I had a student who did my university raytracing course in Odin, now they've sent me an image made by their raytracer and I'm dying
I had a student who did my university raytracing course in Odin, now they've sent me an image made by their raytracer and I'm dying
RAPTV post with a picture of lebron and lego bricks that says "SHGFKFS JSJDNF LRJFB SHGBS EFFMNFDSMS HFHWWEF"
sorrgy i eated the lava lamps
A completely destroyed pixel 7a phone display on a table
Phone screen repair done :3
god i need to make the module better
i love the "stuff" folder
modified driver
PSVR2 eye tracking on PC in VRChat
idk i haven't (and don't have the time right now) played with it
maybe but I'd need something like steamlink or virtual desktop to expose them for me
now turn it into a pipbom!1 :3
Steam window with an account alert window in front of it, a message in an orange/yellow border says "You have been permanently banned in Steam Deck 512 GB by Valve Anti-Cheat."
WHAT DID I DO?!?
Space Calibrator is now available on Steam!
If you could leave a review on it that would be appreciated!
store.steampowered.com/app/3368750/...
TinyBVH now has a full implementation of "Fast Insertion-Based Optimization of BVHs", Bittner et al., 2013. On top of the paper approach, the tinybvh implementation rolls back mutations that turn out to be unfruitful, improving BVH quality even further.
In the dev branch:
github.com/jbikker/tiny...
itd be sick for steampipe
its so annoying getting logged out whenever i upload anything
Linux support currently is not a priority, primarily due to the SteamVR issues on Linux. After the next feature update is ready (it'll include a decent amount of refactoring amongst things), I'll look into how difficult getting it to work on Linux would be, but there are no guarantees.
Decided to spend some time adding Cloth and Clear Coat rendering options to my shaders. Based on the Google Filament approach. Implementing this for every single source of specular lighting we have in Unity was a royal pain, but definitely worth it ๐
#unity3d #shaders
The Steam properties window for Space Calibrator, on the Betas page showing older versions and a beta channel available.
at launch only minor things to work properly on steam (that's all the commits since 1.5.1 are for)
after launch ill be working on some improvements and a ui rework, which you will be able to test in the betas section!
only a few weeks left to go! ๐๐
what the fuck
why the fuck did windows decide to uninstall my microphone drivers and just leave the mic device without any drivers assigned???????
the steamdb charts are crazyyyy
Ah yes, column major vs row major, the two genders
man sometimes idk why i bother with vrchat content creation, the tools break if you look at them wrong istg.
i tried making a world and wrote a proof of concept for some ui interaction stuff but it's breaking in the vrc client because references are breaking on upload (every ref becomes null).
When the fun and challenging proof of concept phase of a project is over so you gotta lock in and do the tedious work and augh augh augh augh augh augh augh augh augh (Taking idle damage)
died 2024, born 2025
welcome back meta quest pro
oh man the things i have planned are scary
i agree
its already at 600 wishlists ๐ญ
bruhh lmao