NEWT🦎's Avatar

NEWT🦎

@newt.website

Sopping wet roguelite! Currently on dev hiatus. Account Run/Game Developed by @lauren.canonrpg.com Proudly Made in @Gamemaker.io Report Bugs: NeverEndingWitchesTower@gmail.com Support Development: https://www.patreon.com/c/NEWTpatreon

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23.10.2024
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Latest posts by NEWT🦎 @newt.website

Oh yeah, today is the 2nd anniversary of @newt.website starting development!!

My funny little first game is 2 now, age of baby with teeth

25.11.2025 22:36 πŸ‘ 1 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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something

12.11.2025 16:30 πŸ‘ 0 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

ok i added a sick as fuck cool smooth little animation that makes me brain jiggle

shit looks so cool Nils had to go stim with a work in progress push block with a dev art sprite

29.09.2025 22:48 πŸ‘ 19 πŸ” 5 πŸ’¬ 2 πŸ“Œ 3
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new enemy type...

feral ant

02.10.2025 20:45 πŸ‘ 2 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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god i love getting to write for this game

09.10.2025 00:02 πŸ‘ 2 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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ok have one more. this ones much rougher obviously but it shows off the features of the system a lot better

09.10.2025 18:51 πŸ‘ 0 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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CUTSCENES WOW

09.10.2025 17:15 πŸ‘ 5 πŸ” 2 πŸ’¬ 1 πŸ“Œ 1
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this gamedev shit is easy

14.10.2025 21:50 πŸ‘ 6 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Never Ending Witch's Tower by Lauren A unique sopping-wet twitch-shooting rogue-lite platformer.

Decided to make NEWT free (until i update it again, if I ever do)

28.10.2025 19:03 πŸ‘ 0 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Canon News Roundup September 2025 | Lauren's Game Dev Stuff Get more from Lauren's Game Dev Stuff on Patreon

Made a quick Canon update post on the Patreon, talking about a lot of the new features and discussing how I'm planning level ups to work, as well as showing off the WIP level up screen.

Post is accessible at the $2USD tier! Check it out:

04.09.2025 15:51 πŸ‘ 4 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0

progress!

I went for a FF7 digitized drawing look so i anti-aliased it as much as i possibly ccould. i am very fuckin proud of it now!

23.08.2025 00:32 πŸ‘ 7 πŸ” 3 πŸ’¬ 2 πŸ“Œ 1
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funny

26.08.2025 20:07 πŸ‘ 9 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
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added smelly save points (audio on for best experience)

29.08.2025 01:31 πŸ‘ 9 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

Everything good dies eventually. This is why Lobsters are totally worthless assholes

21.08.2025 21:29 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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sonyplaytation OFFICIAL Webzone!

You can read the PatchNEWTs here: sonyplaytation.neocities.org/games/patchN...

21.08.2025 21:23 πŸ‘ 0 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Never Ending Witch's Tower by Lauren A unique sopping-wet twitch-shooting rogue-lite platformer.

SURPRISE!!!! The (potentially) final update to NEWT is out!!!!

This update was mostly just me polishing it up for long term stability. It adds unlocks, saving, controller rebinds, all that cool stuff!

DOWNLOAD IT:
sonyplaytation.itch.io/never-ending...

21.08.2025 21:23 πŸ‘ 2 πŸ” 3 πŸ’¬ 2 πŸ“Œ 1
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Never interrupt a man when he's aura farming

04.07.2025 15:31 πŸ‘ 3 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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added a fighting game style input display to Canon!!

I am very happy with how it turned out :)

07.07.2025 00:52 πŸ‘ 4 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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implemented one of the games main combat gimmicks today: Normals!

you have three seconds to mash out as many normals as you can for a high combo, but the heavier the input the more of your frames it eats up.

05.07.2025 00:55 πŸ‘ 4 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
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not very impressive considering i was just 90% following a tutorial, but i DO now have 90% of an RPG combat system :)

03.07.2025 23:14 πŸ‘ 5 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

yo i got back into working on my previous scrapped-ish rpg project "Canon". NEWT is still gonna continue getting developed, it just wont be my ONLY focus

02.07.2025 21:29 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

oh ALSO i made it so you can no longer get a soda you already have (until you run out of options but thats just to prevent the game from crashing (the final game will have a level cap of ~10, and have like 20ish sodas so it wont be a problem (third parenthetical just to prove I can)))

29.06.2025 20:20 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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as of today every single UI element should be controller accessible :)

overhauled the soda screen entirely (it was previously drawing in the room instead of to the GUI lmao) and fixed the "Are You Sure?" screen to work at any resolution and with more than just the mouse.

29.06.2025 20:18 πŸ‘ 2 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
Preview
Never Ending Witch's Tower by Lauren A unique sopping-wet twitch-shooting rogue-lite platformer.

newt.website :^J

25.06.2025 02:48 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

it will be changed eventually, just not now

23.06.2025 22:12 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

also holy CRAP i need to redo the menu system lol, it is just NOT flexible at ALL.

I kinda just made it based on a SaraJS tutorial where she only ever uses it to load into a room, so fitting stuff like tool tips and the rebind menu and everything is just such an insane nightmare

23.06.2025 22:12 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Controller is not technically supported for every single gameplay instance, but this will be changed by the time the next build releases. Currently theres just no way to select a soda from the machine on gamepad but thats it afaik

23.06.2025 22:10 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Good new(t)s! the next release of NEWT will have greatly improved controller support!

Controller support was already in the game but the default bindings were weird and there was no way to change them, both of which change now!!!

#gamemaker #gamedev #indiedev

23.06.2025 22:10 πŸ‘ 11 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0

i very much like the pixel perfect look, shout outs to stanncam

23.06.2025 19:01 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

oh yeah i bought the domain "newt.website" cus it was like a dollar

i do not have a website specifically for NEWT though lol

22.06.2025 17:26 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0