rherault's Avatar

rherault

@rherault.dev

PHP Developer from France πŸ‡«πŸ‡· PHP/Symfony 6 Certified, WebGL, Three.js, React, gamedev. @les-tilleuls.coop

278
Followers
474
Following
22
Posts
21.11.2023
Joined
Posts Following

Latest posts by rherault @rherault.dev

Video thumbnail

6 years of thinking I can make a better portfolio.
1 year of actually building it.

My new portfolio is LIVE πŸš€
Please, don't break anything!
πŸ‘‰ bruno-simon.com

09.12.2025 14:00 πŸ‘ 297 πŸ” 53 πŸ’¬ 16 πŸ“Œ 9
Video thumbnail

I needed a better visual feedback for when we boost.
I guess that will do the trick πŸ”‹πŸ”‹πŸ”‹

17.09.2025 09:12 πŸ‘ 22 πŸ” 1 πŸ’¬ 2 πŸ“Œ 0

Nightmare of all developers

10.09.2025 12:48 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Post image

Unleash the Monster: The FrankenPHP elePHPant is Born

dunglas.dev/2025/09/unle...

02.09.2025 09:48 πŸ‘ 46 πŸ” 17 πŸ’¬ 3 πŸ“Œ 2
Video thumbnail

The #APIPlatformCon 2025 full schedule is out! Explore the day-by-day program: three tracks on Thursday before the big birthday party, amazing speakers and content β€” tough choices ahead 🀯 Secure your seat at the best price before prices go up api-platform.com/con/2025/sch...

25.06.2025 14:20 πŸ‘ 12 πŸ” 9 πŸ’¬ 0 πŸ“Œ 0
Video thumbnail

Just added the next part of the graphs and data structures section, covering traversal and pathfinding!

Combined they're about 2.5 hours of new content, live now!

simondev.io

#threejs #gamedevelopment

06.06.2025 16:37 πŸ‘ 32 πŸ” 6 πŸ’¬ 0 πŸ“Œ 1
Video thumbnail

Putting together a boids and flocking section!

#threejs #gamedevelopment

18.06.2025 17:58 πŸ‘ 12 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Video thumbnail

I finally have a lab πŸ§ͺ
Making this infinite 3D scroll wasn't easy, but I'm happy.

18.06.2025 08:44 πŸ‘ 12 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Preview
I’m stopping work on my portfolio. | Arthur Engel I’m stopping work on my portfolio. πŸ‘‡ I’m proud of what I’ve built so far : the world is coming to life, the animation feels fluid, the narrative truly reflects who I am… But I’m hitting pause. ⏸️...
22.06.2025 04:28 πŸ‘ 0 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Preview
Notre coopΓ©rative labellisΓ©e B Corp ! | Les-Tilleuls.coop Bonne nouvelle pour notre coopΓ©rative qui vient d'obtenir la certification B Corp, l'aboutissement d'un travail de 18 mois.

Excellente nouvelle pour notre Scop qui vient d'obtenir la labellisation B Corp. Cette Γ©tape est une reconnaissance de notre mΓ©thodologie et de notre expertise, et un point de dΓ©part pour continuer Γ  amΓ©liorer nos process et proposer un numΓ©rique responsable : les-tilleuls.coop/blog/notre-c...

19.05.2025 12:52 πŸ‘ 12 πŸ” 8 πŸ’¬ 2 πŸ“Œ 0
FrankenPHP is now officially supported by the PHP Foundation | Les-Tilleuls.coop The FrankenPHP project is now officially supported by the PHP Foundation to simplifiy the PHP development experience.

FrankenPHP is now officially supported by the PHP Foundation, the project repository will be moved to the PHP organization on GitHub, and the collaboration between the PHP project, the Caddy web server, and @les-tilleuls.coop will intensify even further!

les-tilleuls.coop/en/blog/fran...

15.05.2025 09:17 πŸ‘ 100 πŸ” 37 πŸ’¬ 6 πŸ“Œ 4
Meet our speakers

Meet our speakers

We’re excited to reveal the full lineup of speakers joining us at #APIPlatformCon, taking place on September 18–19 in Lille, France. Meet internationally renowned experts, attend inspiring talks, and dive deep into the API Platform ecosystem: api-platform.com/con/2025/

14.05.2025 08:47 πŸ‘ 14 πŸ” 10 πŸ’¬ 0 πŸ“Œ 3
Video thumbnail

More VFXA studies, creating textures using Substance Designer and making particle systems with them πŸ”΅
#vfx #rtvfx #gamedev #gameart #ue5

07.05.2025 07:23 πŸ‘ 21 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
Video thumbnail

Kinda felt like playing with blobby metaballs lately, to see if I can leverage particle systems for cool behaviors

Ended up mesmerized just watching those little blobs dance around, so here you go, enjoy this tangoo πŸ’ƒ

#gamedev #unity3d #madewithunity

02.05.2025 06:45 πŸ‘ 63 πŸ” 4 πŸ’¬ 2 πŸ“Œ 0
Video thumbnail

During the alpha, I noticed that some of you like to share the country they come from.
So I added flags to the whispers ✨

02.05.2025 11:36 πŸ‘ 26 πŸ” 1 πŸ’¬ 2 πŸ“Œ 0
Preview
Vu sur le Web #5 | Les-Tilleuls.coop Découvrez notre cinquième édition de Vu sur le Web, un condensé de veille technologique conçu par notre équipe.

Pas de pont de mai pour la veille technologique ! Voici notre cinquiΓ¨me Γ©dition de Vu sur le Web avec les RSC, des shaders GLSL, Caddy 2.10, transport AMQP pour Symfony… et un blog hΓ©bergΓ© sur une Wii ! les-tilleuls.coop/blog/vu-sur-...

30.04.2025 13:16 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Video thumbnail

volumetric x lens flare (in orbit)

r3f.maximeheckel.com/solar

16.04.2025 17:56 πŸ‘ 42 πŸ” 4 πŸ’¬ 3 πŸ“Œ 0
Video thumbnail

Site’s basically done, just filling out a few last pieces for the course.

Had a minute, so I filled in trigger #3. A few people asked for rain. β˜”

Good excuse to implement:
- Velocity-locked particles
- Positional audio
- A flexible animation system for cameras, lighting, and sound

#threejs

21.04.2025 13:49 πŸ‘ 15 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Level up your GLSL! πŸš€ Learn step, mix & smoothstep in my new interactive shaders post. Code directly in the browser w/ the live editor! Challenges included to practice.

rherault.dev/articles/lea...

#webgl #shaders #threejs #threejsJourney

19.04.2025 09:18 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Video thumbnail

Messing around building a little FX system in Three.js.

This is a little fire I made.

#threejs #webgl

06.04.2025 17:34 πŸ‘ 31 πŸ” 2 πŸ’¬ 1 πŸ“Œ 1
Video thumbnail

- How many cookies do you want?
- Yes

10.04.2025 09:03 πŸ‘ 150 πŸ” 15 πŸ’¬ 2 πŸ“Œ 0
Video thumbnail

I'd like to propose a feature @github.com.

Who's interested? πŸ‘€

#threejs

10.04.2025 09:13 πŸ‘ 86 πŸ” 10 πŸ’¬ 0 πŸ“Œ 2
Post image

🚨 Final section is going in before early accessβ€”covering entity management and representation:

- Inheritance-based
- Composition-based (ex. Unity's GameObject)
- Modern ECS and what it’s great for

Shoutout to @quaternius.bsky.social for the great assets!

πŸ‘‰
simondev.teachable.com/p/games-thre...

04.04.2025 13:41 πŸ‘ 22 πŸ” 3 πŸ’¬ 2 πŸ“Œ 0
Video thumbnail

Added some effects here and there.
Next, physics and interactions.

04.04.2025 15:57 πŸ‘ 54 πŸ” 2 πŸ’¬ 2 πŸ“Œ 0
Post image

Et voilΓ , le nΒ°128 de "Quoi de neuf les devs ?" est sorti ce matin.
Vous y trouverez l'interview de KΓ©vin @dunglas.dev et comme toujours c'est passionnant.

On y parlera aussi de
βœ… Docker Hub,
βœ… TypeScript et Go,
βœ… Symfony,
βœ… Ethique,
βœ… Windows etc.

Le lien en commentaire.

01.04.2025 10:54 πŸ‘ 8 πŸ” 7 πŸ’¬ 1 πŸ“Œ 0

πŸ“£ New blog post: "Learn with Me: Demystifying Shaders and Three.js"

I'm diving deep into shaders - taking you along for the journey! In this series, we'll master Three.js shaders together from basics to advanced TSL.

Join me: rherault.dev/articles/lea...

#threejs #webgl #shaders #tsl

21.03.2025 09:28 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Video thumbnail

VFX combo

19.03.2025 17:31 πŸ‘ 557 πŸ” 38 πŸ’¬ 9 πŸ“Œ 0
Video thumbnail

The BETA for PolyTrack 0.5.0 is out! πŸŽ‰

Try it out here: beta-polytrack.kodub.com

#threejs #indiedev #gamedev

09.03.2025 17:00 πŸ‘ 64 πŸ” 12 πŸ’¬ 5 πŸ“Œ 2
Post image

2025 is shaping up to be a milestone year for PHP and its ecosystem πŸŽ‚ Don’t miss events from @afup.org, @sensiolabs.com, @symfony.com and @les-tilleuls.coop this year, as they will surely feature special talks, retrospectives, and celebrations to mark these anniversaries!

10.03.2025 08:42 πŸ‘ 16 πŸ” 7 πŸ’¬ 1 πŸ“Œ 0