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The Ultima Codex

@ultimacodex.com.web.brid.gy

The Ultima Fan Network [bridged from https://ultimacodex.com/ on the web: https://fed.brid.gy/web/ultimacodex.com ]

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Latest posts by The Ultima Codex @ultimacodex.com.web.brid.gy

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Ever Wondered How the Various AI Models Would Answer the Virtue Questions? The Grey Wanderer put various AI models to the ultimate - or "Ultima" - test.
11.03.2026 16:01 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
โ€œUltima 8: Exultโ€ Adds the Necromancers Enclave The "Ultima 8: Exult" team have implemented another area of Tenebrae from "Ultima 8" in the "Exult" engine.
06.03.2026 17:56 ๐Ÿ‘ 0 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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A Huge Trove of โ€œUltima 8โ€-Themed โ€œExultโ€ Sprites from Grant W. Chapman The ever-so-talented Grant W. Chapman has been churning out many new sprite sheets to support various fan projects (especially "Ultima 8: Exult").
05.03.2026 19:34 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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It Turns Out โ€œUltima VII: Revisitedโ€ Has a Hidden First-Person Mode Viridian Gamesโ€™ recent anniversary stream offered a broad look at the current state of "Ultima 7: Revisited", but one feature in particular stood out.
04.03.2026 17:15 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Thirty-Four Years of the Dragon: Celebrating the UDIC The (possibly) oldest gaming fan club on the Internet turned 34 last week.
03.03.2026 17:24 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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โ€œExultโ€ Version 1.12.1 Released A new stable build of "Exult" has been released, bringing many bugfixes and SDL 3 support to the cross-platform "Ultima 7" engine.
08.01.2026 18:37 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Check Out These โ€œUltima Xโ€ UI Concepts UI mockups for a hypothetical tenth "Ultima" game entitled "Legacy of the Avatar."
07.01.2026 19:08 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Want to Edit the Graphics Tiles for the early โ€œUltimaโ€ Games? Check Out the โ€œUltima Tile Editor!โ€ A utility to export graphics tiles from "Ultima 1" through "Ultima 5," and then re-import tiles thereto.
06.01.2026 17:41 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Ultima 9 Asset Archaeology Leads to a New Utility Steve Taylor set out to explore "Ultima 9's" game data, and wrote a file-viewer utility along the way.
05.01.2026 16:26 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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โ€œThe Ultima 6 Remakeโ€: Ship Cannons! The upcoming version 1.3 release of "The Ultima 6 Remake" for "Exult" will feature working ship cannons...as befits "Ultima 6".
09.12.2025 20:10 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
โ€œUltima 8: Exultโ€: Radiant-Style NPC Dialogue Ideal Dragon is hoping to make NPC dialogue in his "Exult"-based remake of "Ultima 8" a little more dynamic.
02.12.2025 18:00 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
โ€œThe Sosarian Paradoxโ€: Roving Fog of War Taking advantage of "Neverwinter Nights" engine features in a remake of an obscure spinoff of the "Ultima" series.
01.12.2025 18:18 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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โ€œUltima 8: Exultโ€: A Look at Stellosโ€™ House Ideal Dragon has moved on to implementing Argentrock Isle in his ongoing "Exult"-based remake of "Ultima 8".
27.11.2025 18:57 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
AI Art Humour: A Gaming Crossover We Need It should have been obvious that the "Ultima" and "Monkey Island" games would make for a great crossover.
27.11.2025 17:21 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Check Out โ€œUltima Unity,โ€ a Unity-Based Remake of โ€œUltima 9โ€ A remake of "Ultima 9" based on the "Bob White Plot," using the Unity game engine as its foundation.
20.11.2025 17:16 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Check Out Aleksi Eebenโ€™s Port of โ€œUltima 2โ€ to the VIC 20 An unofficial port by โ€œUltima 2โ€ to the VIC 20 by Aleksi Eeben.
19.11.2025 17:46 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Check Out Aleksi Eebenโ€™s Port of โ€œUltima 1โ€ to the VIC 20 An unofficial port by โ€œUltima 1โ€ to the VIC 20 by Aleksi Eeben.
18.11.2025 19:34 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
โ€œMoonring DXโ€ Releases on Nintendo Switch This Week "Moonring DX" - a love-letter to the "Ultima" games by a former "Fable" developer - will be released on Nintendo Switch on Nov. 20th!
17.11.2025 18:32 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
โ€œUltima IV Rebirthโ€ Updated to Celebrate โ€œUltima 4โ€™sโ€ 40th Anniversary Glanestel Dragon has updated this "Neverwinter Nights: Extended Edition"-based "Ultima 4" remake to celebrate U4's 40th anniversary.
18.09.2025 16:50 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Shattered Moon Has Open-Sourced โ€œClassic Ultima Onlineโ€ Shattered Moon is once again stepping away from working on "Classic Ultima Online," but has open-sourced the project in case someone else wants to continue working on it.
17.09.2025 16:36 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
โ€œUltima IV: Threat of the Trinityโ€ Released "Threat of the Trinity" is an expansive mod for the MS-DOS version of "Ultima 4," released just in time to mark the base game's fourth decade!
16.09.2025 18:49 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Ultima 4 Was Released 40 Years Ago Today Forty years ago, "Ultima 4" changed the shape of western CRPGs forever.
16.09.2025 18:34 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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โ€œUltima 8: Exultโ€: Tenebrae Walls Finished Ideal Dragon has finally - to his great relief - finished building the Tenebrae city walls in his "Exult"-based remake of "Ultima 8".
03.09.2025 18:25 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
โ€œUltima 7 Revisitedโ€: Lighting, Widescreen, and Itemsโ€ฆOh, My! Anthony Salter has added widescreen support, improved lighting, and drag-and-drop support for items to "Ultima 7 Revisited".
27.08.2025 17:52 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
โ€œUltima 8: Exultโ€: The Walls of Tenebrae Ideal Dragon has begun building the city walls of Tenebrae in his "Exult"-based remake of "Ultima 8: Pagan."
26.08.2025 17:50 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
โ€œUltima IV: Threat of the Trinityโ€: Release Date Announced "Ultima IV: Threat of the Trinity" will be released - in digital format - on September 16th, 2025...the 40th anniversary of "Ultima 4" being released.
20.08.2025 17:16 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
โ€œClassic Ultima Onlineโ€ Resumes Development; New Download Available The long-dormant multiplayer reworking of "Ultima 4" is once again available for download...a least as a local client/server setup.
31.07.2025 16:38 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Check Out Ideal Dragonโ€™s โ€œLabyrinth Modโ€ for โ€œSerpent Isleโ€ Replace the Goblin King in "Serpent Isle" with...a rather more famous Goblin King.
30.07.2025 17:21 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
โ€œExultโ€ Adds Support for FMV Cutscenes The "Exult" engine now supports using custom introduction and endgame cutscenes, and also allows for the use of cutscenes during normal gameplay.
29.07.2025 16:25 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
โ€œThe Sosarian Paradoxโ€ Returnsโ€ฆas a โ€œNeverwinter Nightsโ€ Module A remake of "Escape from Mt. Drash" using "Neverwinter Nights: Enhanced Edition".
28.07.2025 17:18 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0