Oh my god. In On The Killtaker might be my favorite album, I cannot wait to listen to this.
Oh my god. In On The Killtaker might be my favorite album, I cannot wait to listen to this.
They sell giant cans of the cherries, and they're so expensive, and ever time I see one, I'm tempted.
The syrup is really good on waflles, also.
It would take a little while to recover the bidding and to adjust to the forced trump stuff. But I did play enough of it back in high school that I probably have...whatever the card game equivalent of muscle memory is.
I wonder how fast Pinochle would come back to me.
Serious bangers all over this thread so far.
The best part of subscribing to the Swanboy Patreon is that now I see the comic a day early, love it, get the comic the next day in my RSS feed, forget that I've already read it so I get fired up there's a new Swanboy, click through, and love it again. I get to leverage my own idiocy!
To The Teeth's FFO on this album are killing me: totheteeth.substack.com/p/to-the-tee...
To The Teeth rules, by the way.
Whether a game in this quadrant will succeed for me is often determined by if I am able to go back and diagnose what I might do differently next time we play. If the outcome distributions are making more sense and my strategy is evolving, it's a game that will resonate with me.
A sign at a grocery store saying "sushi with clean ingredients prepared fresh daily"
I love it when the grocery store near me puts out this sign because I get to think about this tweet.
In the same way that you can order Girl Scouts cookies to be directly donated to charity, there should be a pledge level for the new Awaken Realms Labyrinth crowdfunding project where they just chuck your copy straight into the dump, saving everybody time and shipping costs.
It really looks fantastic!
I swear, I think about other things! Like, uh...[zoom in to my brain, which is a toy of a monkey banging cymbals]...the Simpsons!
I think we've got the makings of a new Voigt-Kampff test here.
It's fantastic stuff. I've also played a couple of rounds of the card game with the family, and it's a gas. There are a few things I would tweak in the rules here and there, of course.
I tried to imagine the person who has this as their record collection, and their face was just a blur. There were a lot of old copies of Rolling Stone scattered around their place, though.
Happy to send you a longer description of what I've got going!
I am working on a dungeon crawler with procedural elements, so I hope you educate everybody about this!
I guess that chair has the moderators actin' up.
I'll check it out!
Oh no!
People are gonna make games using LLMs, and theyβre gonna be hollow. [5/6]
Yeah, it started out way, way different. First thing I tested was, more or less, Cribbage meets Roma: houseofslack.com/the-beginnin...
Hit me with your address in a DM and I'll send you a signed copy from my designer copies. You deserve it!
Got curious if people's copies of Fox in the Forest Deluxe have been posted here (I know of one pre-order which has arrived), and...uh, kinda forgot which site I was on.
I'll also strongly endorse game-icons.net as the source for almost all of my playtest graphics. I can usually find something on there pretty quickly. Great stuff.
Since other game designers are showing prototypes, here's an early prototype of Fox in the Forest. Just slips of paper that I printed out and slipped into sleeves. Earlier than this was just me writing on playing cards with a sharpie.
I knew he'd said some bad stuff before, but couldn't remember the details. Amazing stuff.
Yeah, something like that? Like, he thinks he can turn AEG into an AI game factory and sell the company at some tech company multiple instead of whatever you get as a game publisher. But even if that's the plan, uh, seems like you might want to avoid alienating the creatives before you succeed.
The hubris to call out GAMES THEY PUBLISHED like that is breathtaking. Even if he's right (and he's very much not!), what exactly does he gain from being such a dick about it in public? Unbelievable.
I hope AEG is ready to flip on their magical game design robot, because I will personally make sure every designer that I know sees this and realizes that AEG hates their guts and is actively trying to destroy game design as a discipline.