Borrie BoBaka | Synthaar's Avatar

Borrie BoBaka | Synthaar

@thauxanstudios.com

The Thauxan who does the things. Indie dev, modder, simulation enthusiast. Solo dev of Thauxan Studios; working on my flagship project Synthaar. Steam: https://store.steampowered.com/app/2846840 Itch-io: https://thauxan-studios.itch.io/synthaar

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Latest posts by Borrie BoBaka | Synthaar @thauxanstudios.com

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I want to give a shoutout to @polytoots.bsky.social for their amazing Jet Engine VFX Shader tutorial with Amplify to create this beautiful thruster effect that I've used for the ships in Synthaar. I recommend checking out their YouTube channel!

#gameart #gamedev #indiedev

07.02.2026 21:40 ๐Ÿ‘ 10 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
A Starfighter sits on a landing pad on Alpharos in the game Synthaar.

A Starfighter sits on a landing pad on Alpharos in the game Synthaar.

A Starfighter sits on a landing pad on Alpharos in the game Synthaar.

A Starfighter sits on a landing pad on Alpharos in the game Synthaar.

For today's #ScreenshotSaturday I want to introduce Synthaar's very first Starship! This will be the first of many, and is a first step in exploring the galaxy. This ship is a small one-seater starfighter.

#gameart #gamedev #dev #indiegames #indiedev #gaming

07.02.2026 21:33 ๐Ÿ‘ 8 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
An emblem is created by matching a background with a chosen icon, and then selecting up to three colors.

An emblem is created by matching a background with a chosen icon, and then selecting up to three colors.

An emblem is created by matching a background with a chosen icon, and then selecting up to three colors.

An emblem is created by matching a background with a chosen icon, and then selecting up to three colors.

Good Morning and Happy #ScreenshotSaturday! Today I've got a preview of the Emblem Creator in Synthaar, where you will be able to create emblems for your legacy, as well as any governments you might one day take over!

#gameart #gamedev #dev #indiegames #indiedev #gaming

31.01.2026 12:25 ๐Ÿ‘ 16 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
A view of a WIP Galaxy Map update for Synthaar, featuring new positions for planets, as well as region display with colored sectors.

A view of a WIP Galaxy Map update for Synthaar, featuring new positions for planets, as well as region display with colored sectors.

Hello everyone! I've got something cool for today's #ScreenshotSaturday! I've been working on expanding and fleshing out the galaxy, and improving the galaxy map in Synthaar. This is showing the territory maps as colored regions.

#gameart #gamedev #dev #indiegames #indiedev #gaming

24.01.2026 12:09 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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V0.2.8 - Fixed Tasks & Quality of Life Additions Hello there! This patch comes today to address an issue with tasks getting stuck in a never-ending loop if you cancel them, as well as some new options to set a custom resolution and more. This update...

Starting off this year with a new patch that fixes some issues revolving around task cancelling, some quality of life updates, and reduced save game sizes! Check out Synthaar V0.2.8! thauxan-studios.itch.io/synthaar/dev...

#gamedev #indiedev #indiegames #games #videogames #patch #update #unity3d

10.01.2026 03:54 ๐Ÿ‘ 6 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Cheats & Debug Commands Hello! In this post, I'll be going over the currently available cheats and debug commands available, for the sake of testing, having some wild fun, or whatever you might need. As of this writing, this...

I've made a guide on the various commands available in Synthaar, for the use of cheating or testing. As I add more commands through development, I'll update this post. If you have an idea for a good command, let me know!

thauxan-studios.itch.io/synthaar/dev...

#gamedev #lifesim #indiedev #games

04.01.2026 05:52 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Devlog 10 - Reorganizing Development Hello! As the year 2025 concludes, I wanted to write this Dev log reviewing the development thus far and some changes I've made to the roadmap and the organization of Synthaar's development as we marc...

I've written a Dev log on my progress thus far, and how I am going to be reorganizing my Dev plan and roadmap. Here's to a productive 2026 for Synthaar! thauxan-studios.itch.io/synthaar/dev...

#devlog #indiedev #indiegames #gamedev #itchio #videogames #games #lifesim #simulation #indiegamedev

31.12.2025 08:41 ๐Ÿ‘ 11 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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V0.2.7 - Memory Leak Fix & New Objects Hello there and Happy Holidays! This update comes to patch a very nasty memory leak issue that was discovered during playtesting, while also sharing some new items that have been made for the game sin...

Introducing version 0.2.7! - Memory Leak Fix & New Objects! thauxan-studios.itch.io/synthaar/dev...

#gamedev #indiedev #indiegames #games #videogames #patch #indiegamedev #update #unity3d

23.12.2025 10:31 ๐Ÿ‘ 9 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Synthaar | Halloween Sale 2025 by Thauxan Studios A sale by Thauxan Studios, 50% off Synthaar

Synthaar is 50% off for Itch's Halloween Sale! Happy Halloween! (The best holiday) itch.io/s/164412/hal...

27.10.2025 21:12 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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V0.2.6 - Unity Security Update, Polishing, & More This update is a big one, mostly focusing on polishing the game and eliminating a lot of the tech debt I've accumulated through development. Though even with that said, I had a few more things planned...

Introducing V0.2.6 for Synthaar! This is a big polishing update, which intended to have more, but it was critical to get the Unity Security Update published ASAP. Enjoy!

thauxan-studios.itch.io/synthaar/dev...

#gamedev #indiedev #indiegames #games #videogames #patch #indiegamedev #update #unity3d

06.10.2025 04:51 ๐Ÿ‘ 16 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Maybe I'm a bit dumb but it was rather confusing trying to figure out how to update Unity to patch out the security issue. It's a shame that the Unity Hub seemingly doesn't have a feature to automatically recommend the best new version and download it automatically.

#gamedev #unity3d #unity

04.10.2025 02:30 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Had an amusing bug in Synthaar where if your character was unemployed, and you met another character who was unemployed, then it registered you both as coworkers.

I guess that's... technically true? Co..unworkers?

#gamedev

03.10.2025 05:25 ๐Ÿ‘ 8 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I'm so glad you're back to making content. Your tutorials were a significant help in learning Amplify Shader and pulling off some cool tricks that I've put to good use. I had just been thinking about getting better with Blender, and I look forward to following your new tutorials!

29.09.2025 04:35 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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V0.2.5 - Crafting, Governments, and New Species! This update for Synthaar brings in quite a few big features, from crafting, to governments, and new species to join the galaxy! Crafting and Governments can be considered a preview of what is to come....

Synthaar has been updated to V0.2.5! In this update, previews for crafting and governments make their debut, as well as two new species, keybinding, and bug fixes!

thauxan-studios.itch.io/synthaar/dev...

#gamedev #indiedev #indiegames #games #videogames #patch #indiegamedev #update

25.08.2025 22:51 ๐Ÿ‘ 12 ๐Ÿ” 4 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Devlog 9 - The Crafting System For today's Dev log, I'll be talking about the crafting system in Synthaar. Crafting is a critical part of getting your foot in the door in the trade business within the galaxy. Most items that your c...

Check out the Dev log I've written on Synthaar's crafting system! thauxan-studios.itch.io/synthaar/dev...

#devlog #crafting #indiedev #indiegames #gamedev #itchio #videogames #games #lifesim #simulation

12.08.2025 08:44 ๐Ÿ‘ 11 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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V0.2.4 - Cooking & Eating Improvements This update brings a variety of fixes, objects, and an overhaul of cooking in the game. There's been a bit of a delay between this update and the last one, with a lot of work going into setting up fou...

Synthaar has been updated to V0.2.4! This update features a fair few fixes and an overhaul to eating and meal prep. We're also getting closer to finishing this next milestone!

thauxan-studios.itch.io/synthaar/dev...

#gamedev #indiedev #indiegames #games #videogames #patch #indiegamedev #update

31.05.2025 23:09 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Two characters in Synthaar enjoy a meal together, with their plates on the table.

Two characters in Synthaar enjoy a meal together, with their plates on the table.

Good morning, #ScreenshotSaturday! I've been working on overhauling eating and meal prep in Synthaar, and I finally have the characters put their meals on the table, and show their progress on finishing their meals!

#gameart #gamedev #art #dev #indiegames #indiedev #gaming #pixelart #voxelart

31.05.2025 11:07 ๐Ÿ‘ 14 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Thank you! I try to aim for a consistent pixel density across all textures in the game so everything lines up.

24.05.2025 09:53 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Two types of counters display their corner pieces in the game Synthaar.

Two types of counters display their corner pieces in the game Synthaar.

Hurray, it's #ScreenshotSaturday! For this week, I've finally implemented corner pieces for counters, that will auto-convert when it detects a corner. I'm really happy to finally have this done!

#gameart #gamedev #art #dev #indiegames #indiedev #indiegamedev #gaming #pixelart #voxelart #ui

24.05.2025 09:26 ๐Ÿ‘ 24 ๐Ÿ” 6 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Wow, the lighting with that art style really sets a mood. I love it!

18.05.2025 02:40 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Man I love bump mapping on stylized games. Really shines best during a sunset too. Really beautiful work there.

18.05.2025 02:38 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Games have the very interesting and unique capability to be as deep as a book but as thrilling as a movie, and yet in my opinion they can surpass both by letting you experience the narrative first hand with agency, which has been proven to impact us on a very deep level.

18.05.2025 02:37 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I love the art direction thus far, it's very easy on the eyes and clean. Nice work!

18.05.2025 02:34 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

This is an awesome idea!

18.05.2025 02:31 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Here's a link to mausimus' awesome tool over on Itch.io

mausimus.itch.io/shaderglass

18.05.2025 02:27 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
A screenshot of Synthaar through the ShaderGlass tool by mausimus.

A screenshot of Synthaar through the ShaderGlass tool by mausimus.

I didn't really have anything for this week's #ScreenshotSaturday but I recently discovered ShaderGlass by mausimus over on Itch.io and I decided to see what Synthaar would look like with an old retro filter, and I kind of love it. Perhaps I should do a screen shader option one day #gamedev #retro

18.05.2025 02:27 ๐Ÿ‘ 4 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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a man sitting in front of red cones with the words it 's about the cones written below him ALT: a man sitting in front of red cones with the words it 's about the cones written below him
11.05.2025 04:22 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Showing off the government UI window in Synthaar.

Showing off the government UI window in Synthaar.

It's #ScreenshotSaturday! I've been working mostly on systems that go behind the scenes and haven't been interesting to show off, but I do have the new UI designed for governments and politics underway!

#gameart #gamedev #art #dev #indiegames #indiedev #indiegamedev #gaming #pixelart #voxelart #ui

03.05.2025 08:52 ๐Ÿ‘ 29 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
A bug in Synthaar has a fire spawn on the planet map when it shouldn't, resulting in a catastrophically large fire on the ocean.

A bug in Synthaar has a fire spawn on the planet map when it shouldn't, resulting in a catastrophically large fire on the ocean.

Well that can't be good for the environment. #gamedev

02.05.2025 06:55 ๐Ÿ‘ 3 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Working on some fire effects for Synthaar, for when your base inevitably burns down to the ground; because what life simulation doesn't have the cleansing power of flame?

#gamedev #indiedev #pixelart #vfx #art #indiegamedev #indiegames #gaming #videogames

22.04.2025 07:31 ๐Ÿ‘ 22 ๐Ÿ” 7 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0