Kimmo Lahtinen's Avatar

Kimmo Lahtinen

@gimblll.com

Indie games since 2014 (Sektori / Day Repeat Day / Barbearian / Drift'n'Drive / etc.), and 13 years at Housemarque before that (Resogun / Outland / Dead Nation / etc.) https://www.gimblll.com/

2,173
Followers
190
Following
662
Posts
15.08.2023
Joined
Posts Following

Latest posts by Kimmo Lahtinen @gimblll.com

It's DONE!!! Never again.

06.03.2026 13:57 πŸ‘ 7 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Sometimes these things take a while. Working on making it happen, fingers crossed. πŸ™‚

05.03.2026 18:12 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I don't care about thunderbolt or any of that, but I wouldn't get 8GB ram computer for absolutely any use these days.

05.03.2026 18:11 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thank you for playing! πŸ™‚

05.03.2026 16:29 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Never too late for a Sektori party!

05.03.2026 16:24 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Hey, we can participate in going absolutely insane with the rest of the world too! Awesome! The government of Finland has decided to remove all bans on nuclear weapons in Finland. Love me some nukes! Can I get two?

05.03.2026 16:20 πŸ‘ 7 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Yeah, I should've got back to the roots man. Keep it real.

05.03.2026 16:16 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Post image

First screenshot of Sektori ever! Almost finished, just needs a touch of polish. (Going through my archives for a presentation.) #indiedev #gamedev

05.03.2026 12:19 πŸ‘ 46 πŸ” 7 πŸ’¬ 1 πŸ“Œ 0

Application and browser bloat is so huge these days even for the most basic usage it doesn't seem great. And it's unified mem too...

05.03.2026 10:10 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Macbook Neo looks like a perfectly good laptop until you read it has 8gb of RAM. Shame. Might as well send it directly to the recycling bin.

05.03.2026 09:39 πŸ‘ 7 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

Sorry I'm not more open-minded about LLMs, it's just some fucking maniacs shoveled out a bunch of useless bloatware featuring that technology, did not give me any chance to opt out, reorganized the entire economy around it, zeroed out gains made by green energy, and made it impossible to buy RAM

05.03.2026 05:17 πŸ‘ 17037 πŸ” 5640 πŸ’¬ 128 πŸ“Œ 101

It's truly wild. Every adult has left the building and only CoD bros are left.

05.03.2026 06:40 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I wonder do average Americans in general understand how much hate their leadership is creating every day around the world towards them?

05.03.2026 06:15 πŸ‘ 12 πŸ” 1 πŸ’¬ 3 πŸ“Œ 0

Congrats, well done! πŸ™‚

05.03.2026 06:04 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Video thumbnail

Llevo un par de dΓ­as jugando a Sektori, un shooter con naves hipervitaminado no apto para epilΓ©pticos que me estΓ‘ FLIPANDO la puta cabeza.

Es un juego indie hecho por 1 persona, Kimmo Lahtinen, desarrollador 13 aΓ±os en Housemarque donde trabajΓ³ en Resogun (joya) y otros juegos

04.03.2026 21:41 πŸ‘ 32 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

Thank you! πŸ™

05.03.2026 06:03 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Hello everyone. I come with the sad news that as you are no doubt already aware, we're saying goodbye to several of our friends and colleagues here at Eurogamer. Leaving us are Tom Orry, our editorial director; our video team of Ian Higton, Zoe Delahunty-Light, and Alix Attenborough; Alex Donaldson, our editor-at-large; and Will Judd, who worked across Digital Foundry, hardware and deals.

I'll start with Tom, who over the past year-plus had made himself a hugely valuable source of advice, expertise, desert-dry humour and world class poker faces (I think we just about made him laugh once, for a moment, on his final day). 

Tom initially began the role when Tom Phillips was our editor-in-chief here, mostly working away diligently in the background in a two-Tom-tandem doing editorial director things, before taking on a more prominent role on the site itself over the past 11 or 12 months, gracing us with some signature console nostalgia and unjustifiably intense Project Gotham Racing enthusiasm. Tom, Dom, Alex and I, along with the rest of the team, worked together closely on what a 'new Eurogamer' might look like last year, and his experience in running multiple games media sites was consistently our rock to lean on. 

While he may have initially seemed an outsider of sorts compared to Eurogamer chiefs of old - at least to some on the surface, coming from his 20-plus years across our sister sites VG247 and USGamer, and before that the cult-favourite site he founded in our once-rival VideoGamer - I can't stress enough how much Tom 'got' Eurogamer. His goal was for us to be at the heart of the big stories that mattered most to our readers with original, diligent reporting and on-the-button commentary, and that will absolutely continue.

In immaculately on-brand, limelight-dodging Orry style, Tom opted to sneak his farewell into this past weekend's What We've Been Playing column, but I'll be damned if he gets away with it that easily. Sorry Tom. Here's what he had to say…

Hello everyone. I come with the sad news that as you are no doubt already aware, we're saying goodbye to several of our friends and colleagues here at Eurogamer. Leaving us are Tom Orry, our editorial director; our video team of Ian Higton, Zoe Delahunty-Light, and Alix Attenborough; Alex Donaldson, our editor-at-large; and Will Judd, who worked across Digital Foundry, hardware and deals. I'll start with Tom, who over the past year-plus had made himself a hugely valuable source of advice, expertise, desert-dry humour and world class poker faces (I think we just about made him laugh once, for a moment, on his final day). Tom initially began the role when Tom Phillips was our editor-in-chief here, mostly working away diligently in the background in a two-Tom-tandem doing editorial director things, before taking on a more prominent role on the site itself over the past 11 or 12 months, gracing us with some signature console nostalgia and unjustifiably intense Project Gotham Racing enthusiasm. Tom, Dom, Alex and I, along with the rest of the team, worked together closely on what a 'new Eurogamer' might look like last year, and his experience in running multiple games media sites was consistently our rock to lean on. While he may have initially seemed an outsider of sorts compared to Eurogamer chiefs of old - at least to some on the surface, coming from his 20-plus years across our sister sites VG247 and USGamer, and before that the cult-favourite site he founded in our once-rival VideoGamer - I can't stress enough how much Tom 'got' Eurogamer. His goal was for us to be at the heart of the big stories that mattered most to our readers with original, diligent reporting and on-the-button commentary, and that will absolutely continue. In immaculately on-brand, limelight-dodging Orry style, Tom opted to sneak his farewell into this past weekend's What We've Been Playing column, but I'll be damned if he gets away with it that easily. Sorry Tom. Here's what he had to say…

From myself and the whole team at @eurogamer.bsky.social, a very fond farewell and huge thank you to our friends and colleagues (thread).πŸ’™

04.03.2026 16:30 πŸ‘ 451 πŸ” 106 πŸ’¬ 11 πŸ“Œ 15

Now there you go! Good effort!

04.03.2026 16:29 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Judging by the 2-3 "Twitch streamer" spam key request I get a day, it would take anyone with a brain maybe 10 minutes to be the absolute king of the key request scammer game if they wanted. πŸ™ƒ I mean, at least try to scam me properly! Show me some effort!

04.03.2026 16:08 πŸ‘ 6 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Today I have spent a lot of time browsing the net, listening to music, making food, on Discord and tiny bit of time on the PowerPoint. Surprisingly my presentation is still unfinished. I don't undesrtand. I'll try this approach again tomorrow, maybe it'll work out better. No, I'm sure of it.

04.03.2026 15:07 πŸ‘ 7 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Asiallista toimintaa. πŸ˜„

04.03.2026 15:03 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Yeah, if I'd do this more than once a decade I'd find better tools but just going to struggle to the end. My presentation is also full of videos etc. so I'm happy it handles them pretty well (so far).

03.03.2026 13:54 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

That looks cool. PowerPoint is terrible, but it's fine enough for this. I'm just _really_ not into making presentations in general.

03.03.2026 13:28 πŸ‘ 0 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

This is where I indie dev

03.03.2026 11:03 πŸ‘ 20 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Video thumbnail

I've been unemployed for a few months. I now set myself pretend jobs to prevent the rot setting in. My son thinks this guy is funny, which is a good enough excuse to make something. Any requests?

03.03.2026 10:47 πŸ‘ 866 πŸ” 291 πŸ’¬ 57 πŸ“Œ 37

Only if it creates a physical avatar of me to go present this shit too.

03.03.2026 10:47 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Never again.

03.03.2026 10:31 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I'm making a PowerPoint presentation. Why did I agree to do this. Regrets. There are many. Procrastination. There is much of. Send help.

03.03.2026 10:13 πŸ‘ 12 πŸ” 0 πŸ’¬ 2 πŸ“Œ 2

Sales tax (VAT etc) AND corporation tax AND income tax. Also don't forget refunds. Also don't forget 3rd party costs like contractors, marketing, localisation, software/tools, hardware, internet/webhosting, etc.

After all that, you get to pay yourself.

03.03.2026 09:34 πŸ‘ 404 πŸ” 87 πŸ’¬ 10 πŸ“Œ 0
Sektori  [Redeemer Revolution Arcade]  ALL clear
Sektori [Redeemer Revolution Arcade] ALL clear YouTube video by YK NK

Well, there you have it! First confirmed Sektori Revolution Arcade Mode clear. (Arcade Mode is where you don't use any evolution upgrades.) And while at it 100%, all medals completion too of everything the game has in store.

www.youtube.com/watch?v=U6bO...

#indiegame

28.02.2026 10:59 πŸ‘ 41 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0