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David Szymanski

@duskdev

Developer of Iron Lung, Dusk, Squirrel Stapler, Butcher's Creek, and other games. Making an isometric shooter called B.U.G.B.I.T.E http://szymanski.games

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03.10.2023
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Latest posts by David Szymanski @duskdev

Screenshot from Dungeons of DUSK. Dual pistols aim at a Black Phillip. Text reads: Dungeons of DUSK, Demo Update #2.

Screenshot from Dungeons of DUSK. Dual pistols aim at a Black Phillip. Text reads: Dungeons of DUSK, Demo Update #2.

We've added even more options to Dungeons of DUSK with Demo Update #2.

Keep the feedback coming and spread the word about DUSK RPG!

07.03.2026 01:03 ๐Ÿ‘ 79 ๐Ÿ” 14 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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Hamberghini. @duskdev.bsky.social

06.03.2026 18:44 ๐Ÿ‘ 67 ๐Ÿ” 10 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I'm not sure tbh. Theoretically it might be worth a shot.

06.03.2026 16:29 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Basically yeah

06.03.2026 13:38 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I have no idea what any of that means

06.03.2026 02:03 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

That's definitely an option but I don't know a lot about runtime mesh generation

05.03.2026 17:19 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I'm testing this as a way to give a texture volume without needing a bespoke model. There are going to be a quite a few weapons.

05.03.2026 16:33 ๐Ÿ‘ 6 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Theoretically it's only one draw call since the planes are all in a single mesh, and it's cutout transparency so it can still do depth culling.

That's the theory at least. We'll see how it works out lol

05.03.2026 16:32 ๐Ÿ‘ 7 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

This is to save time in the long run since there are going to be dozens and dozens of different weapons. I'm trying this as a simple way to make them look passable in the world without needing a unique model for each one.

05.03.2026 16:31 ๐Ÿ‘ 5 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Severian is going to have a heart attack when he logs on and sees what's #5 in trending.

05.03.2026 16:15 ๐Ÿ‘ 72 ๐Ÿ” 6 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0
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I don't know how voxels work so behold, my solution to make flat gun textures look like they have 3d depth

(it's a bunch of double sided planes)

05.03.2026 16:14 ๐Ÿ‘ 295 ๐Ÿ” 15 ๐Ÿ’ฌ 22 ๐Ÿ“Œ 1

It has a similarly long intro but it's decent enough, and what comes afterward is amazing

04.03.2026 20:44 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Not sure, but I will say that I bounced off 7 at the time but really enjoyed 8, loved 2make and 4make, and have had a blast with Requiem

04.03.2026 16:19 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I mean yeah, the island part of the original game is arguably the """worst""" part (it's still great, just not as great as the village or castle)

04.03.2026 15:26 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

Hahaha I feel like I didn't explain clearly enough that it was a "just for fun how I feel at the moment" list, not anything that's supposed to be objective or finalized.

04.03.2026 15:25 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Like, 4, 7, re2make, and re4make are all good places to start.

04.03.2026 14:18 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

To be honest the continuity is convoluted and messy at best and there are multiple points of entry for new players throughout. You don't need to start anywhere near the beginning if you don't want to.

04.03.2026 14:17 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

Yeah that's kind of how I'm feeling also

04.03.2026 14:15 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I think I'm nearing the end of RE Requiem, and I do think it has the same "front loaded first half" thing as many Resident Evil games, in that the first half is one of the best things in the entire series and the back half is so far just "pretty darn good"

04.03.2026 14:09 ๐Ÿ‘ 120 ๐Ÿ” 1 ๐Ÿ’ฌ 10 ๐Ÿ“Œ 0

I've played 1 and 2

04.03.2026 00:54 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

If it was past 10 years then yeah Prey would definitely be on there

03.03.2026 16:06 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Well it was released in 2017, not in the 2020s

03.03.2026 03:14 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Well it does seem like Requiem took significant cues from it. Either that or it's that both took inspiration from Alien Isolation.

02.03.2026 23:04 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I haven't played it

02.03.2026 23:02 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I really liked Scorn yeah. It was a runner up

02.03.2026 21:30 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I should note this is entirely based on personal experience and opinion. There are a bunch of games that are probably in the decade's top 10 that I just simply haven't played (Lies of P, Expedition 33, Death Stranding, etc etc)

02.03.2026 17:03 ๐Ÿ‘ 76 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

Right? So far I think RE4make ranks very slightly higher just by virtue of being RE4, but that aside Requiem is solidly the best of the games since... RE4 original maybe??? And that's saying something since multiple entries since og 4 have also been among the best in the series.

02.03.2026 16:59 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

RE: Requiem got me thinking about what might be game of the decade, so for fun here's my top 10 so far:
(Discounting anything I or friends/siblings worked on)

1 Elden Ring
2 Doom Eternal
3 RE4 Remake
4 RE Requiem
5 Cruelty Squad
6 Half-life Alyx
7 HROT
8 Amnesia: The Bunker
9 Stalker 2
10 Mundaun

02.03.2026 16:55 ๐Ÿ‘ 324 ๐Ÿ” 12 ๐Ÿ’ฌ 32 ๐Ÿ“Œ 2

Resident Evil, but applicable to the others probably

02.03.2026 16:02 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

HOW IS REQUIEM THIS GOOD

02.03.2026 13:28 ๐Ÿ‘ 178 ๐Ÿ” 1 ๐Ÿ’ฌ 8 ๐Ÿ“Œ 0