Robert Raulus's Avatar

Robert Raulus

@rraulus

indie game dev, ttrpg freak, alphabet soup https://robert-raulus.itch.io/ https://neepkite.blogspot.com/ https://store.steampowered.com/app/1378360/White_Hell/

89
Followers
110
Following
216
Posts
27.11.2023
Joined
Posts Following

Latest posts by Robert Raulus @rraulus

this is a pretty good definition lol

21.02.2026 15:23 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

just realized after reading this that playing merp had a subliminal impact on how damage/healing works in my game

(i very consciously took inspiration from its herb system)

18.02.2026 13:18 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

it's like finding diary pages in a horror game

18.02.2026 08:38 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

rulespilled designmaxxers are trying to funmog the blorbcucked adventurecels

17.02.2026 11:11 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

6 players might be too many? there's a lot of stuff to keep track of during an attack roll, especially online when you can't move around the dice to mark gambits etc.

16.02.2026 22:16 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

that's interesting, because the combat system felt like the part my group struggled with the most

16.02.2026 15:16 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

this is why i made my own vtm-like and am making an osr-ish lol

15.02.2026 22:49 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Post image

17776

14.02.2026 12:27 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

i restricted explicit combat abilities in my game to one group of backgrounds (1/5 of all backgrounds) and even then most of their abilities are things that make surviving violence easier, not necessarily the act itself.

13.02.2026 13:22 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Wild to me to live in a world where supposedly respected news sources publish think pieces on โ€œNow if you really think about it. Reading words from a screen is like bringing someone to life. This scares and astonishes me, is there a fairy inside the GPU?โ€

11.02.2026 16:21 ๐Ÿ‘ 157 ๐Ÿ” 14 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

but i think it's less useful when trying to define a game and more useful when making one

10.02.2026 17:10 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

i know very little of game studies but i've always liked "series of interesting choices", i think it was coined by sid meier

10.02.2026 17:05 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

the one small thing you lose if you don't use specific measurements is the negative space left by secret rooms, but i don't think it's a good enough reason to do it

06.02.2026 15:26 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

i think it's neat when they're alphabetically

doesn't make sense for marketing or name recognition but i like it

06.02.2026 07:00 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Post image

is this too much to ask smdh

04.02.2026 10:02 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

the original posts were about the quality of the art

03.02.2026 21:16 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

just finished watching the chair company and the bar scene in ep 5 is some of the funniest shit i've seen in a while

03.02.2026 14:30 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

i don't think there even is any dissonance! there is no cosmic rule that says we must like the people who's art we like, or that we are bad for liking good things made by bad people.

03.02.2026 14:02 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

yeah, most games with pantheons feel and operate like multiple religions that coexist in relative harmony

03.02.2026 13:57 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

i think tags can work as a shorthand if the other option would be to write the same thing a hundred times

02.02.2026 23:21 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

why tho (genuinely interested to know)

02.02.2026 22:40 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Post image

the children yearn for the mines

29.01.2026 17:56 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

kinda accidentally started making a sandbox with 100+ POIs

29.01.2026 16:05 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
Post image

what pbta is this playbook from

28.01.2026 17:07 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

they hated him because he told them the truth

27.01.2026 10:50 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

EU friends, please take a moment to sign this initiative, especially if you're from the countries still below the support threshold

24.01.2026 15:29 ๐Ÿ‘ 696 ๐Ÿ” 887 ๐Ÿ’ฌ 8 ๐Ÿ“Œ 3
Preview
Games Are Not Existential This post has been bubbling in my mind cauldron for a while now, and has finally boiled over after reading this morning about adventures that require...

Wrote up a quick blogpost that's been brewing mentally for a while now vaguely relevant to some of the current OSR discourse about adventure design, but really more evergreen in how we do discourse about something that's not actually that important.

blog.catshavenolord.page/games-are-no...

22.01.2026 23:14 ๐Ÿ‘ 13 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

i've always looked at lor as something i'd like to run/play in concept but it has never really clicked with me enough to actually do it

23.01.2026 13:07 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

oh shit

23.01.2026 13:05 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

this has never happened before!

22.01.2026 16:47 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0