my #gmtkjam game is out now! it's not everything i wanted it to be but is considerably higher quality than my other jam games.
go give it a try! dimaverse.itch.io/circuits
#gamedev
my #gmtkjam game is out now! it's not everything i wanted it to be but is considerably higher quality than my other jam games.
go give it a try! dimaverse.itch.io/circuits
#gamedev
@hex4.xyz and InfiniteDiamond have secretly been pouring hours of our life into a new game.
it's a very serious adventure platformer about an adventurous little adventurer that adventures through the mystical lands of Slimetopia.
dimaverse.itch.io/slime
we're trying to make 5 games in 24 hours, then expanding on the best one.
wish us luck
A win/lose menu being shown in an editor. The win and lose banners are repeated far beyond the game's viewport.
game development
i have re-exported Countless (@diamondstudios.xyz game) like fifteen times now
might release a countless demo on monday, idk
spent like 2 hours making custom css for @dimaverse.bsky.social's mailing list archive... then realized custom css is a paid feature on buttondown :(
i thought implementing multiplayer would be hard
I was right
hello, world