A short but noteworthy #devlog update - what secret could be in store?! (plus, enjoy some hot off the press art asset updates)
www.patreon.com/posts/februa...
@wheelstealgame.com
Drive through beautifully generated highways as you hijack cars at high speed. Makers of the Godot Road Generator addon. https://wheelstealgame.com/ Developed by @theduckcow.com and @thekindkitten.bsky.social
A short but noteworthy #devlog update - what secret could be in store?! (plus, enjoy some hot off the press art asset updates)
www.patreon.com/posts/februa...
Ever feel like you're stuck on a path, and just wish there were different forks to take? Well now you can - at least if you're making a road game in #Godot! Check out procedural intersections and more in our latest #devlog
This is a call for testers - check the link!
www.patreon.com/posts/januar...
Thumbnail splash is also a quick attempt at making a winter scene with some PBR materials + the Terrain3D integration - rendered in Godot itself
This month's devlog packs a whole lot of road generator goodies for the end of the year - including procedural intersection progress, road-side decoration updates, and some cooking new UX interactions #godot #devlog
www.patreon.com/posts/146328...
@wheelstealgame.com @theduckcow.com
Just wanna thx for your contribution, I'm playing with the plugin and it is awesome. I'm waiting for intersections update!
Remember - devlogs are always public, become a free member on Patreon to get notified of updates! And check out our discord if you're interested in contributing to the road generator project
New month, who devlog? Highlights include some art style test updates from Wheel Steal, as well as a summary of in-progress features for the Road Generator by the community.
www.patreon.com/posts/novemb...
The October #devlog is out - learn more about the recent #godot road generator release (incl. Terrain3D flattening and underside geo) + insights on procedural intersections now in progress. Finally, check out some recent art style updates!
www.patreon.com/posts/octobe...
Discord poll asking if Godot Road Generator users are on Godot 4.4 or later or not
Hey all ye #godot Road Generator addon users - if you see this and you use the addon, please drop a reply with the version of Godot you're using (or join the poll in the community #coding channel itself to vote there).
Sure thing - we'll tag you in the October update then ๐
September devlog thumbnail featuring the underside road geometry feature recently added
Hello Wheelers! Next #devlog is up - did you hear about our guest speaker from Criterion Games and new #godot Road Generator features? If not, stop by for a quick read - and remember to support our open source project if you can by becoming a member or lending a hand
www.patreon.com/posts/septem...
New #devlog is out! Similar to the last month, a lot of updates to share around the #godot Road Generator Addon - including the now-merged Terrain3D integration. Free for anyone to view:
www.patreon.com/posts/august...
What good are roads without a world to rest upon? Great updates from @theduckcow.com under the guidance of TokisanGames (maker of the #godot Terrain3D plugin) to create this dual-plugin integration.
Want to test it out? Comment on GitHub if you've got any feedback!
github.com/TheDuckCow/g...
Tired of all the summer traffic and navigating to your destinations? Well, have we got a the devlog for you: now you can think about DIGITAL traffic and navigation! Great updates in progress for the #godot Road Generator addon and Wheel Steal. View for free:
www.patreon.com/posts/july-d...
Another month another devlog! A bit lighter this month, but we've got some fun art direction updates in the works www.patreon.com/posts/june-d...
New #devlog is out! Major updates to the #godot road generator #addon should release this week - become a free member to learn all abut it when it lands, + other new game updates galore. #gamedev
www.patreon.com/posts/may-de...
What have we been working on for #screenshotsaturday? Creating some utilities to enable free-flowing traffic! This demo is straight from our open source #godot road generator, freshly updated:
github.com/TheDuckCow/g...
Look at these lil cable arms! Gone are the days where jumping looks like instant teleportation. Magnet caps fit perfectly with the plus-shaped targets you find around the world, while your cables always hint at the closest target, ready for your next move #gamedev #indiedev #godot
You know how we are building a whole Road Generator for #godot and give it away for free? Well, our latest #gamedev #devlog goes into detail on all the in progress areas - and the many new contributors! AI agents, terrain flattening, navigation, and more:
www.patreon.com/posts/april-...
*squints at crushed upload video quality, making it nearly impossible to see where the transition occurs even in the zoomed-in corner, pauses, adds to notes of this being a critical success*
Load tests are going well as we migrate to #godot 4 - making use of those sweet, sweet HLODs for smooth transitions between meshes and image sprites! Excuse us while we delete a chunk of code that was manually doing this before...
Sentient steering wheels solving mysteries
the March devlog is out - in case you missed it, we have a very exciting #Godot Road Generator release out! We also have a nice summary of our latest playtest, check it out for free below:
www.patreon.com/posts/march-...
Better watch your speed, lest you catch the attention of our new PD cruiser! #indiedev #blender
(Still a rough "paperfold" model while we figure out all features needed in-game)
After some minor fixes, I got the on-rails car to transition between procedural and hand-crafted road segments.
Though we don't have a full traffic solution out of the box, it doesn't take much to build your own on top of this fit to your own traffic needs! #godot #addon #road
Latest devlog is out, and it's all about road intersections made ready for Godot! (and our recent playtest, which is still out and ready for you to try btw) #gamedev #devlog #godot
www.patreon.com/posts/februa...
Some perfect little wheeled things for your timeline
Guess what? We just released our (...checks notes...) FIRST video devlog for Wheel Steal game! See how our AI traffic prototype from years back progressed into the the charming playtest we have out today #godot #gamedev #indiedev #devlog
www.youtube.com/watch?v=EAi9...
Need roads for your #godot #gamedev game? I recently updated a tutorial that shows how to partially generate intersections using the Road Generator addon (while we wait for the procedural good stuff to come)
github.com/TheDuckCow/g...
Curious to experience a whimsical quest-based driving game? We are still looking for more playtesters! Get the free demo below - we'd love your feedback:
wheelstealgame.com
#godot #rpg