We're heading to @dayofthedevs.org at Midway in San Francisco on March 8 ๐ซ
And that's not all! We might have a surprise planned for that day... so stay tuned! ๐
#gamedev #indiedev
We're heading to @dayofthedevs.org at Midway in San Francisco on March 8 ๐ซ
And that's not all! We might have a surprise planned for that day... so stay tuned! ๐
#gamedev #indiedev
I've got 90 slides of magic tricks prepped for my @officialgdc.bsky.social talk, How We Draw a 3D Sprite World: The Stylized Art of Neverโs End
Join on March 10th to find out how @hypersect.com is making a fully 3D world feel like hand-drawn pixel art! #GDC2026
schedule.gdconf.com/session/how-...
We won a new award ๐ฎ
Dev Diary #4 is here! ๐
This time, we're taking a look at another fundamental system in Never's End: Throwing ๐ช
From clothes to food, anything you can pick up can become a weapon.
#gamedev #indiedev #indiegame
๐ฝ Read it on Steam ๐ฝ
From the shadows of Salem MA, the Neverโs End team wishes you a spooky Halloween! ๐
#halloween #indiegame
Weโve made some neat tweaks to adapt the game for GameNight and keep it feeling snappy. It will even utilize our rollback tech to run your inputs up to 2 frames in the past based on your network latency!
๐จ Contributor Corner with @vaanrose.bsky.social
"The grass and dirt terrain blocks were tricky to make. After many iterations to get that hand-drawn sprite look, I think the final result is one of the best executions of that idea in the game."
#art #3d #gamedev
Today we're revealing some more Never's End concept art by the amazing @hectnishi.bsky.social!
Some of these armor sets may look familiar if you've seen our videos... ๐
Which one would you wear into battle? ๐งฅโ๏ธ
#art #gamedev
At the end of the imdb images
Neverโs End has officially reached 25,000 wishlists on Steam! ๐๐
We couldnโt have reached this milestone without your support. Thank you so much ๐ค
Haven't wishlisted yet? Join us on Steam ๐
store.steampowered.com/app/1999930?...
#gamedev #indiedev
Weโre back from #PAXWest ๐
Huge thanks to everyone who stopped by the booth, played the demo, and hung out with us, it was a blast!
Missed your chance to grab a Neverโs End metal tee at the booth? You can still snag one from our Etsy shop ๐
www.etsy.com/shop/Hypersect
#indiegame #gamedev
DAY 3 of #PAXWest is here!
Thanks to everyone who's been stopping by to play the Never's End demo ๐ค
Come check it out at Booth 825 ๐ฆ
#gamedev #indiegame
Weโre getting ready to rock at #PAXWest tomorrow with these incredible #metal t-shirts illustrated by Heavy Hand Illustration ๐ค๐
Grab one at our booth this weekend!
Fun fact: both Heavy Hand Illustration and Hypersect are based in Salem, MA ๐
Check him out here: www.shopheavyhand.com
๐จ Contributor Corner with @vaanrose.bsky.social
"Environments pose unique challenges in Neverโs End. With full 360ยฐ rotation, props can block key objects or enemies, so we build spaces with readability in mind, even cutting away walls when needed".
#3d #art
Oops, our Pack Cat slipped on ice! (we totally didn't push it ๐)
#screenshotsaturday #gamedev #NeversEnd
The Farmer ๐งโ๐พ
Let's take a closer look at this villager background:
๐ผโค๏ธ High health
๐ฝ๐ฉ Low initiative
๐ก๏ธโ๏ธ Good frontliners
#gamedev #indiedev #NeversEnd
Meet one of the enemies from Neverโs End: the Spider ๐ท๏ธ
Watch out for its webs, as they will slow you down ๐ธ๏ธ
#gamedev #indiedev #NeversEnd
The world of Neverโs End isnโt just procedurally generated. Itโs simulated. ๐จโ๐ป๐บ๏ธ
Every system and every action shape the world around you, and no two journeys are ever the same. ๐ฑ
Wishlist now: store.steampowered.com/app/1999930?...
#gamedev #indiedev #NeversEnd
๐ Neverโs End has been selected for the PAX Rising Showcase at #PAXWest!
Weโre honored to be included alongside so many amazing games.
Come find us at booth 825 and try our demo! โ๏ธ
๐ Our new Dev Diary is up!
This time weโre diving deep into one of Neverโs Endโs most versatile actions: pushing.
From breaking engagement to triggering chain reactions and transferring status effects, itโs a small action with huge tactical impact. ๐ฏ
#gamedev #indiedev
Read it here ๐
๐จ Contributor Corner with @hectnishi.bsky.social
Are there any artists or games that influenced your style?
"Definitely the Square RPGs from the SNES era, like Final Fantasy and SaGa, as well as Ogre Battle."
#gamedev #art #NeversEnd
Having a dynamic water simulation in a turn-based tactics world was one of the first problems we started working on 6 years ago.
Here you can see what it looked like back then vs. now! ๐งโก๏ธ๐
#screenshotsaturday #gamedev #indiedev #NeversEnd
Hands-On with Tactical RPG Neverโs End: Pixel-Perfect Tactics and Thermo-Magic
turnbasedlovers.com/news/hands-o...
#NeverSEnd #tacticalRPG #indiegame #RPG #videogame #turnbasedlovers
4Gamer ๐https://www.4gamer.net/games/930/G093049/20250718057/
็ด7ๅนดใฎ้็บๆ้ใ็ตใฆๆพใใใใNever's Endใใฏ๏ผใใใซ่ฆๅใๅฎๅใ็งใใSRPGใ ใใณใใณใ1ใคใๅคๆงใชๆฆ็ฅใ็ใใใใซ๏ผปBitSummit๏ผฝ
ใในใฆใฎใในใซใๆธฉๅบฆใใๆฐด้ใใ้ซๅบฆใใ่จญๅฎใใ๏ผใใใใ้ญๆณใงๆใฃใฆๆฆใใๅคๅฝฉใช้ธๆ่ขใ้ญ
ๅใฎ1ๆฌ
We won the Media Highlight Award from @4gamer.net at #BitSummit !! ๐
Thank you so much!
Behold our debug view of the full world. We have all sorts of neat visualizations here where we can assign the displayed color and height to different world properties.
๐ฌ We just sent out our monthly newsletter!
Get early peeks, exclusive content, and behind the scenes straight to your inbox.
Don't miss the next one, sign up now ๐ hypersect.us11.list-manage.com/subscribe?u=...
#gamedev #indiedev
Gameplay systems!
Temples were humanityโs link to ancient magic. ๐
Now, theyโre mostly ruins.
The Fire Temple is the last hope in a world swallowed by the Never. ๐ฏ๏ธ
#gamedev #indiedev #NeversEnd
Take a first look at the concept art for some of the villagers in #NeversEnd, illustrated by @hectnishi.bsky.social! In addition to his incredible concept art, he also works on the 2D pixel art elements of the game. ๐จ
We'll share more of his work soon, so keep your eyes peeled ๐
#art #gamedev