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Dr Paris Buttfield-Addison

@hey.paris

Game Dev? Producer? Writer? Historian? Programmer? Chihuahua butler? Co-founder @secretlab.games (Night in the Woods, I Feel Fine, Leonardo’s Moon Ship) + @yarnspinner.dev Pres @TasGameMakers.com @themartianlife.com’s husband. πŸ“lutruwita 🚫 no crypto/AI

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Latest posts by Dr Paris Buttfield-Addison @hey.paris

this is like

the thesis statement of our times

07.03.2026 03:12 πŸ‘ 4013 πŸ” 967 πŸ’¬ 2 πŸ“Œ 0

if you don’t learn from billy joel’s β€˜we didn’t start the fire,’ you’re doomed to repeat billy joel’s β€˜we didn’t start the fire’

07.03.2026 01:48 πŸ‘ 295 πŸ” 72 πŸ’¬ 17 πŸ“Œ 6
Preview
People Are Calling Meta Ray-Bans "Pervert Glasses" On Bluesky, users quickly embraced the term "pervert glasses" to refer to Meta's Ray Ban smart glasses, following a shocking investigation.

Make it stick.

06.03.2026 18:25 πŸ‘ 10119 πŸ” 2889 πŸ’¬ 175 πŸ“Œ 348
Preview
North Bay Python 2026 Schedule, talks and talk submissions for North Bay Python 2026

So unless anything untoward happens I'll be on a stage in a barn in Petaluma in late April talking about errors and why they're like that.

Looking forward to @northbaypython.org!

pretalx.northbaypython.org/nbpy-2026/fe...

06.03.2026 03:33 πŸ‘ 5 πŸ” 4 πŸ’¬ 2 πŸ“Œ 0
Excerpt from the linked book in the quote tweet shows the start of an article titled "What do I say next?". It begins "You walk up to a character in a game. You press the interact button. What happens next? For a linear game, the answer's easy: the next thing that the writer wrote. But if your game has any dynamic elements, a world state that changes, choices the player's made, relationships they've built, you've wandered into saliency territory. And saliency, it turns out, is fiddly as hell. Emily Short coined the term "salience-based narrative" to describe systems that pick content from a pool based on what's most applicable right now. Unlike branching narrative, where choices lead down predetermined paths, saliency systems look at the current world state and grab the best fit from whatever's available."

Excerpt from the linked book in the quote tweet shows the start of an article titled "What do I say next?". It begins "You walk up to a character in a game. You press the interact button. What happens next? For a linear game, the answer's easy: the next thing that the writer wrote. But if your game has any dynamic elements, a world state that changes, choices the player's made, relationships they've built, you've wandered into saliency territory. And saliency, it turns out, is fiddly as hell. Emily Short coined the term "salience-based narrative" to describe systems that pick content from a pool based on what's most applicable right now. Unlike branching narrative, where choices lead down predetermined paths, saliency systems look at the current world state and grab the best fit from whatever's available."

...and the second is by our Technologies Lead @desplesda.net about concepts behind dynamic dialogue systems that respond to world and player state!

04.03.2026 22:48 πŸ‘ 6 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

We've got TWO articles in this fantastic compendium of knowledge. The first of which is by our Creative Director @hey.paris on why he thinks making tools is The Best Job in Games...

04.03.2026 22:48 πŸ‘ 14 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0

What I love about this is it exists not only as a useful resource written by a slew of stupidly smart people but it started due to someone saying something incredibly stupid online.
So stupid it causes a book to be made in retaliation.

That alone should get you to buy it.

04.03.2026 21:41 πŸ‘ 21 πŸ” 6 πŸ’¬ 1 πŸ“Œ 0

Was absolutely thrilled to be part of this! Really proud of my chapter. Check it out!

04.03.2026 11:00 πŸ‘ 15 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Video thumbnail

A minor league hockey team had a wiener dog race. Zero thoughts, just vibes and absolute chaos. A thing of beauty

03.03.2026 18:38 πŸ‘ 3891 πŸ” 1231 πŸ’¬ 73 πŸ“Œ 160
Preview
Tasmanian Games Tasmanian games, and games with Tasmanian developers involved.

Getting a nice list of #Tasmanian made games up on the @tasgamemakers.com website! This is only the beginning of the list! 😍

tasgamemakers.com/tasmanian-ga...

04.03.2026 02:24 πŸ‘ 18 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
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β€˜Evil Dead’ Actor Bruce Campbell Says He Has Cancer That’s β€˜Treatable’ but Not β€˜Curable’: But β€˜I’m a Tough Old Son of a Bitch’ "Evil Dead" star Bruce Campbell revealed Monday that he has been diagnosed with cancer, but he says that it is "treatable," if not curable.

Don’t you dare, 2026

variety.com/2026/film/ne...

03.03.2026 22:58 πŸ‘ 8 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

A computer can never be held accountable, therefore we gave it a gun.

01.03.2026 17:32 πŸ‘ 253 πŸ” 76 πŸ’¬ 3 πŸ“Œ 2
Preview
Anyone Else Have Those Weird Dreams Where Sobbing Future Generations Beg You To Change Course? The human subconscious is such an interesting thing. No matter how much you think you’ve got it figured out, it’ll always spit out the most random stuff. Take me, for example. After coming home from a...

πŸ™ƒ theonion.com/anyone-else-...

02.03.2026 21:09 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Post old memes to confuse young people

24.02.2026 08:05 πŸ‘ 37 πŸ” 4 πŸ’¬ 3 πŸ“Œ 10
Rocko's Modern Life - Static Cling - Frame 335

Rocko's Modern Life - Static Cling - Frame 335

01.03.2026 21:00 πŸ‘ 18 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
Preview
Monthly Update: Feb '26 | Yarn Spinner We have a huge amount of work planned for 2026, with more ongoing projects and ambitious goals than ever before. To keep the community across what we’re working on during this busy time, we posted a 2...

Following on from our 2026 goals roadmap, we've been doing monthly updates about our work on Yarn Spinner.

Our Feb summary is up now, with links to alpha versions of YS for Unreal, YS for Godot (GDScript), the new VSCode extension, and more.

Check it out! πŸ’š yarnspinner.dev/blog/monthly...

01.03.2026 12:31 πŸ‘ 24 πŸ” 5 πŸ’¬ 0 πŸ“Œ 1

We’ve put a huge amount into a new VS Code Extension (now in pre-release) + Yarn Spinner for Godot (GDScript) and for Unreal Engine! Please enjoy!

Supporting us by buying stuff or sponsoring us REALLY helps keep stuff free.

yarnspinner.itch.io
github.com/sponsors/Yar...
www.patreon.com/secretlab

01.03.2026 12:46 πŸ‘ 15 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

learning about godot editorinspectorplugin's at 11PM, as you do

27.02.2026 11:54 πŸ‘ 12 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Metacritic has sent a reminder email to all games site editors/publishers which is pretty strong, and great:

26.02.2026 18:03 πŸ‘ 2464 πŸ” 628 πŸ’¬ 14 πŸ“Œ 50

I feel like younger people don't realize that the internet wasn't always optimized solely to make you as angry and miserable as possible, and people are having a lot of nostalgia for 2000s internet vibes now because it wasn't like that back then

26.02.2026 21:09 πŸ‘ 1244 πŸ” 353 πŸ’¬ 20 πŸ“Œ 10
Preview
Red Dwarf’s β€˜visionary’ co-creator Rob Grant dies aged 70 Grant and Doug Naylor created the much-loved sci-fi sitcom in 1988

Boo.

Hopefully he passed away peacefully in his Jeep.

www.independent.co.uk/arts-enterta...

26.02.2026 21:25 πŸ‘ 13 πŸ” 3 πŸ’¬ 2 πŸ“Œ 0

This was the first demo I played in the Next Fest and it's hilarious. I cannot even describe it, go play it.

26.02.2026 11:23 πŸ‘ 12 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
Pru's post edited to just say "sorry if I'm messing things up this is my first time living"

Pru's post edited to just say "sorry if I'm messing things up this is my first time living"

this is how i feel

25.02.2026 13:32 πŸ‘ 34 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0

Considering going to #Godotcon in Amsterdam in April. Would folks be interested in Yarn Spinner content and chats?

26.02.2026 08:02 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

If you have the means, please donate to the Trans Continental Pipeline right now. They are a Colorado based org that helps trans people relocate and they are overwhelmed with requests. Colorado borders Kansas, and TCP has the infrastructure to help get people out.

tcpipeline.org

26.02.2026 04:17 πŸ‘ 7895 πŸ” 8577 πŸ’¬ 1 πŸ“Œ 107

I drew a face on a paper plate. Who could even begin to understand how it perceives the world or what it dreams of?

11.02.2026 04:39 πŸ‘ 1941 πŸ” 422 πŸ’¬ 40 πŸ“Œ 6

Spending a lot of time working on Windows 11 with Windows Subsystem for Linux, and y'know, it's got its quirks, but it's really good!

25.02.2026 09:36 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

my wife, @themartianlife.com, is telling me what to do for my updates to the Yarn Spinner for Visual Studio Code editor...

she is basically vibe coding, but I'm her agent. I have been played.

25.02.2026 09:26 πŸ‘ 11 πŸ” 0 πŸ’¬ 3 πŸ“Œ 0

I have done a lot of programming lately. It's fun.

25.02.2026 08:04 πŸ‘ 11 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

What’s that one guy every Australian town has, who drives around on his motorbike loosely dressed as Santa every December, do between Decembers?

Do those guys have a convention? An annual meeting?

23.02.2026 22:16 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0