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stan

@stanoddly.itch.io

stan, oddly

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10.05.2024
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Latest posts by stan @stanoddly.itch.io

Bude Phonopolis dabovanej i v češtině? Mladší potomek byl docela z dema nešťastnej, když to na něj začalo mluvit anglicky.

26.02.2026 08:57 👍 0 🔁 0 💬 0 📌 0

Nejdřív jsem si říkal, co je to za ujetost. Pak jsem viděl toho šimpanze a zjistil jsem, že tu ujetost musím nutně mít.

24.02.2026 21:30 👍 1 🔁 0 💬 1 📌 0

I feel like the reaction is bit unfortunately and comes from not knowing SDL3 GPU that much as Tom admitted. As far I know, SDL3 GPU was implemented by FNA folks and FNA ported to it once it became more stable. I would be surprised it wouldn't fit MonoGame's use cases.

26.01.2026 10:57 👍 1 🔁 0 💬 0 📌 0

What’s actually the concern? According to the article Nadella is pushing the old execs to jump on the AI train or leave. The engineers, not managers, are encouraged to present their ideas related to AI.

18.12.2025 17:34 👍 0 🔁 0 💬 0 📌 0
Post image

Behold, the very first boomer shooter meets Minecraft experiment screenshot.

(We do all have to start somewhere, don't we?)

#gamedev

18.12.2025 14:53 👍 10 🔁 1 💬 0 📌 0
Preview
a cartoon character is holding a bunch of money and the words shut up and are above him ALT: a cartoon character is holding a bunch of money and the words shut up and are above him

steam when?

01.11.2025 05:02 👍 1 🔁 0 💬 0 📌 0

Well keep in mind that minecraft is a moddable game in the first place. No need to decompile to make a solid mod. That’s the best approach.

30.10.2025 05:27 👍 1 🔁 0 💬 0 📌 0

I guess it’s a nice achievement, but I keep wondering what’s the real value. I mean it’s 2025, implementing a software renderer sounds like having rather impractical fun.

22.10.2025 04:05 👍 0 🔁 0 💬 1 📌 0
Post image

A simple screenspace fragment shader to make a fake, subtle CRT/VHS effect made my pixel art game experiment somehow cool.
#gamedev

29.05.2025 19:58 👍 10 🔁 1 💬 0 📌 0
Post image Post image

Screenshot 1 contains some weird ground lines. It's due to shading and z fighting. My camera has a perspective projection with a very narrow FoV and my zfar - znear was 2000. Shading exposed the problem. Screenshot 2 has no artifacts, zfar - znear is 100 now.
#learning #gamedev

28.05.2025 18:01 👍 4 🔁 0 💬 0 📌 0
Preview
a cartoon character is holding a bunch of money and the words shut up and take are above him ALT: a cartoon character is holding a bunch of money and the words shut up and take are above him
21.05.2025 20:02 👍 0 🔁 0 💬 0 📌 0
Post image

Let's say that deferred renderer doesn't work as expected...
#gamedev #learning

21.05.2025 17:04 👍 1 🔁 1 💬 0 📌 0
Video thumbnail

An experiment inspired by Minecraft and Don't Starve. Heavy work in progress. Programmer art + bought asset. No engine used, it's pure .NET + SDL3.
#gamedev #sdl

18.05.2025 17:19 👍 6 🔁 2 💬 1 📌 0
Post image

Chatbots just love captain obvious comments.

03.05.2025 17:41 👍 1 🔁 0 💬 0 📌 0

I’ve been looking forward… for a while already 😅

11.02.2025 19:54 👍 0 🔁 0 💬 0 📌 0

That’s fair, this is not known or confirmed.

21.12.2024 04:57 👍 0 🔁 0 💬 1 📌 0

You somehow conveniently excluded how SBI employee harassed the SBI detected author over twitter, got locked for that and was fired from SBI recently.

20.12.2024 05:00 👍 2 🔁 0 💬 1 📌 0
Preview
Electronic Arts Electronic Arts, inspiring a global community of players to explore new ways to play every day - Electronic Arts

They do open source things from time to time actually. They employ decent people too.

github.com/electronicarts

09.12.2024 15:15 👍 0 🔁 0 💬 0 📌 0

It’s not about being original, is it?

“OK maybe this is a hot take, but I am now CONVINCED that 90% of game marketing is simply having a memetic game idea (ie, contagious, unique, remarkable) that people see a gif for 5 seconds and it just HAS THAT MAGIC.”

07.12.2024 12:25 👍 0 🔁 0 💬 0 📌 0

or stride, or <insert your favorite engine>

06.12.2024 22:18 👍 0 🔁 0 💬 0 📌 0
Preview
Developer Ad Network with AI-powered Contextual Targeting EthicalAds is an ad network for software developers that takes privacy seriously. We use powerful contextual targeting to match ads with the right audience, powered by AI.

Thank you! The web looked truly terrible with the ads.

Have you heard about this: www.ethicalads.io

01.12.2024 05:09 👍 0 🔁 0 💬 1 📌 0

You get updates about starred projects on your GitHub news feed like their new releases. Also, it’s trivial to find them in GitHub apps (mobile, desktop).

27.11.2024 04:52 👍 0 🔁 0 💬 0 📌 0

This one is a bit different because it’s compiling shaders into existing “standards”.

23.11.2024 11:35 👍 0 🔁 0 💬 0 📌 0

enshitification will happen here too at some point. It seems to be a natural process.

21.11.2024 15:02 👍 0 🔁 0 💬 0 📌 0

It looks really cool how the environment interacts with the character. Did you decide to go with the pixel art esthetics?

17.11.2024 17:15 👍 1 🔁 0 💬 1 📌 0

If you want to go UI-less it's neat. How do you plan to show different controls (if they mean to be configurable) and gamepads?

07.11.2024 07:04 👍 0 🔁 0 💬 1 📌 0

a good example of how to over-engineer a simple thing

06.11.2024 18:15 👍 1 🔁 0 💬 0 📌 0

Shouldn’t the sword be a bit more dark in darker areas? Otherwise looks great!

05.11.2024 05:52 👍 0 🔁 0 💬 0 📌 0