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Alex Mueller

@lexdev.net

Senior Render Engineer @IOInteractive ๐ŸŽฎ Glacier โ„ | 007 First Light | Project Fantasy prev @Ubisoft

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Latest posts by Alex Mueller @lexdev.net

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๐Ÿ‘€

20.02.2026 09:01 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
"Project Echo" early pre-alpha footage
"Project Echo" early pre-alpha footage YouTube video by Molecular Matters

I've been working on something new since August 2025 and have decided to finally spill the beans:
Introducing "Project Echo", a deterministic Record & Replay tool for PS5:
www.youtube.com/watch?v=K_sd...

Please read the video description and let me know your brutally honest feedback!

12.02.2026 16:50 ๐Ÿ‘ 50 ๐Ÿ” 13 ๐Ÿ’ฌ 16 ๐Ÿ“Œ 6
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Earn The Number.

Watch the PlayStation State of Play trailer for 007: First Light, coming May 27 to PS5, Xbox Series X|S, Nintendo Switch 2, and PC.

12.02.2026 22:44 ๐Ÿ‘ 34 ๐Ÿ” 7 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 1

What is this wizardry

12.02.2026 20:47 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Thought the same, it's pretty good ๐Ÿ˜‚ Might have to go up on the render meme wall in the office

06.02.2026 17:02 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Using it actively on the task Iโ€™m working on instead of in the background for other things doesnโ€™t work at all for me

24.01.2026 17:18 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I had a pretty similar experience with it. The two areas where it works reasonably well is debugging and research, but only if I am juggling multiple topics and have a good idea of what Iโ€™m looking for, i.e. doing some groundwork for me on bugs so I have some additional info by the time I get there

24.01.2026 17:16 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Mark your calendars ๐Ÿ“…, Cross-Progression is coming to HITMAN World of Assassination on February 3rd.

Get all the details on the upcoming release in our blog post and let us know which platform youโ€™ll be completing your next contract on. ๐ŸŽฏ

bit.ly/4pRLI3w

#HITMAN #Agent47

20.01.2026 11:58 ๐Ÿ‘ 30 ๐Ÿ” 9 ๐Ÿ’ฌ 8 ๐Ÿ“Œ 10
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007 First Light delayed to May 27th, 2026

23.12.2025 17:09 ๐Ÿ‘ 411 ๐Ÿ” 50 ๐Ÿ’ฌ 31 ๐Ÿ“Œ 54

Let's goooooo! Super hyped for the team, was listening to the soundtrack all day today and am really looking forward to the release :)

10.11.2025 20:03 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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How poor leadership slows down game development No toolโ€”AI or otherwiseโ€”can speed up game development if leaders don't rise to the occasion.

This should be mandatory reading for all leads.

www.gamedeveloper.com/production/h... #gamedev

04.11.2025 23:00 ๐Ÿ‘ 66 ๐Ÿ” 23 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 1

I really hope that AMD puts this out in official form even if it has worse quality than RDNA4 level FSR4. It would be a great way to allow older GPUs on the AMD side to get in on the ML-reconstruction train even if it costs more on them.

14.10.2025 14:57 ๐Ÿ‘ 98 ๐Ÿ” 7 ๐Ÿ’ฌ 4 ๐Ÿ“Œ 0
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tonight @ 9pm EST..... i waited 3 years. 3 long years. and against all odds. it finally happened. IOI updated the PC version of HITMAN VR... to be good. we can move now. we can throw ANYTHING. we can kill ANYONE ! let's play tha whole damn game it's been so long... ๐Ÿฅน

10.10.2025 21:46 ๐Ÿ‘ 228 ๐Ÿ” 37 ๐Ÿ’ฌ 4 ๐Ÿ“Œ 3
HITMAN World of Assassination โ€“ New Elusive Target ft. Bruce Lee - Launch Trailer
HITMAN World of Assassination โ€“ New Elusive Target ft. Bruce Lee - Launch Trailer YouTube video by HITMAN

Bruce Lee enters HITMAN World of Assassination as the next Celebrity Elusive target, but this time with a twist.

youtu.be/Pw3G5cD0aig

Play The Infiltrator for FREE until November 20th and pick up The Bruce Lee Pack. Available for a limited time only.

hitman.com

#HITMAN #Agent47 #BruceLee

25.09.2025 11:10 ๐Ÿ‘ 25 ๐Ÿ” 6 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 2

Improvements from the Hitman PSVR 2 version are coming to PCVR as well with this patch + Freelancer is now also fully playable there!

Not a big VR player myself but I know thereโ€™s a lot and youโ€™ve been waiting for gameplay improvements and freelancer support for a while. Enjoy!

25.09.2025 13:11 ๐Ÿ‘ 4 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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VR update is coming soon.

Stay tuned for more information, Agents.

#HITMAN #Agent47

10.09.2025 18:02 ๐Ÿ‘ 8 ๐Ÿ” 3 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

On a serious note though, it was really nice to hear the enthusiasm you guys have for what we showed!

We are doing our best to live up to your expectations!

08.09.2025 20:13 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

"It's honestly insane that they are attempting this, and then they seem to actually be pulling it off." - @dark1x.bsky.social, 2025

We might need to get tshirts printed with that one๐Ÿ˜‚

08.09.2025 20:11 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 1

Seems like the temporal filtering approach that is used in most other setups is exponential moving average based but that struggles a lot with low ray counts or needs to be tweaked in a way where it isn't very responsive so it's really interesting to see a different approach here!

03.09.2025 19:07 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

How do you react to changing environments? I assume using the clear state but if you have moving lights for example that trigger the clear you get a lot of initial updates with not a lot of rays per probe if I understand the setup correctly. Are you doing anything special to handle those cases?

03.09.2025 19:04 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

Finally watched the recording earlier, great presentation! Any chance you can provide some additional information on the temporal filtering you did for the probes & world cache? Especially the 64(or less) rays per probe seem like that number could be on the noisy side.

02.09.2025 20:50 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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State of Play presents a 007 First Light deep dive on September 3

Get ready for over 30 minutes of new gameplay. Full details: play.st/4oZz9DQ

01.09.2025 13:01 ๐Ÿ‘ 400 ๐Ÿ” 73 ๐Ÿ’ฌ 14 ๐Ÿ“Œ 50
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Suit up, Agents. HITMAN World of Assassination has arrived on iOSโ€”download now and take the contract on the go.

Experience more than 100 hours of content on your iOS device for the very first time.

apps.apple.com/app/id674278...

#HITMAN #Agent47

27.08.2025 13:04 ๐Ÿ‘ 13 ๐Ÿ” 6 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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Something just started showing up in the App Store ๐Ÿ‘€

27.08.2025 12:40 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I heard that too! :)

26.08.2025 15:40 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Here's one for all the game devs out there www.bloomberg.com/news/newslet...

21.08.2025 14:43 ๐Ÿ‘ 2551 ๐Ÿ” 440 ๐Ÿ’ฌ 67 ๐Ÿ“Œ 207

Probably not an option given the relocation but posting it just in case. We are looking for an animator on 007 first light: ioi.dk/careers
Good luck with the search!

21.08.2025 19:25 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Man, I know my outreach here is limited but I just got laid off at 2K after working on BioShock 4 for a year and a half. To say I'm gutted is a complete understatement.

If anyone is in need of a friendly, fast and heavily driven animator with a lot of games experience please do let me know :)

21.08.2025 04:20 ๐Ÿ‘ 156 ๐Ÿ” 84 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 0

๐Ÿ‘€

07.08.2025 17:22 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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IOI Careers Welcome to IOI Careers. Explore open jobs, and dive into our five unique studios across Copenhagen, Malmรถ, Barcelona, Istanbul, and Brighton.

We are looking for a Vulkan engineer to join our render team at IOI! Available locations are Copenhagen, Malmo and Barcelona. Feel free to reach out if you are interested or have question ๐Ÿ˜„
ioi.dk/careers?pane...

06.08.2025 09:48 ๐Ÿ‘ 12 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0