πŸ‰datablobπŸ”₯'s Avatar

πŸ‰datablobπŸ”₯

@datablob.studio

πŸ‰ BLACK DRAGON MAGE - out now on Steam: https://store.steampowered.com/app/2207230/Black_Dragon_Mage/?utm_source=bsky πŸ—žοΈ Presskit & more: https://datablob.studio πŸ› οΈ solo indie gamedev (he/him) πŸ‡©πŸ‡ͺ πŸ‡¨πŸ‡Ώ 🎨 procedural art and VFX 🎹 I do my own SFX & music

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04.12.2023
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Latest posts by πŸ‰datablobπŸ”₯ @datablob.studio

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Me, right now. And it’s not even an action scene.

07.03.2026 04:35 πŸ‘ 730 πŸ” 284 πŸ’¬ 9 πŸ“Œ 24
COMPUTER WORLDS: A Showcase of Strange & Distinctive Games - Coming to noclip_2
COMPUTER WORLDS: A Showcase of Strange & Distinctive Games - Coming to noclip_2 YouTube video by noclip_2

INTRODUCING COMPUTER WORLDS

A showcase of strange & distinctive games created by independent developers - premiering next week on noclip_2

SAVE THE DATE
MARCH 12th - 1PM ET / 10AM PT

WATCH & PLEASE SHARE:
www.youtube.com/watch?v=kYRp...

06.03.2026 17:10 πŸ‘ 497 πŸ” 188 πŸ’¬ 5 πŸ“Œ 31
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Today is Bandcamp Friday, the perfect day to check out Super Crate Box Special, an amazing recreation of how the original soundtrack sounded in @strotchy.bsky.social's head: phlogiston.bandcamp.com/album/super-...
(with incredible cover art by @frankiepixel.bsky.social)

06.03.2026 10:56 πŸ‘ 55 πŸ” 13 πŸ’¬ 0 πŸ“Œ 0
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Be part of a small exclusive group of people, the few that have wishlisted Extreme Forklifting 3! #wishlistwednesday
store.steampowered.com/app/3172570/...

04.03.2026 21:59 πŸ‘ 10 πŸ” 3 πŸ’¬ 2 πŸ“Œ 0
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Added my yellow Moccamaster coffee maker to the game. I bought the thing with the first paycheck I ever got from selling my own games (back in 2014 I think), so it's fun to see it as a game asset now :'--)

Here's me trying to grab it. Haven't played this in a while, so it was a bit of a struggle...

05.03.2026 19:19 πŸ‘ 21 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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HEY πŸ‘‡

so secretly we've been working with a cabal of indie devs making the type of strange & distinctive games that we love to play on noclip_2.

tomorrow we're announcing a SHOWCASE on noclip_2 as part of an upcoming Steam Festival about these games.

it's gonna be fun.
we hope you tune in.

06.03.2026 00:44 πŸ‘ 975 πŸ” 136 πŸ’¬ 33 πŸ“Œ 9
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A poem for indie game devs, written by a human LLM
www.youraislopbores.me

you can larp as an LLM there, or have another human work on your prompts (text and drawn image) πŸ˜‚

05.03.2026 19:42 πŸ‘ 6 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Using Zbrush on Linux I’ve been recently trying to Switch over to Linux as a Windows user. I’m using CachyOS with KDE Plasma 6 (Wayland) So I’ve gotten ZBrush 2022.0.8 running almost perfectly through Lutris, however I’v...

some tips here in this thread btw
www.zbrushcentral.com/t/using-zbru...

and we should all nudge Maxon to roll a native Linux build

04.03.2026 10:22 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

It does! Works practically as stable as on windows (ie sometimes blows up like zbrush does, but very usable)

04.03.2026 09:32 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

linux heads were always right. time to sit my dumbass down and learn

04.03.2026 06:49 πŸ‘ 4533 πŸ” 567 πŸ’¬ 162 πŸ“Œ 33
Preview
Linux-Guide-to-Vtubing this is a guide to help Vtubers who use Linux or Vtubers who want to start using Linux

#linux #vtuber

Updated the Linux Guide to Vtubing!!!

Added:

- Leap motion tracking guide

thank you @zoranthewizard.com for figuring this out!!!

also check out Zoran's Linux video [here](youtu.be/VdsEoq0OKKY?...)

codeberg.org/KyloNeko/Lin...

19.02.2026 00:44 πŸ‘ 10 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

Last year I switched to CachyOS on my desktop, now testing it on Steam Deck too (nice for consistency). Can recommend. Rider, Unity, Blender, Godot, Unreal, Resolve, Krita...

Just for Ableton and many VSTs a Mac is still hard to beat.

Microsoft is really helping drive #linux adoption, cheers 🍻

04.03.2026 07:51 πŸ‘ 8 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Pixel Font: TAPE, A-z range

Pixel Font: TAPE, A-z range

Pixel Font: AWESOME, A-z range

Pixel Font: AWESOME, A-z range

Pixel Font: TEATIME, A-z range

Pixel Font: TEATIME, A-z range

Pixel Font: BRIEF, A-z range

Pixel Font: BRIEF, A-z range

Monospace fonts for your roguelike? Sure, and much more!

itch.io/s/181080/ok-...

03.03.2026 18:39 πŸ‘ 51 πŸ” 12 πŸ’¬ 0 πŸ“Œ 0
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I'm someone who's always been fascinated by the inner workings of #retro games, and what made them tick.

@ansimuz.bsky.social did this cool video on the different techniques game developers used when doing cameras in old 2D games.

Full video:
www.youtube.com/watch?v=l9G6...

#gamedev #retrogaming

28.02.2026 05:29 πŸ‘ 37 πŸ” 12 πŸ’¬ 1 πŸ“Œ 1

well-deserved! 🀘

25.02.2026 16:49 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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OMG, we hit 50,000 WISHLISTS!

This has never happened to us before.

Huge thanks to everyone who has wishlisted it, streamed it, and who has kept sharing our posts to help reach a wider audience. Much appreciated.

store.steampowered.com/app/3414580/...

#steamnextfest

25.02.2026 13:21 πŸ‘ 379 πŸ” 60 πŸ’¬ 41 πŸ“Œ 4

Oooh very useful

25.02.2026 15:51 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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"Isometric games don't exist" is a guide with 40 detailed charts about perspective in videogames.

It teaches you everything about isometry and what all the other game perspectives & projections are and how they work.

You can download it for free on my itch page
cyangmou.itch.io/isometric-ga...

13.02.2026 18:30 πŸ‘ 1107 πŸ” 422 πŸ’¬ 7 πŸ“Œ 11
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Officially announcing my new game:

GARBAGE COUNTRY.

A lonely road trip through the ruins of a forgotten world.

feat. vast wastelands, tower-defense battles, upgrades, mysteries, & lots of driving.

08.06.2025 20:53 πŸ‘ 1662 πŸ” 347 πŸ’¬ 33 πŸ“Œ 20

Neat, heavy shuriken user myself but I hadn't considered leveraging it like that

24.02.2026 21:00 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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when all you have is a hammer,
(and the hammer is Shuriken)
everything looks like a particle.

I often use ParticleSystems even for spawning SINGLE meshes,
because you get all the Spawning, Timing, Color fading stuff for free

24.02.2026 16:35 πŸ‘ 61 πŸ” 6 πŸ’¬ 3 πŸ“Œ 0
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Took some time to make new artwork for Liha. Fresh out of the oven! It's still warm.
6 DOF procgen shooting game sounds like your jam?
Check it out on #steam
store.steampowered.com/app/1332820/...

#gamedev #indiegames

24.02.2026 17:24 πŸ‘ 13 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0

Hell yeah

24.02.2026 18:16 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Are you ready for spring, too? 🌱
#gameassets #assetkit #indiegamedev #3Dvegetation

24.02.2026 17:58 πŸ‘ 8 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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Buckshot Roulette dev becomes a major Godot Engine donor The Godot team announced that Mike Klubnika, the developer of Buckshot Roulette and s.p.l.i.t, has become a major funding donor for the open source game engine.

Buckshot Roulette dev becomes a major Godot Engine donor
#Godot #GodotEngine #Gaming #OpenSource #GameDev

12.02.2026 13:33 πŸ‘ 117 πŸ” 16 πŸ’¬ 1 πŸ“Œ 0
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Бheck out the new lil T-shape fluff for my cozy puzzle game😼

#Catomino #IndieDev #CozyGames #PuzzleGame #Gaming #Gamedev #IndieGame #Cats #SteamNextFest #GameDevelopment #SoloDev #CuteGames #CatGames #LowPoly

28.01.2026 11:27 πŸ‘ 43 πŸ” 13 πŸ’¬ 5 πŸ“Œ 0
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@benedictnichols.bsky.social has been creaking it up.

#screenshotsaturday

31.01.2026 21:07 πŸ‘ 68 πŸ” 11 πŸ’¬ 36 πŸ“Œ 1
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Ported my new lakes and rivers algorithm to #Godot module as a replacement of the "not-so-great" former one. Really like the new generated features/configurations. However, this is only the prototype view. There's still work to do (compute finer geometries for the final render). #procgen #gamedev

31.01.2026 20:47 πŸ‘ 96 πŸ” 7 πŸ’¬ 3 πŸ“Œ 0
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Camelot 10000CE is out now, go get it!

Steam: store.steampowered.com/app/4089600/...
Itch: nartier.itch.io/camelot-1000...

31.01.2026 16:47 πŸ‘ 176 πŸ” 57 πŸ’¬ 7 πŸ“Œ 4
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Black Dragon Mage is Steam Deck Verified Black Dragon Mage is Steam Deck Verified

oh wow
oh hi

rare to be featured on a Wario64 skeet πŸ§™πŸ»β€β™‚οΈ

Black Dragon Mage has been generously discounted (-35%) for this joyous occasion, please check out my #SteamDeck #indiegame if you haven't already!

store.steampowered.com/verified/220...

#steamgames #steam #indiedev #solodev #roguelite

31.01.2026 18:19 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0