Well, #Overwatch2 Season 18 is incoming! Yours truly got to contribute a number of character and weapon skins of usual. Not to mention a plethora of env concept and 3D level art work on Thames District! 😙August 26th, y'all.
Well, #Overwatch2 Season 18 is incoming! Yours truly got to contribute a number of character and weapon skins of usual. Not to mention a plethora of env concept and 3D level art work on Thames District! 😙August 26th, y'all.
Here's my first contribution to Overwatch 2, welcome to Aatlis! 🇲🇦
I am super honored to have had the opportunity to work on Overwatch's latest Flashpoint map as part of Season 17's launch! 🧡
Check it out on Artstation: artstation.com/artwork/NqL22z
3 years later, I finally put the recordings online! Let's Play photoshop+blender+unity! [FRENCH]. I learned a lot during this stream, hope it will help you
charlesboury.fr/articles/rec...
First steps of a new project!
#EnvArtMastery #gameart #environmentart #stylizedart #UnrealEngine #UE5
The best part is that you can still connect to some servers with it, some passionate people are hosting their own since a few years! Just need a landline 😄 www.museeminitel.fr
This is making my environment art brain happy too! Need to visit that place 😄
The City of Briançon. An architectural beast. Vauban Fortress (you know, the star-shaped ones?) in the middle of the Alps.
Altitude: 1300m.
The Level Designer in me is in awe of the multilayered fortress and all these intricate streets, roofs and infrastructures.
Still blows my mind that with HL:Alyx, valve shipped ALL of the map source files for the entire game.
Wonder how something works in the SP campaign? You can just go load it up, and check out the scripting raw. It's sick.
Had a bit of time this weekend, here's a small WIP tileable based on a wall I see everyday.
phrisk.art/materials
It's been 1 full year since I started learning Substance Designer. I'm excited to see what I create in the next year ✍️
Post your most popular art from Twitter.
My dynamic paint stroke mask material (color/size/opacity adjustment)
Here I am www.artstation.com/kayadlx 🤟
Progress video of my Toulouse #3DEnvironment on #UnrealEngine5 🌞
🔗 artstation.com/artwork/WBE6LE
#Stylized #3DArt #GameArt #EnvironmentArt
Hi again, BlueSky!✨
I'm Paola, a Colombian 3D Environment Artist in training. I've been enhancing my skills in tech art, game optimization, and indie game development!👾
Get ready for what's next! For now, check out my latest WIP, 'Villa del Artesano', a playable map built entirely from scratch🧩
Hi people! I'm back here, gonna update my page a bit. Here's some of my work I've been up to since I last posted here 🌞
Porto 🇵🇹 www.artstation.com/artwork/NydVWq
Toulouse 🇫🇷 www.artstation.com/artwork/WBE6LE
#3DArt #EnvironmentArt #Stylized #UnrealEngine5 #GameArt
Hey everyone! First post here, and this is what I'm currently working on 😄 This Unreal Engine 5 environment is inspired by a real life location I go to every summer in France 🤟
I've recently finished the art blockout as seen below, and I'll try to keep this post updated with my progress 🙂