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Shallow

@shallowthinking

Former AAA design minion turned solo dev. Tiny plastic guys enthusiast. Currently building a small narrative-focused first person exploration game. https://linktr.ee/ShallowThinking

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29.10.2023
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Latest posts by Shallow @shallowthinking

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Into the Slimy Mines is featured in @steampowered.com's Tower Defense Fest! @ant-workshop.com has even polished up the demo after your Next Fest feedback. ๐Ÿ’ช

store.steampowered.com/app/3639440/...

09.03.2026 18:01 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

As you've said, more background materials would be a good inclusion.

09.03.2026 19:21 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

While Quake becoming locked as the ONLINE brand will always disappoint me, I equally don't want a single-player reboot/remaster. I don't think you can recapture the weirdness of the original in a modern AAA style shooter.

Plus they'd be more likely to do it based on Strogg than the mythos stuff.

09.03.2026 19:13 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

We strayed from the true path when pages were no longer manageable in Notepad or Vi and you didn't have a room of techies sweating over Perl scripts.

Databases in the back end were a mistake.

09.03.2026 19:03 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Even if nobody draws Deus Ex anymore I will be the one to do it. #JCDenton

03.03.2026 00:10 ๐Ÿ‘ 433 ๐Ÿ” 193 ๐Ÿ’ฌ 14 ๐Ÿ“Œ 1
Into the Slimy Mines - Tower Defence Fest Dev Play
Into the Slimy Mines - Tower Defence Fest Dev Play YouTube video by Ant Workshop

Recorded a wee video of me playing Into the Slimy Mines, if you're in to that kind of thing
www.youtube.com/watch?v=if0D...

06.03.2026 11:14 ๐Ÿ‘ 2 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

This is the spot in the lego game where you get the strong character to punch the wall

09.03.2026 12:57 ๐Ÿ‘ 39 ๐Ÿ” 2 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0
2 DECADES OF DOOMING mapping contest announcement!
2 DECADES OF DOOMING mapping contest announcement! YouTube video by James Paddock

Announcing:

๐Ÿšจ "2 DECADES OF DOOMING" ๐Ÿšจ
Mapping Contest!

The below video outlining the contest guidelines will premiere shortly!

For discussions of the contest, please visit my Discord, "The Entryway": discord.gg/Ascc59b

Looking forward to your maps! Get psyched!

08.03.2026 23:37 ๐Ÿ‘ 73 ๐Ÿ” 30 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 2

The grot deffo has two hands on a crank handle, not handlebars. Maybe that's for turning the big chaingun, maybe it's for something completely different.

09.03.2026 17:52 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Deluxe Poly - Added a wireframe preview mode for object movement. I find it's sometimes useful for relative movements. But if it's annoying you can go back to real-time movement.
#lowpoly #gamedev #pixelart

09.03.2026 17:24 ๐Ÿ‘ 21 ๐Ÿ” 6 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
A screenshot of an unreleased Doom 2 custom map with a plethora of Lost Souls ahead of the player.

A screenshot of an unreleased Doom 2 custom map with a plethora of Lost Souls ahead of the player.

On Sundays we muck about with DOOM levels.

#doom #retroshooter #doom2hellonearth #custommap #lostsoul #idsoftware #leveldesign

08.03.2026 21:25 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Steam screenshot revealing an 865 hour Cyberpunk 2077 total playtime. That's not even four digits wtf loser.

Steam screenshot revealing an 865 hour Cyberpunk 2077 total playtime. That's not even four digits wtf loser.

The damage to your available time for other activities can be considerable.

08.03.2026 15:29 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I had to go and look this up and I was shocked to find it was not listed by who I suspected it would be, nor was it as much as they would have wanted for it.

Still wasn't tempted sadly.

07.03.2026 23:28 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

You haven't truly lived until you've had a FOR loop reading 0-255 values from a DATA statement and POKEing it into the specific memory range that held the empty 8*8 glyphs in the Spectrum's character set.

#zxspectrum #OhGodIAmOld

05.03.2026 22:39 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

A stupid podcast I listen to has a bit of often pronouncing extremely Warhammer names like Gloomspite Gits with the soft G because of this and it always kills me.

04.03.2026 15:29 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

It's all in the vest. Very nerf-herder.

04.03.2026 15:25 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Have I yelled about Supplice yet? If you like OG Doom engine/Build-era stuff you owe it to yourself to give it a spin.

04.03.2026 15:00 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Portal's out! The base is free of course (including all the shaders, controller script and animations), but if you want to support me I made some presets too!

Link: binbun3d.itch.io/godot-portal...

#godot #godotengine #shader #vfx #gamedev #indiedev

04.03.2026 12:57 ๐Ÿ‘ 135 ๐Ÿ” 25 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 2

Tragically I can't really make every light in this game glaringly pink/blue because its set in ordinary flats/apartments ca. 2000ish. Next time round I ma doing a space base or something and going ham.

03.03.2026 17:27 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I also may have been spending a little time each work day the past week or so trying things out with Godot's lightmap rendering and discovering that if you are trying to create a fairly naturalistic look with minimal visible light sources it's still really hard.

03.03.2026 17:05 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

It was always fun, not least because "mathematically accurate" lighting calculations never match how we perceive lighting.

03.03.2026 17:04 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

If you're after sweet, sweet visuals, don't miss out on one of the best human artists around on a rare period of being available for work.

03.03.2026 12:00 ๐Ÿ‘ 4 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
A blue-grey landscape with hints of lava

A blue-grey landscape with hints of lava

Terrain texturing comes full circle as I take my original messing around with lava and rock, use my improved skills from the other biomes, and finish up with a "volcano" texture set.
#gamedev #pixelart #lowpoly #solodev

01.03.2026 20:25 ๐Ÿ‘ 72 ๐Ÿ” 6 ๐Ÿ’ฌ 4 ๐Ÿ“Œ 0

I'm never going to stop being mad about them removing date order from searches and it's been years now since they did it.

The search now is so blatantly algofied that it's not even funny.

01.03.2026 19:14 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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New updates for my interactive guide about tweens!!!

Very excited about this one because it explains whats the deal with "if tween: tween.kill()"!

There are now 15+ fun pages that covers almost everything you need to truly understand #Godot tweens, for free!

qaqelol.itch.io/tweens

#GameDev #Dev

01.03.2026 13:48 ๐Ÿ‘ 225 ๐Ÿ” 57 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 1
Screenshot of an exterior area of an unreleased add-on level for Doom 2 with some custom textures. Doom guy is pretty beat up.

Screenshot of an exterior area of an unreleased add-on level for Doom 2 with some custom textures. Doom guy is pretty beat up.

On Sundays we muck about with DOOM levels.

#doom #doom2hellonearth #idsoftware #retrogaming #retroshooter

01.03.2026 15:37 ๐Ÿ‘ 7 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

It's everywhere online really. Any time you ask about anything it's painfully apparent very few read the spec!

01.03.2026 15:34 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

You _could_ spend some of your Sunday playing our demo. It's good.

01.03.2026 11:35 ๐Ÿ‘ 4 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

lol the two absolutely inevitable SHOGO suggestions even though it absolutely doesn't fit the description at all. The players yearn for SHOGO.

01.03.2026 15:25 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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this week's transmission: ocular surveillance, amateur phlebotomy, verbal gardening

[demo available as part of steam next fest]

28.02.2026 17:06 ๐Ÿ‘ 40 ๐Ÿ” 9 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0