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Ballaam

@ballaam.dk64randomizer.com

Donkey Kong 64 Scientist, DK64 Randomizer Dev, F1 & Monster Hunter nerd, Court's source of puns

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16.09.2023
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Latest posts by Ballaam @ballaam.dk64randomizer.com

I can already smell the "2026 championship without Mercedes" videos appearing on YouTube

07.03.2026 06:23 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

The only way Mercs arent getting pole with that rocketship

07.03.2026 06:09 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Definitely recommend reading anything from Derren. He's a big hit in the UK for his psychological illusions, but the guy has a lot of very deep things that really makes you think twice about preconceived notions. Book I'm currently reading is "A book of secrets: Finding comfort in a complex world"

06.03.2026 23:54 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Each of us is leading a difficult life, and when we meet people we are seeing only a tiny part of the thinnest veneer of their complex, troubled existences. To practise anything other than kindness towards them, to treat them in any way save generously, is to quietly deny their humanity
Derren Brown

06.03.2026 23:46 ๐Ÿ‘ 5 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

My perception might be because I'm solely rooted in the N64 era then

06.03.2026 12:57 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Could be a length thing? This vid is noticeably longer than your other videos excl megacuts. The 101 TAS frequently gets comments of people commenting a timecode so they can watch it in chunks. Perhaps thats the same with this one? Idk for sure, but just spitballing ideas.

06.03.2026 09:38 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

But does it have the same audience as those who watch SM64, SMB3 etc. If you're getting praised by the comments but not doing as well in the algorithm then it suggests an issue with either the subject of the content or things like the thumb/title/metadata.

06.03.2026 09:31 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Hmm, perhaps Im talking out of my ass then

06.03.2026 09:23 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

To back up the recommended point: My wife and I tend to watch 1-2 videos whilst we have dinner. We can be watching Hells Kitchen as our dinner show and I will get bombarded with HK videos in my recommended. But within 1 week of us watching someone play Stardew Valley, HK recommendations vanish.

06.03.2026 09:22 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Which is to say that the views arent a sign of people not liking your work, but perhaps it not getting recommended or piquing as many interests

06.03.2026 09:15 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

And the viewing experience is different every time because the seed is different. I think theres still the interest from speedrunning, but the recommendations for speedruns are probably down because of speedrunning's (potential) decline.

06.03.2026 09:15 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0

The other is that speedrunning, I feel, is very much on the decline. So less people are searching up speedruns. Not to toot any horns adjacent to mine, but I feel randomizers are taking the place of speedrunning. You get to watch your favorite game over and over with people who know how to go fast.

06.03.2026 09:15 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Contrast this with Mario/Donkey Kong/Minecraft where either there are new games coming out getting the casual audience involved or the game is receiving new content meaning its getting in those recommended feeds.

06.03.2026 09:15 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Celeste came out 10ish years ago, so theres not a whole lot of reason for it to appear in anyone's recommended unless they're somewhat obsessed with Celeste or interested in speedrunning.

06.03.2026 09:15 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I think its a mix of two things, one in your control and one not in your control. Celeste, whilst popular isn't part of a series of games and doesnt have the full nostalgia factor about it. If you're interested in Celeste, itll only show up if Celeste happens to be in your recommended topics atm.

06.03.2026 09:15 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
06.03.2026 02:49 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Dang dude, that's rough. Sorry to hear. Hope you're able to find a place which appreciates your work more soon.

05.03.2026 18:15 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

My hopeful goal is that, *IF* the BKR/BTR devs want to implement custom music support for their respective randos, the custom music library can live under 1 roof (the DK64R Pack Builder), and the conversion between formats can happen client-side when the user downloads a pack.

01.03.2026 22:43 ๐Ÿ‘ 8 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

There are some limitations to this. Not every instrument in the banjo games is present in DK64, so it can't 1-to-1 match everything.
Additionally, you'll have to disable the Banjo games music track blending feature.

But it works... it just works

01.03.2026 22:40 ๐Ÿ‘ 10 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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So, turns out that DK64, Kazooie and Tooie have similar enough soundfont contents and compiled binary format that you can convert a DK64 track (vanilla or custom) in it's compiled binary form to either Banjo game's format without having to convert it back to a MIDI, and it'll sound almost identical.

01.03.2026 22:40 ๐Ÿ‘ 33 ๐Ÿ” 16 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 1

Feels kinda sad too, felt like the show found it's footing again after the missteps of 7/8/9. Almost all of the episodes in S10-12 were straight bangers

23.02.2026 16:15 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Red Dwarf to return in new format with "original and fresh" prequel from series co-creator The show's co-creator has promised that fans will "laugh their little chippers off".

Sounds like they're not gonna be making any more Red Dwarf with the original quartet anymore.

Whilst it makes sense (Robert is nearly 70), and the show enjoyed a longer run than many others, I don't think it really got the ending it deserved. Instead RD 13/14 has been in limbo for 6 years.

23.02.2026 16:15 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Today, I give thanks to vanilla DK64. 4 bug reports have turned up in the 5.0 bug reports chat today, and because of the vanilla game, only 25% of them are actual rando bugs that need fixing (the other 75% being non-serious bugs with the vanilla game)

22.02.2026 04:15 ๐Ÿ‘ 10 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I didnt even notice that. What a diagram

18.02.2026 01:08 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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In Donkey Kong 64, the Giant Spider miniboss can only be fought once. Modifying the game to fight it a second time makes it unceremoniously explode. While this appears to be a glitch, examining the code reveals it was actually deliberately added for the developers' own amusement.

17.02.2026 17:15 ๐Ÿ‘ 3311 ๐Ÿ” 918 ๐Ÿ’ฌ 23 ๐Ÿ“Œ 15

This is a great training diagram and we will be teaching DK64R devs that they "must continvoucly morge your PRs over Tinm"

/s

17.02.2026 12:49 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Clearly the reviewer got angry at Hyper Hexagonest and decided to get revenge.

And to that I say "skill issue"

10.02.2026 13:52 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Early 2000s was peak F1 livery design in terms of being able to discern teams quickly

09.02.2026 13:00 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

You're not ready for the SHEER madness that is gonna be DK64 Randomizer 6.0.

You think you are

You are not

07.02.2026 22:36 ๐Ÿ‘ 16 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Speaking of bizarre changes, they made all level geometry in the JP release of DK64 slightly brighter. This wasn't a screen filter, but instead changing the vertex colors for all map files. (Left: All other versions, Right: JP).

This was changed back for the Lodgenet "release".

29.01.2026 11:25 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0