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.hack//Return

@dothackrevivalsora

Fan account for .hack and purposely to help the voice of the people and fans for .hack series, and share about .hack related. Managed by Jikanet Twitter: https://x.com/dothackrevival?t=nda3A5nQP-1P0KzUFtzxCQ&s=09 [2.036 followers]

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Latest posts by .hack//Return @dothackrevivalsora

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Plug me in I'm cooked.

13.03.2026 02:56 πŸ‘ 32 πŸ” 10 πŸ’¬ 7 πŸ“Œ 0

Use .hack to fight the urge

13.03.2026 11:55 πŸ‘ 4 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

I honestly prefer the way dot hack IMOQ had dynamic battle music that weaved in and out when a battle happens as opposed to G.U having a separate arena and battle theme.

And IMOQ feels like it had better dungeon variety.

I guess that's the cost for GU technically having a better presentation. πŸ’­

13.03.2026 00:05 πŸ‘ 11 πŸ” 3 πŸ’¬ 2 πŸ“Œ 0

Did they just interviewed Miyazaki-san about .hack//Z.E.R.O? I'll look forward to itπŸ˜‰βœ¨οΈ

13.03.2026 05:56 πŸ‘ 7 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

I'm guessing they're saving Tokyo Oni Gate (I think that's what the third Vengeance entry is called) for after Cecile and .hack//ZERO? I haven't seen any mention of it recently.

13.03.2026 00:16 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Lessons learned from Fuga will be used with Cecile and .hack//Z.E.R.O! Speaking of which, I interviewed Miyazaki-san about .hack//Z.E.R.O earlier this week, so stay tuned for when that's up @rpgsite.net

12.03.2026 22:54 πŸ‘ 61 πŸ” 8 πŸ’¬ 2 πŸ“Œ 3
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Mission Accomplished!

12.03.2026 22:52 πŸ‘ 38 πŸ” 5 πŸ’¬ 1 πŸ“Œ 1

The team was scraping social media for criticisms of the game in order to better focus on further polish for the game.

"The best promotion you can get is word of mouth."

12.03.2026 22:50 πŸ‘ 27 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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Some really interesting talk about how the team was updating key elements of the previous games in tandem with new titles, further polishing matters and advertising new titles.

The team spent no money explicitly on advertising the game. It was all appearing at events themselves and social media.

12.03.2026 22:47 πŸ‘ 72 πŸ” 18 πŸ’¬ 2 πŸ“Œ 4
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Now, some details about lessons applied to Fuga 2/3

12.03.2026 22:42 πŸ‘ 40 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
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Takeaways:

12.03.2026 22:40 πŸ‘ 26 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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12.03.2026 22:40 πŸ‘ 21 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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Oh my god this is painful

12.03.2026 22:33 πŸ‘ 38 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
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No!!!

12.03.2026 22:32 πŸ‘ 28 πŸ” 1 πŸ’¬ 1 πŸ“Œ 1
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"Multiplatform development is hard"

12.03.2026 22:31 πŸ‘ 28 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

"Those of you who have worked in publishing might think all of this is obvious, but this was all new to us. The main thing we learned is 'thank you, Bandai Namco, for having handled all of this on our behalf'"

12.03.2026 22:28 πŸ‘ 28 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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Ratings talk! We always need more ratings talk!

12.03.2026 22:27 πŸ‘ 25 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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Oops.

12.03.2026 22:26 πŸ‘ 33 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
Eventually, we were able to bring the Fuga: Melodies of Steel project to completion.
The key lay in balancing letting new developers gain independent experience with having a robust support system.

Eventually, we were able to bring the Fuga: Melodies of Steel project to completion. The key lay in balancing letting new developers gain independent experience with having a robust support system.

12.03.2026 22:25 πŸ‘ 31 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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Seated for the CyberConnect2 GDC panel πŸ‘

12.03.2026 22:10 πŸ‘ 176 πŸ” 58 πŸ’¬ 4 πŸ“Œ 2
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We've got preludes; CC2's main reason for developing Fuga was to train new staff, and allow for smaller projects.

12.03.2026 22:19 πŸ‘ 47 πŸ” 5 πŸ’¬ 2 πŸ“Œ 0
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finished reading .hack//legend of the twilight bracelet ! wasn't really for me by virtue of harem comedy turned serious halfway through but i'd be a liar if i said i didn't enjoy jumping into "the world" some more lmao

10.03.2026 07:05 πŸ‘ 38 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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41. .hack//INFECTION

They weren't lying about this being Part 1 because this isn't complete at all, almost no story happens aside from introducing characters and setting up a plot point

Gameplay is simple and the structure, while enjoyable, gets repetitive

Hopefully later parts are better

6/10

10.03.2026 08:53 πŸ‘ 10 πŸ” 1 πŸ’¬ 5 πŸ“Œ 1

I've seen the twilight ova and played the first G.U. game (and some of the second one) myself so I get the appeal lol

12.03.2026 15:28 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Me when I see a new .hack fan or someone who is a fan but never knew he/she/it existed before.

12.03.2026 14:14 πŸ‘ 5 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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Kite getting a surprise greeting from a hot women 🀭

#dothack #dothackIMOQ #JRPG

12.03.2026 15:12 πŸ‘ 21 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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You know .Hack// is truly back when people are making this genre of slop

12.03.2026 18:45 πŸ‘ 16 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0

Considering that development progress is in 5%, we might gotta wait for at least 2-3 years... but hopefully it will come faster.

12.03.2026 21:18 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I wish I knew how long it was before the new .hack game was going to be released. I want to time a replay of the series. Then again that's like 7 games, so a lot of content.

12.03.2026 19:55 πŸ‘ 4 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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a cartoon character says you are my hero ALT: a cartoon character says you are my hero

You're truly are...

12.03.2026 20:50 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0