Happy with the first UI element. Live, real-time action fatigue indicator for running, jumping and attack inputs. Choices matter, even physical. Millennials can recognize the inspiration: watch out for ghouls and FEV monstrosities if you do. โฃ๏ธ๐ #madewithgodot #gamedesign #godot #fallout
08.03.2026 01:42
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Podcasts.
06.03.2026 17:43
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Made this creaking wooden ship SFX. Sharing it as CC0 licensed because someone on the internet wasn't a nice person. Use for anything you want! Please share it with others. #sfx #gamedev #sounds #ship #wood #pirate #sailing #solodev #gamedevelopment #cc0 #copyleft #noai ๐โต
05.03.2026 18:55
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๐ซจ sure it is buddy.
05.03.2026 02:12
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Need a follow-again button.
05.03.2026 02:11
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Guess thats better than over on Launchpad where the ibus rc bug that softlocks the keyboard input continues to go nowhere. Hang in there, you are doing the lords work in Godot and we appreciate you! ๐ซ
04.03.2026 20:55
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Topical, on demand is best, and the right choice. ๐
Always felt extremely exhausted, drained, and demoralized by generic and immortal meetings, on-calendar. Reasons.
04.03.2026 19:49
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A keyboard layout with blue tiled and red input keys along with text showing what key input does for in-game context. A ba bird stands to left facing right. Over a papyrus background with a colorfully painted Egyptian frame border.
A PS4 controller layout along with text showing what button and thumbstick does for in-game context. A ba bird stands to left facing right. Over a papyrus background with a colorfully painted Egyptian frame border.
Photograph of a statue of Pharaoh Djoser from the Old Cairo Museum, sat in front of many of his funerary blue tiles.
Had to make some input graphics to keep all the things straight in my brain. Not final of course, but here's where the default inputs are right now. The player character really is starting to feel alive, and that's exciting!
For my #Egyptology experts, yes those are the famous funerary wall tiles,
04.03.2026 02:57
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If adventuring about outside, avoid the City Hall area towards the Tenderloin. It can be rough. Otherwise, have fun and welcome to CA! ๐ฎ๐ฌ๐ดโ๏ธ๐
03.03.2026 22:17
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Its pronounced GNU-Linux. ๐๐ง๐
03.03.2026 16:31
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Its so much emotionally satisfying when you softlock the keyboard somehow and are forced to save those big wrongs through an editor restart. ๐คฌ
03.03.2026 16:29
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Ssshhh! We're being sneaky over here. Nothing to see other than the cursor in the video. Move along now, please. ๐ต #sneaky #stealth ancient Egyptian #samfisher #assassin #Bayek #Aya #madewithgodot #indie #gamedev #goingforthbyday
03.03.2026 05:08
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That didn't take long at all... /s
02.03.2026 21:59
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Mia, a girl, sits next to a cat, Mio, looking out towards a seascape surrounded by trees.
Another #handdrawngame gets Kickstarter funding: Mia & Mio.
store.steampowered.com/app/3197450/...
02.03.2026 17:56
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A crouching sprite of an ancient Egyptian holding an axe with a Nubian wall painting reference below it, with parts of the legs being drawn, missing kilt. The ghost of the reference layer makes the image appear like a Hindu god of some sort. Red skin, bald head, no shirt.
WIP: crouching sprites. Looks weird with the reference layers from Ramses smiting Nubian prisoners. Almost Indian. ๐ชท #goingforthbyday #krtia #gamedev #indie #handdrawngame
01.03.2026 21:01
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Not sure. A lot of the panel parameters in Krita are not exposed in the shortcut menu and cant be triggered via global menu. Like dynamic rotate. Still have to shortcut, then click, then shift to maintain aspect, and then left mouse button rotate. In gimp it can be a single shortcut or hot key. ๐ตโ๐ซ
01.03.2026 07:03
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Considering making a master shortcut config so I can make all the common/shared commands between Gimp and Krita the same, originating from Photoshop, which I burned into memory 20 years ago. Yes, I'm animating sprites again! ๐๏ธ
28.02.2026 21:16
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Its like scanners were never invented in our timeline. ๐ซค
28.02.2026 16:06
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Ancient papyrus Book of the Dead detail of Ammit the Devourer on a small shrine/platform with Thoth standing behind making tabulations; located in the Old Cairo Museum, Egypt. Black line ink on beige papyrus.
Took this image from one of the many Books of the Dead in the Old Cairo Museum. Ammit is on the left, Thoth on the right. Do not be fooled by the chibi appearance. The Hebrew and Christian gods were not the first to record sins. ๐+๐ฆ+๐ฆ=โ๏ธ #egyptology #ancientBlueSky #goingforthbyday
28.02.2026 05:02
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Vibe - Local Audio & Video Transcription App
Local-first transcription for audio and video with AI summaries, multilingual support, and privacy-focused processing.
Needed to transcribe a video that had a hot mic to re-record the voice over. Very pleased with the results from Vibe using the "medium" model. Great export options. #opensource again, for the win! ๐
thewh1teagle.github.io/vibe/
Models here: thewh1teagle.github.io/vibe/docs/#m...
28.02.2026 04:09
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tomistoma against a glass wall floating at water level, with large fish below.
Zoo time for references for Ammit. Covergent evolution is fire: tomistoma. #Spino any one? #nature
27.02.2026 22:59
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GRIP FAST GAMEWORKS
@hansreloaded.bsky.social What part do you refer? I have two tools on Itch that are GPLv3 for a few bucks. I plan to release a third soonish.
gripfastgameworks.itch.io
27.02.2026 08:05
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Godot version 4.6.1 overlaying the start menu running in the game engine background. Zero errors in the debugger.
Hot damn, Godot v4.6.1 only triggered four smallish errors/warnings from v4.5.x, and my garbage gdscript code was fixed in less than 20 mins! Had time to fix my scene swap time shift camera drift, on top of that! @godotengine.org is amazing. ๐จโ๐ณ๐
#madewithgodot #godot #godotengine #opensource
27.02.2026 05:43
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I LOVE this splatter/pop/dust effect! @omersharon8.bsky.social tell me more!
27.02.2026 01:18
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Remote play using sunshine/moonlight lutris runners ala vpn triggered by ssh wakeonlan (my use case). Not plug and play but works great. I think its easier on a windows host. I need to write a blog post about it for my own documentation. Its a good way to test remote performance of gamedev too.
27.02.2026 01:09
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Back when my kiddos had 1500+ we used Lakka/Retroarch. Lutris is my go-to for many years now, but this looks cool too. Thanks for sharing!
26.02.2026 23:15
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Gaming is Not Art: Bo Path of the Teal Lotus
YouTube video by Grip Fast Gameworks
This included putting little Bo where he wasn't covered up by the stupid timestamp. Gamedev priorities, amiright?
youtu.be/lSr8gzFdQao
26.02.2026 22:49
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Spent waaay too much time creating standardized branding to replace all our videos' thumbnails. Feels good though. OCD: โ
www.youtube.com/@gripfastgam...
26.02.2026 22:45
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Me too, I've built up some muscle memory over the past two years but would like to try it horizontally as well. RMB? NO.
26.02.2026 21:15
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