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Just wait until I fix the PortraitOverlay to make her paler too πŸ˜…

07.03.2026 18:46 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thanks! Glad you like it πŸ₯°

07.03.2026 18:33 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Thanks! πŸ₯°

The meta-progression of unlocking items was the easiest to implement. I was starting to fear that the upcoming demo wouldn't have any meta-progression at all so I had to at least add something 🀣

07.03.2026 18:23 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Video thumbnail

Vampirism! πŸ₯°

The most complex Affliction yet. Had to add loads of new functionality 😱

Bitten evolves into Thrall, then Vampirism.
Bonuses at Night and penalties during the Day.
Blood Drain heals you and sates your Blood Hunger that otherwise keeps stacking.

#indiedev #gamedev #programming #Unity

07.03.2026 18:02 πŸ‘ 118 πŸ” 12 πŸ’¬ 6 πŸ“Œ 0

πŸ₯°

07.03.2026 17:29 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Maybe πŸ™ƒ
I do absolutely love voice acted games!
But I'll say straight up that it's unlikely, and far in the future. I have to be realistic about my scope and priorities πŸ˜…

But I did check you webpage, and I did like what I heard, so I'll definitely keep you in mind if that future ever materializes πŸ₯°

07.03.2026 16:03 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I'm glad to be able to instill excitement πŸ₯°

My master plan for uniqueness is to steal ideas from so many different sources that I hopefully end up with something that feels new 🀣

07.03.2026 15:36 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

We must protect that frogger from these curious giants! So adorable πŸ₯°

07.03.2026 14:41 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Yeah, something like that sounds great! πŸ₯°

Overstepping!? Never! All feedback and ideas are always incredibly welcome! The comments that I've gotten have already noticeably improved the game.

And now thanks to you, I was reminded of the Sunless-games and my mind is swirling with cool new ideas! πŸ₯°

07.03.2026 14:37 πŸ‘ 3 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

The plan is very much to make the game so horizontally wide that it starts to feel vertically deep πŸ˜…

07.03.2026 13:11 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Post image Post image

Thanks! I honestly liked it so much myself that I stole it from my previous little game πŸ₯°

In reality, it probably needs adjustment. For this game, it doesn't make much sense that its a miniature on a table. πŸ˜…

07.03.2026 02:56 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

All sickos are welcome to have a look πŸ₯°

07.03.2026 00:08 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

πŸ‘€β€οΈ

07.03.2026 00:02 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I agree, basic stat upgrades are boring.
I think I like the meta-progression of something like Isaac the most.
Something that above all makes the game more complicated.
Unlocking items, locations, special events into the world. New characters, and maybe some signature afflictions for them. πŸ˜…

06.03.2026 23:52 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

That is an excellent idea! I absolutely love those games πŸ₯°

I was planning of letting you choose a "Reason" for your character at the beginning of each run. ie why you ended up as an Investigator.

One of those could be recieving a mysterious bloody package that contains you previous inventory πŸ’€

06.03.2026 23:46 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

That font is really good, but its 10px high. With my resolution, I need to be at 5px to fit anything on the screen πŸ₯²

You've inspired me to start making my own 5px font and its already much more legible that my current build 🫠

If that won't be good enough, I'll go up to 6px and rebuild the UI.

06.03.2026 18:14 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

And it adds some consolation to a game over. At least you hopefully unlocked something new to make it easier for the next time πŸ₯°

Will be adding more meta-progression. Haven't quite nailed down what though.

At gameover you can use your levels to buy some character specific unlocks maybe? πŸ˜…

06.03.2026 17:34 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I know... It sure ain't pretty or easy to read πŸ₯²

I'll be trying different fonts but I do have a strong aversion to anything breaking the uniform pixel density 🫠

Will have to see what I'll do, but rest assured, fixing the terrible font is on my shortlist of things to before the Demo release πŸ₯°

06.03.2026 16:33 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

That unlock popup fills me with excitement even while just testing the game 🀣
All the roguelites I've played must have completely broken my brain 🫠

06.03.2026 15:43 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Thanks! πŸ₯°

06.03.2026 15:37 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

That sounds about right πŸ₯°

Was thinking of having a fortune telling booth or something that you'd have to visit to access knowledge from your previous runs, but I quickly realised that it would just be tedious πŸ˜…

06.03.2026 15:00 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0