PeakCells || ill Tower๐ŸฆŠ's Avatar

PeakCells || ill Tower๐ŸฆŠ

@peakcells.fr

๐ŸŽฎ - Indie Game Studio ๐Ÿ‡ซ๐Ÿ‡ท ๐Ÿ”จ - Working on ill Tower ๐ŸฆŠ ๐Ÿ”Š - Discord : http://discord.gg/mngwMxjqJA ๐ŸŒณ - Linktree : https://linktr.ee/PeakCells #indiegame #gamedev #indiedev #madewithunity

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22.12.2023
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Latest posts by PeakCells || ill Tower๐ŸฆŠ @peakcells.fr

For the record, I don't draw, I had a miserable training in 3D at a school that was practically a scam. I learned pixel art on this project, and I don't consider myself to have 20% of the talent of many artists. But you have to keep the project going.

29.07.2025 16:28 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

improve the systems.
Our big fault is that we chose to make a first project that took so long to develop. It's not easy at all, and we've gone through a lot of more or less pleasant stages to get to this point.

29.07.2025 16:28 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

placeholder, especially for the character who comes from the Unity Asset Store. Since then, although the gameplay has changed somewhat, the basics remain the same, but the game's visuals have evolved considerably.
I could say the same about the code, which we're still working on today to [...]

29.07.2025 16:28 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I think the trend is pretty cool in the sense that it shows the different stages of a project. Maybe the first GIF isn't so bad, but you can see a real evolution in the second. The first one is simply there to show that we already had the gameplay of the game at the time, with a lot of [...]

29.07.2025 16:28 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

To tell the truth, the game has been in development since early 2020 (the start of writing, and we're really bad at it). We're two developers, with no funds (we dev serious games on the side, and barely make a decent salary), and Ill Tower is our first really big project.

29.07.2025 16:28 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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This statement has never been more true.

It took us a while, but there was a huge step between these two stages!

#indiedev #gamedev #madewithunity #platformer #indiegame

28.07.2025 10:30 ๐Ÿ‘ 76 ๐Ÿ” 13 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0
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Playing with Render Texture
It was time to update some old effects
#indiedev #gamedev #madewithunity

08.07.2025 14:25 ๐Ÿ‘ 18 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Another great edition of @gamecamp.fr ! ๐ŸฆŠ
Interesting conferences, enriching encounters and a really cool place!
It was great to meet some @unity.com games devs!
Thanks to the organizers, who were great again this year!๐Ÿซถ
#gamecamp #indiedevs #unity #gamedev #convention

23.06.2025 11:31 ๐Ÿ‘ 7 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Hey #PitchYaGame ! ๐ŸฆŠ

Ill Tower is a platformer set in a dark fantasy universe!

โ˜ ๏ธSurvive the Tower's many traps
๐Ÿ’ชBuild up your skills by improving them
๐ŸงฉHand-crafted level, randomly-arranged
๐Ÿ“œDiscover the Tower's mysteries

Wishlists coming soonโ„ข on Steam๐ŸฆŠ

06.06.2025 13:47 ๐Ÿ‘ 7 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Before and after.
A room like this can take between 1 and 3 days to design. From level design to testing. First we test it in the editor, then it's added to the list of rooms in the same environment, and we have to test it again in-game with random gen. #indiedev #gamedev #indiegame #madewithunity

04.06.2025 08:21 ๐Ÿ‘ 14 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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It's time for #ScreenshotSaturday again !
#indiegame #indiedev #gamedev #platformer #madewithunity

31.05.2025 11:13 ๐Ÿ‘ 9 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Added a couple details

28.05.2025 13:23 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Testing new gameplay
#indiegame #indiedev #gamedev #platformer #WIP

28.05.2025 09:34 ๐Ÿ‘ 4 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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just love the atmosphere of our game

#indiegame #indiedev #platformer #madewithunity

26.05.2025 13:36 ๐Ÿ‘ 6 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Long time no see, but we're still working!๐Ÿ˜Œ
We're currently working on the level design of the sewer environment, in order to prepare a new internal demo to be built on SteamDeck for @gamecamp.fr .
Also made a number of small optimizations and modifications to the new traps.
#indiedev #indiegame

23.05.2025 12:27 ๐Ÿ‘ 3 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Like walljumping parts a bit too much

#indiegame #platformer #madewithunity #gamedev

09.05.2025 14:00 ๐Ÿ‘ 7 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

ATTENTION INDIEDEVS
Show off your art style

28.03.2025 16:36 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Experimenting with new gameplays in our second environment! #indiegame #gamedev #indiedev #madewithunity

05.03.2025 16:27 ๐Ÿ‘ 16 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Just a reminder that we're still alive! ๐ŸฆŠIll Tower is still in active development! We've improved quite a few things on our latest versions of the game, and we're working on the next environment, and some new traps... ๐Ÿ˜Œ
Here's our latest teaser, in case you missed it!
#indiedev #gamedev

03.03.2025 13:57 ๐Ÿ‘ 10 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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[WIP] Working on the new character inventory UI! We've yet to define whether to separate items into different categories (for now, we have two, items and stuff), and what stats would be cool to display! #indiegame #indiedev #gamedev #madewithunity

10.02.2025 14:22 ๐Ÿ‘ 11 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Okay, I added more.
#indiegame #indiedev #gamedev #madewithunity #leveldesign

17.01.2025 13:41 ๐Ÿ‘ 16 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Lots of acid cascades. Too much? Nah..
#indiegame #indiedev #gamedev #madewithunity #leveldesign

17.01.2025 10:31 ๐Ÿ‘ 9 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Another example is the interaction UI, which changes depending on whether you're using a keyboard or a controller. For the last, we chose to display the 4 buttons with the one to be used โ€œhighlightedโ€, rather than displaying Y or โ–ณ according to the device.
#indiedev #gamedev #madewithunity

16.01.2025 08:46 ๐Ÿ‘ 9 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Haven't posted in a while, but development is still going on!
Atm, we're mainly working on small "comfort" aspects of the game, like this animation when the character loses life. It's a whole range of little things that improve the overall look.
#indiedev #gamedev #madewithunity

14.01.2025 14:21 ๐Ÿ‘ 14 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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Happy new year 2025! ๐ŸŽŠโœจ

A new year of development for ill Tower! Join our discord (link in bio) or follow us to follow the development ๐Ÿ’›๐ŸฆŠ

02.01.2025 16:17 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I enjoy seeing the evolution of our levels. Here from 2022 to July 2024!
#indiegame #indiedev #gamedev #madewithunity

09.12.2024 14:28 ๐Ÿ‘ 19 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

This is our indie game main menu

That is all

#indiegame #indiedev #gamedev #madewithunity #roguelite

03.12.2024 16:16 ๐Ÿ‘ 16 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Hey #Bluesky community! We've noticed that videos we upload sometimes appear blurryโ€”likely due to compression. Does anyone have tips for the best video format, resolution, or bitrate to keep uploads crisp? We're using .mp4 files, but we're open to suggestions! #GameDev #Indiegame

03.12.2024 10:25 ๐Ÿ‘ 8 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

๐Ÿ”ด COMMUNIQUร‰
Suppression totale de lโ€™aide publique rรฉgionale de la Rรฉgion Pays de la Loire pour Atlangames

Depuis sa crรฉation en 2010, Atlangames, rรฉseau dรฉdiรฉ au dรฉveloppement de lโ€™industrie du jeu vidรฉo dans le grand Ouest, sโ€™est affirmรฉ comme un acteur clรฉ de lโ€™รฉcosystรจme local.

02.12.2024 11:37 ๐Ÿ‘ 205 ๐Ÿ” 180 ๐Ÿ’ฌ 11 ๐Ÿ“Œ 41
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Every Soul Shard counts. ๐Ÿ’Ž
Each level is a chance to build your perfect run in ill Tower.

๐Ÿ›ก๏ธ Extra shield
โค๏ธ Health boost
๐ŸŒ€ Mobility power-up

#indiegame #Roguelite

02.12.2024 10:52 ๐Ÿ‘ 7 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0