This quarter was a real balancing act between classes and dev work. Next quarter, I’m aiming to focus more fully on this project and bring more ideas to life. Learned a ton about IK, modeling, and teamwork! I’m proud of how far we’ve come. Huge thanks to my amazing team for making it all happen!👥🍄
09.03.2026 07:15
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Here's our glamourous Wizard Enoki in action!!! Complete with fantastic animations by Diego Garcia Rojas, insane environment by @eirelisk.bsky.social, and let's not forget @larslangenbach.bsky.social with his original score!!!!
09.03.2026 07:07
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With the quarter wrapping up, it’s awesome seeing the game come together! Gave an original character a makeover, added Popsicle Enoki 🍧🍄, and recorded new voice lines with @fruitlegs.bsky.social. Also implemented a sound-sync system to give the NPC some extra flare!
09.03.2026 07:03
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Here are some other experimental logo designs!!! I had alot of fun experimenting with the name and how we could incorporate our themes into it!!🍄🎲 #LogoDesign #Mushrooms
09.03.2026 06:50
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The team shifted gears for GDC, focusing on a single-player experience. I’m wrapping up the Strawberry Enoki 🍓🍄, building a custom cap shader, and refining logo designs. Everything’s coming together — can’t wait to share what’s next!
09.03.2026 06:46
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09.03.2026 05:51
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Wrapped up the fancy Enoki and kicked off development on a new one — the Strawberry Enoki 🍓🍄! Finally got a functional, playable multiplayer version running too, which feels huge after all the testing. Excited to start refining movement and personality next. #VRIK #Strawberry
09.03.2026 05:51
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Been a bit since I checked in here — Starting a new character for my game and testing a fresh IK plugin in Unity. Feels good to get hands-on again and see how much difference good rig handling makes. Gonna share progress once I get some movement tests running.🦿🍄 Welcome Fancy Enoki!!!
09.03.2026 05:25
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Some original MANITAIRE concepts! Skinny and Chubby Enoki
The first five weeks have been a real grind! Despite the learning curves and planning bumps, my team and I rose to the occasion and put in the work. I’ll keep pushing myself to learn and grow — we’ve truly come a long way!
02.02.2026 07:39
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Some new little critters - which ones do you think I should make next!! #characterconcepts #blendermodels
02.02.2026 07:28
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It walks! It grabs! But still needs some work! Been relentlessly troubleshooting IK rigging 🦿💻— countless hours and learning a ton with each fix. Also sketched out new ideations for future Enoki folk! This project is looking like it's all starting to come together! #IKrigging #UnityXR
02.02.2026 07:28
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Been deep in development lately — finally getting to show off some of the 3D models I’ve built for my game so far 🎮🧩! Get excited because my capstone project MANITAIRE is in production; Say hello to Skinny Enoki and Wizard Enoki! #blendermodels #Mushrooms
02.02.2026 06:08
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