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VUEngine

@vuengine.dev

We're a two-man team of enthusiasts creating a versatile, open source Nintendo Virtual Boy game engine, development tools as well as new games for the system.

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26.11.2024
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Latest posts by VUEngine @vuengine.dev

Fingers crossed that this means you're working on digitizing the Anthony Parisi E3 tapes, sir. I suspect the 1996 one(s) to contain the cleanest footage of Dragon Hopper for #VirtualBoy in existance (not counting Nintendo's recent announcement).

30.01.2026 09:40 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Team VUEngine 2025 Recap | Team VUEngine Get more from Team VUEngine on Patreon

Merry christmas!๐ŸŽ„ Here's our 2025 recap about #FormulaV, #VUEngine, #VUEngineStudio and its upcoming sound editor. #VirtualBoy #homebrew www.patreon.com/posts/team-v...

24.12.2025 09:12 ๐Ÿ‘ 7 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Recently accomplished tasks: New title screen render by VirtuousRage, resembling the box art, and finishing the Japanese translations, thanks to Kazuo Entertainment and dudeway4. Now we can fully focus on finishing the #VUEngineStudio music editor to get sound on par with the rest of #FormulaV.

14.04.2025 17:19 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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We are thrilled to announce that, after some massive recent engine improvements, #VUEngine now supports rendering an unlimited number of wireframe objects at an unlimited render distance. Here's a screenshot. #VirtualBoy #homebrew #wireframe

01.04.2025 11:59 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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At last, a tutorial! | Team VUEngine Get more from Team VUEngine on Patreon

#VUEngine Studio v0.6.0 is out, accompanied by many engine improvements and an extensive documentation update, including a new beginner's tutorial leading you step-by-step through making a #VirtualBoy game. #homebrew www.patreon.com/posts/at-las...

11.02.2025 20:35 ๐Ÿ‘ 5 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Formula V Demo 21 - Walking City Remastered | Team VUEngine Get more from Team VUEngine on Patreon

Merry Christmas!๐ŸŽ„ We have a little present for our backers on Patreon. Check out the remaster of Walking City in #FormulaV Demo 21! #VirtualBoy #homebrew #VUEngine www.patreon.com/posts/formul...

24.12.2024 23:28 ๐Ÿ‘ 5 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Introducing Virtual C | Team VUEngine Get more from Team VUEngine on Patreon

Proper API documentation and Intellisense finally coming to VUEngine Studio! www.patreon.com/posts/introd...

14.12.2024 18:57 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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VUEngine utilizes its very own C dialect that adds classes, inheritance and polymorphism to standard C with a syntax similar to C++. While working on language support in VUEngine Studio, we now gave it a proper name: Virtual C. ๐Ÿช„โœจ #VirtualBoy #VUEngine #homebrew #VirtualC

05.12.2024 20:20 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Formula V Status Report December 2024 | Team VUEngine Get more from Team VUEngine on Patreon

The latest #FormulaV status update is now up on our Patreon. #VirtualBoy #Homebrew #VUEngine www.patreon.com/posts/formul...

01.12.2024 17:28 ๐Ÿ‘ 8 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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We recently did a test print of the #FormulaV manual. Just a rough one on a cheap inkjet printer, but feels great to hold it in hands. It's the size of a CD booklet, which fits perfectly into the box. โœจ #VirtualBoy #homebrew #VUEngine

26.11.2024 23:05 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0