His other video is even better! It's about weird, uncanny, otherworldly animations. www.youtube.com/watch?v=12Wi...
@alfredbaudisch.com
Software Dev since 1993 (now: Agrotech with Elixir, Phoenix, PostgreSQL). From π§π· working for π©π°. https://linktr.ee/alfredbaudisch Brazilian Street Food Simulator: https://store.steampowered.com/app/2125110/Brazilian_Street_Food_Simulator/
His other video is even better! It's about weird, uncanny, otherworldly animations. www.youtube.com/watch?v=12Wi...
Sou dev, me vejo nos 40%, mesmo tendo construΓdo coisas que facilitaram a vida de muita gente, chega um ponto que Γ© "sΓ³ mais uma feature", e acaba sendo inΓΊtil. Agora imagina em big tech, 10k+ devs, e tem o cara que passa 2 anos empurrando um botΓ£o pra esquerda/direita, e Γ© tudo que faz.
"Where Did These Weird 3D GIFs Come From?" - The GIFs of Animation Factory www.youtube.com/watch?v=choF...
I considered writing a long carefully constructed argument laying out the harms and limitations of AI, but instead I wrote about being a hater. Only humans can be haters.
unreal engine 6 preview
3 dΓ©cadas na Γ‘rea, nΓ£o vejo a hora de parar o mais rΓ‘pido possΓvel. Estou com nojo. Mas, eu felizmente jΓ‘ tenho prazo de validade.
This is sad www.pcgamer.com/software/pla... #godotengine
In 2022, with no previous #godotengine contribution, in 30 minutes I solved a Godot's pain point that plagued me for years. My contribution was merged into Godot 3 and is still part of Godot 4 github.com/godotengine/...
Codebase exploration + visual debugging.
No stinky LLMs nor AI slop needed.
<goosebumps>
Perfect summary of the AI bubble:
Guess who is once again displaying their ability to hyperfocus on being a hater?
It's me, I spent all evening writing my own compilation of all the reasons I think AI sucks so I can post it under genAI-made FB posts.
Work-in-progress, suggestions welcome!
www.skwinnicki.com/single-post/...
π«
I mean, that's still ongoing, as current AI solutions constantly need data labeling and human validation.
There's also another bad side of AI not mentioned in the article: the hundreds of thousands of people that worked in slave-like conditions doing data labelling for AI companies, the majority from Venezuela, Kenya and Nepal working for Appen, Remotasks, Scale and CloudFactory.
You had my curiosity, but now you have my attention
Nothing still comes even close of the vector editing tools of Flash/Animate. The way you can just push and pull lines and shapes around, the way you can just slice any part of any line and shape is unique to Flash (the original SmartSketch core then Macromedia core), AFAIK.
a medieval drawing of a blue man reading a book with a lamp suspended from his tall, curved hat
a book light, italy, 15th century
like this a lot, just adding alt for accessibility, text search and such
More like "cognition black hole, devourer of brains, destroyer of thoughts"
Thanks! And damn, 10 years! I'm reaching 3 years without even having finished a playable demo, and the reason is solely because of not being able to allocate time to work on it.
Alive π But the game hasnβt progressed anything in months, hopefully Iβll be able to get back to it by the end of the year. If I only had the chance to work on it full time for a few months, it would already be done by 2023 π
Bought this one during the last sale: store.steampowered.com/app/3191030/
EntΓ£o, concordo 100% com o que vocΓͺ disse. Porque mesmo 17 anos de canal, 2000+ vΓdeos originais de conteΓΊdo sobre natureza, pesca e culinΓ‘ria, a maioria dos vΓdeos acima de 10 minutos, e a monetizaΓ§Γ£o sempre foi terrΓvel e agora Γ© inexistente. Γ uma forma terrΓvel de se ganhar dinheiro.
122 mil inscritos, no ΓΊltimo ano nem sequer gerou US$ 300 em 1 ano, devido a nΓ£o terem vΓdeos novos hΓ‘ mais de 2 anos.
Obs: A receita dele vinha de patrocΓnios e anΓΊncios pelo programa passar na TV, a renda do YouTube era extra.
Canal do YouTube do meu pai, 17 anos de conteΓΊdo original, mais de 2000 vΓdeos prΓ³prios, maioria acima de 10 minutos, mΓ©dia de US$ 776/ano, US$ 64/mΓͺs.
(Contexto: os vΓdeos sΓ£o episΓ³dios do programa de pesca independente dele, que passava primeiro na TV e depois repostado online. Faleceu em 2019).
101% solo here :)
Koda, 21/09/2024: 15.
Koda, 26/09/2024: ποΈπ.