I'd say the same for numbers
The covers of Dan Abnett's new novels Hive part 1 and part 2
I don't think I have actually ever wanted to purchase a 40k novel before.
Garron rules.
I think moving away from newsprint was a mistake for mainline cape-books.
My name is Britannia, and this is my song.
My possibly controversal take for today, artists/writers are allowed to finish series, or not, whenever they want. Brought to you by me reading posts mad at Fujimoto finishing Chainsaw Man and years of people bugging George RR Martin about The Winds of Winter. It's not content, it's their art.
You may not like it, but this is what peak performance looks like.
That’s good to hear, I’ve been consistently leaving my books unattended with pens, paper, dice and my imagination and no game has spontaneously come into being.
Low key still an amazing gag
Phantasy Star 3 has a weird brown/grey thing going on. I know it was all about cart capacity (like all the character stuff cut from 2) and I’d love to see it remade. Fundamentally a great game idea just ahead if it’s time.
Waters had it right
100% They are as different from each other as a stage play and a motion picture.
This not a nuanced take it’s objectively true :p
The issue is the audience dynamic is fundamentally different between APs and TRPGs. APS are outwardly focused on an external audience. TRPGs have an internal audience, love or hate the improv/immersion side of the hobby, you are performing for the rest of the group not an external spectator.
The majority of issues are mismatches of agreement, expectation and existing group social dynamics.
This also means that while there is no inherently superior structures, some structures presented in pre written materials can exasperate problematic social dynamics within a group.
Yes this also means there are no inherently superior structures of play just play agreements that work for a particular group and ones that don’t work with the same group.
Yes this means everything in TRPGs is an optional buy.
All TRPGs are a series of agreements within a social group. When you buy a published product you are purchasing a prewritten series of agreements.
The last time I solo'd an ongoing LARP writing project, I spent 11 months writing and planning. Set up sessions, ran a playtest, ran a first session that ran great.
Then COVID happened.
So now I am doing the same thing, writing a project that I do feel very passionate about with looming disaster..
Scene from Clue (1985) - Cast replies to the comment "To make a long story short" with "Too Late"
<and I do like to push the medium I am in as I do see it as potentially being more creative and experimental than is often presented Not to say less experimental games are bad! Its just my interest as a writer to push the medium and expression within that medium. Anyway to make a long story short..
I've written many one off and ongoing LARPs. Ongoing games are often with collaborators as they are monumental tasks to write and run.
I have written ongoing LARP games solo as well, and I am very particular about those. It is harder to push boundries there>
I hate to be doomy. For the past two decades-ish my RPG writing has largely been focused on LARP. TRPGs here and there but original systems/content writing has been squarely LARP or LARP adjacent. #AusLARP
Well I got Vermis 3 before the world collapses. Woo! @hollowpress.bsky.social
Mood (If you know, you know. Not to do with any motion picture adaptation either)
#AusLARP
Oh no I just read the quick start...
I can't say I'm a fan of the new art style but I can see why you would take it in this direction to hook in new players. I think T&T is a wonderfully interesting game so might pick this up anyway to see in what direction they are taking it in.