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torcado

@torcado.com

hi i make games and websites torcado.com torcado.itch.io

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03.07.2023
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Latest posts by torcado @torcado.com

ive so badly wanted to play imbroglio since I found it, but I've never owned a supported device and there's no way to emulate it :(

04.03.2026 19:07 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

one of my all time favorite games. it occupies my mind more than most games

04.03.2026 18:40 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

the flags are separate from the settings, in case that's where you checked. searching "color", etc. in the flags does show this one. (i agree it's silly that they're separate)

color profiles are annoying. good luck on the jam!!

03.03.2026 19:19 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

by "chromium does not appear to have color correction" do you mean there's no option for it, or that it isn't applying any?

in case you missed it, there's a color profile flag at
chrome://flags/#force-color-profile
that you could try playing around with

03.03.2026 19:00 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

wow gorgeous

03.03.2026 06:07 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

that's awesome, congrats! the game looks great

22.02.2026 05:36 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

feel free to not answer, but is the red area accessible at all? I've played through the game twice and haven't found anything outside the main path, but im suspicious.. I yearn for more of your brutal platforming level design!

20.02.2026 06:55 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

@brlka.com Love Eternal is absolutely fantastic. it had so many genuinely creative moments, i havent had a game take me by surprise as much as this did with how much it toyed with the medium. incredible visuals, crazy narrative, great levels. i had a lot of fun streaming my playthrough to friends :)

20.02.2026 06:55 πŸ‘ 6 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

smiley sweep ☺︎

13.02.2026 17:47 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

hourly comics day makes me depressed. everybody's just doing shit huh? i feel like i barely have enough time to wake up and sleep

09.02.2026 01:07 πŸ‘ 24 πŸ” 1 πŸ’¬ 2 πŸ“Œ 0

i'm glad to hear it! :)

07.02.2026 07:30 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

this looks awesome! good luck with development :)

07.02.2026 01:19 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

this looks awesome

06.02.2026 00:22 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

if someone doesn't care about their work enough to engage with the process, then i definitely won't care about their work. why should i?

02.02.2026 17:22 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Video thumbnail
01.02.2026 00:24 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

make a sprite2D with a square texture, and add this shader as the material. under "shader parameters": innerRadius lets you pull the inside of the texture to the edge, repeat lets you loop the texture multiple times along the perimeter

01.02.2026 00:18 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Preview
radial.gdshader radial.gdshader. GitHub Gist: instantly share code, notes, and snippets.

yes! this is just a quick and dirty shader.

gist.github.com/torcado194/8...

01.02.2026 00:17 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Post image

like this?

31.01.2026 23:56 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

the game looks crazy, congrats on the release!

31.01.2026 21:48 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

yeah it's tough

29.01.2026 08:46 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

i feel like out of everything, chairs (and mattresses) are the most "i want to test it in person" items. but it's so hard to find those opportunities

29.01.2026 08:42 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

my usual recommendation here is to do a little game jam! if you're really into what you made it's really easy to transition to continuing to work on it. and if not, you still made something!
could just be a spur of the moment thing with friends, or even a gift for someone

28.01.2026 20:49 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

that's horrifying. i hope everything works out ok. glad to see you here!

28.01.2026 02:47 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

clever puzzles while managing to not feel cumbersome.
Frogwell is really good, I actually enjoyed the mechanical process way more than I thought I would (and even had speedrunning thoughts bubbling up as i neared the ending, very fitting!)
wonderful games :)

27.01.2026 00:43 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

oh gosh these are fantastic.
I got sucked into the narrative of A Jackpot of Skulls way more than i expected I would.
Bird Watcher is absolutely right up my alley. very adamatomic-esque, fits really well in this collection. i looove exploring all the rules and interactions, extremely

27.01.2026 00:43 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

my insane position is that a game should always be made to my specific tastes or else i won't enjoy it.

26.01.2026 22:33 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

i spent 3 weeks straight solving a puzzle i accidentally created for myself. It's a puzzle exclusive to this project, i can't reuse the solution and it won't benefit anyone else. it was extremely engaging and rewarding. and i get to do it all over again tomorrow

i love game development :)

25.01.2026 22:07 πŸ‘ 36 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

jesus. I'm sorry

25.01.2026 18:05 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

probably what i would do is scale player health by half as much. i think the healing mechanic is good, but if it scaled slower than enemy health you would be allowed fewer mistakes the further you go

19.01.2026 08:28 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

i think it allows you to go infinitely. at the very least, i had to cut myself off after seeing all the enemy types. (interestingly, the "post-game" is difficult in its own way in distinguishing all the numbers, since everything looks the same, haha). very fun!

19.01.2026 00:23 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0