Bad Quail Games // G. Michael Truran's Avatar

Bad Quail Games // G. Michael Truran

@bad-quail.itch.io

He/They. Librarian by day. Tabletop games artisan some of the rest of the time. Purveyor of fine PDFs at https://bad-quail.itch.io. Logo by John W. Sheldon.

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Latest posts by Bad Quail Games // G. Michael Truran @bad-quail.itch.io

Are these people who would portray a more conventional character as not-a-cartoon? Or is their default mode of play just like that?

05.03.2026 21:28 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

But then it wouldn't make sense to call them "taterpigs."

05.03.2026 19:13 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Joined the Soulframe Discord last week. They have a channel for posting fanart and the mods are absolutely vigilant about deleting attempts to post AI content.

Love to see it.

05.03.2026 18:50 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I think it's a combination of slab-shaped smartphones not being very ergonomic and no longer shipping with earbuds. Because it's not just phonecalls. I feel like people also watch videos and listen to music on their phones in public without headphones a lot more than they used to.

05.03.2026 18:28 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I maintain they should have called it D&D 50. Because it was for the 50th anniversary, and it's just a revision of 5E.

05.03.2026 15:33 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
a close up of a spider on a person 's finger with the watermark natsdorf Alt: A little jumping spider getting petted by a massive human finger.
04.03.2026 18:04 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
A greenish black toad with large, widely spaced warty bumps on their back, perched on a stick! The warty bumps are brown in color, as is the top of their head, their large parotoid glands, and the back sides of their legs!

A greenish black toad with large, widely spaced warty bumps on their back, perched on a stick! The warty bumps are brown in color, as is the top of their head, their large parotoid glands, and the back sides of their legs!

Our friend the Udzungwa Glandular Tree Toad was first described as a new species just a few months ago! Like other toads in genus Nectophrynoides, they do not lay eggs and instead give birth to fully developed toadlets! (photo by John Lyakurwa)

02.03.2026 17:22 ๐Ÿ‘ 1636 ๐Ÿ” 222 ๐Ÿ’ฌ 41 ๐Ÿ“Œ 25

The first TTRPG I played ever was a Star Wars homebrew a friend made based on WH40K 3E. But, for published works:

That wasn't branded-as-D&D? The WotC Wheel of Time d20 game.

That wasn't structurally D&D? I think I played a session of the old TSR Marvel Superheroes RPG pretty early.

02.03.2026 18:09 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Desktop or laptop, depending on whether I'm home or out.

01.03.2026 00:35 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Disappointed to learn you're neither a stork nor an ambulatory metal orb.

27.02.2026 11:24 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

My gut feeling is that those would be a bigger conflict of interest than reselling review copies.

25.02.2026 21:05 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I would say character-driven more than story-driven. But I get you.

25.02.2026 20:44 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Like, narratively it's in kind of the same space as Apocalypse World. It's about playing characters with their own agendas which may or may not come into conflict with each other. But its systems for handling those conflicts are ROBUST.

25.02.2026 18:42 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Someone else suggested it, but I want to +1 The Burning Wheel. Its systems are intensely designed for several different types/scale of conflict, and it assumed players would use them against each other.

25.02.2026 18:42 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I think not competitive, but a lot of early PbtA assumed some degree of player vs player confrontation. I remember Apocalypse World 2E having examples of play involving characters trying to kill each other. (Don't have the book in front of me).

25.02.2026 17:55 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I think, from the example of Shut Up & Sit Down, No Pun Included, and Quinn's Quest it less incentivizes negative reviews and more incentivizes review-as-entertainment.

25.02.2026 17:45 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Graelent and Launfal emphasize the titular knight's masculine virtues more than Marie's version. But all three versions have the knight get saved from poverty, betray his lady's trust, and then get saved by her once again.

25.02.2026 17:42 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I wrote a paper comparing three versions of the story for a college medieval lit class back in the day. There's a maybe contemporary, maybe older Old French lais called Graelent that's basically the same story. And a later Middle English version called Sir Launfal.

25.02.2026 17:39 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Others have said it better, but it's less about purity and more about not eroding audience trust. Making money on ad revenue doesn't incentivize a favorable review. Making money selling a review copy does. Or, can give that appearance.

25.02.2026 17:36 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

Presumably, you can make ad revenue off video or site traffic regardless of whether a review is favorable or not (as long as it is useful/entertaining).

A favorable review from a big platform can make a game with a limited run sell out quick, which can drive up the price on the secondary market.

25.02.2026 16:52 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Was the gnome one of the "hit random on D&D Beyond" pieces you did on stream?

25.02.2026 16:28 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

Legitimately Reproduced by a Sanctioned Mint in the Light.

25.02.2026 16:26 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Even in Arthuriana, my favorite story is the Lais of Sir Lanval in which the titular knight is rescued from poverty by his lady. He then gets himself in trouble by breaking a promise to her, and is only rescued from the consequences by once more receiving her generosity.

25.02.2026 15:36 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Tinker.
Tailor.
Soldier.
Spy.

25.02.2026 14:01 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Post image

another reminder that I am taking character design commissions! DM me if you're looking for that sort of thing, or email me via linktree in my bio (also please repost if you're passing by!)

24.02.2026 17:17 ๐Ÿ‘ 108 ๐Ÿ” 28 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I forgot if I heard it from an actual (ex)WotC designer or if it was idle musing by an observer, but I read somewhere that 4E was designed in part as a response to the CharOp section of the official D&D forums. And I do remember lurking and posting there in the 3E era.

24.02.2026 14:52 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

A panel from dungeon meshi that changed my life

22.02.2026 20:58 ๐Ÿ‘ 11819 ๐Ÿ” 4436 ๐Ÿ’ฌ 27 ๐Ÿ“Œ 48

The only good food metaphor for TTRPGS is coffee.

16.02.2026 17:23 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
A screenshot of the first round of Bloggies: Theory posts. "The Language of D&D Imply a Specific Setting" against "There is a point to Tom Bombadil (or how I approach lore)."

A screenshot of the first round of Bloggies: Theory posts. "The Language of D&D Imply a Specific Setting" against "There is a point to Tom Bombadil (or how I approach lore)."

Of all the first round of Bloggies mashups, having to make this decision is criminal. You should read them both. Hot damn.

16.02.2026 16:15 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

On the Blades calendar, it would be 1049.

16.02.2026 12:55 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0