The Outersloth Contract | Innersloth - Creators of Among Us and The Henry Stickmin Collection!
Hello!
π°THE OUTERSLOTH CONTRACT π°
We just released the FULL contract and terms that all our games sign!
We hope this challenges the status quo of what you see out there.
In a nutshell:
πΈ Pre-recoup 50/50
πΈ Post-recoup 15/85
πΈ Terms after 7 years
www.innersloth.com/the-outerslo...
09.03.2026 20:11
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Til that "sword in the stone" might be referencing making a sword by casting metal in a stone mold.
Adds an interesting dimension to the Arthur story!
09.03.2026 17:32
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Oh, the video is somehow more unsettling.
07.03.2026 19:46
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The programmer urge to just build it yourself.
How long could it take, right?
#gamedev #indiedev #gamedesign
06.03.2026 19:04
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Why not? I have some good memories with these!
The 9 MTG Cards That Made Me
#My9MTGCards soichirow.github.io/my-9-cards-m...
06.03.2026 18:56
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This looks great! And I'm all for more authoring tools!
06.03.2026 16:55
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Surely you mean gigglebits?
05.03.2026 21:47
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HEADLINER
A crossword puzzle about ridiculous news in horrific times.
Weekly Headliner puzzle up now!
"Pay for your tattoo with ___ cards"
#gamedev #indiegamedev #indiegames
05.03.2026 03:10
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It really says a lot about human psychology that we hate targeted pricing, but love targeted discounts.
05.03.2026 01:14
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This sums up humans, honestly.
02.03.2026 18:15
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A picture of the magic The gathering card "Fomori Nomad" with Loot's, a Fomori, head on it.
Remember Loot?
This is him now.
Feel old yet?
#mtg #magicthegathering
02.03.2026 16:14
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A carved king piece from a chess set with an expression that can be summed up as "oh shit, oh shit, oh shit."
I think all chess kings should be required to have this expression.
The existential realization that they are one of the weakest on the board and need the other pieces to survive.
01.03.2026 21:04
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Yes, I think there is a meaningful difference between boring and being desensitized to something.
27.02.2026 21:58
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It's wild to me that people call wikipedia boring. No one remembers when wikipedia rabbit holes were regularly talked about? You can still easily lose an hour on a subject you're interested in. I think we just got used to how cool it is.
27.02.2026 21:57
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An image of a new scientist article with a screenshot of doom. The story blurb is:
"Human brain cells on a chip learned to play Doom in a week
Neuron-powered computer chips can now be easily programmed to play a first-person shooter game, bringing biological computers a step closer to useful applications"
Contemporary #cyberpunk
27.02.2026 19:26
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27.02.2026 14:52
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There are certainly a lot of liberties taken with this diagram!
26.02.2026 16:19
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This diagram estimates the impact force to be 68,000 N or the rough equivalent of being in a car crash.
Buuuut the actual force was probably closer to about ~490 N which is closer to feeling like you were hit by a heavy bag.
26.02.2026 16:14
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A diagram showing a brachiosaurus throwing up and killing a smaller dinosaur due to the sheer force. This diagram estimates the impact force to be 68,000 N or the rough equivalent of being in a car crash.
Buuuut the actual force was probably closer to about ~490 N which is closer to feeling like you were hit by a heavy bag.
Dinosaur vomit, as a projectile weapon, is a severely under explored area of game design.
#gamedesign #gamedev #indiedev #dinosaur
26.02.2026 16:13
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Terrible idea
Teams -> renpy transcript converter!
Now see your meeting minutes as amine cutscenes!!!
#gamedev #gamedesign #indiedev #msteams #renpy
25.02.2026 19:56
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One of the coolest things about making your own games is seeing the emergent dynamics that come out of design decisions you make.
If it's surprising and interesting to you, it'll probably be surprising and interesting to your players!
23.02.2026 00:24
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It's strange getting bodied by an NPC you programmed. Kinda proud, kinda salty.
#gamedev #gamedesign #indiedev
21.02.2026 23:14
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Ben for "parks and recs" enthusiastically showing Leslie his game The cones of dunshire. Leslie looks concerned.
Asking people to play my half baked game idea like:
#gamedesign #gamedev #playtesting
20.02.2026 19:17
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This is also game design.
20.02.2026 04:36
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'Smiling' fossil discovered in Northumberland
The unusual looking fossil is estimated to be a few hundred million years old dating to the Carboniferous period.
[Lindisfarne]
Me: (chanting) teeth, teeth-
Other fossil hunters: teeth, TEETH
British Geological Society: [pounding its clipboard] TEETH, TEETH, TEETH!
19.02.2026 14:23
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If you're using #pixi.js and trying to use emojis, know that emojis in your word wrapped text WRECKS the spacing.
Instead make the emoji its own text object and then add both of those to the same container to make the spacing work like you'd expect!
Save yourself some hours...
#gamedev #indiedev
19.02.2026 19:52
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I'll start! I love the card based NPC AI in gloomhaven. The different NPC levels for scaling encounters is also really cool.
19.02.2026 15:39
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Alright, y'all. I gave a version of this advice a while back and now we made a whole blog post about it.
Seriously.
Add a game over screen ASAP.
You'll be able to share your game quicker, get feedback and edit your game for critical systems.
Do it.
#gamedev #indiedev
18.02.2026 19:47
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I'm building a game around an interesting probability system and I'm having a blast exploring the outcomes.
Any other devs out there have a cool probability system they've designed or seen that they'd like to share?
#gamedev #indiedev #gamedesign #probability
18.02.2026 17:38
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The Midwest is unique in that it's the only place I know of where "spicy" can mean it has spice and not just it's hot.
I have some complicated feelings about that.
17.02.2026 21:51
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