The timing puzzles in Gobliins 2 reduced me to tears more than once when I played it as a kid. There's nothing anywhere near as cruel as spicing the meatball so far.
Lots to criticise, but it's basically working for me anyway.
@spindleyq.information-superhighway.net
still pretty unsure about this place, but, people I care about are here, so, hi. he/him https://gamemaking.social/@SpindleyQ https://fringe.games/ https://spindleyq.itch.io/ https://blog.information-superhighway.net/ https://www.glorioustrainwrecks.com/
The timing puzzles in Gobliins 2 reduced me to tears more than once when I played it as a kid. There's nothing anywhere near as cruel as spicing the meatball so far.
Lots to criticise, but it's basically working for me anyway.
I feel like I'm experiencing a fairly average amount of frustration for a Gobliiins game, but I definitely haven't been shy about hitting up walkthrough videos when I start running out of things to do
it's not my favourite design idea, but there is certainly something _very_ Gobliiins about exhausting all of the obvious narrative beats of a level but being unable to move on because you didn't realize you have to say goodbye to your bees.
the repetition / busywork is not nearly as obnoxious as the early Gobliiins 4 puzzles where you've gotta repeatedly grow plants to climb, every level, 2 or 3 times, but it does kind of have the same feel... feels like maybe it's trying to give the player some easy wins, in a hamfisted way
I'm pretty sure the author of Clyde's Adventure still lives in my city; I've had it in the back of my head for years to reach out and try to interview him for my dormant podcast
I have concerns
One day I want to make a scene in a little plexiglass box with a clear piece of plastic inside for a Pepper's Ghost effect that I can activate by playing a looping video on my phone and putting it on top of the box
"Name 50 Indie Games" but it's all stuff from one specific Glorious Trainwrecks Pirate Kart jam weekend and 20 of them are by the same author
I mean, as long as you don't push it if they're not into it, I think you're clear.
Besides, it's healthy for kids to experience baffling art that they don't have any context for. Encourages curiosity.
Rob, no! It could not have been more explicit that cube is NOT for yiffing!!
Three panels from the Kate Beaton "I Married A Manchild 2063" comic Old woman: Do you remember the look on our son's face the day he got married Old man: Not really Old man: Do you remember Thundercats Old man: That was such a good show
My first YouTube upload nearly 20 years ago now was one of the insane FMV sequences from Bouncers! I had no idea the original creators of Arcade Volleyball were involved but that makes total sense.
youtu.be/IZxSRBJtCIg
This past Christmas, my plane game was Fool's Errand on my Pocket 386, and I don't think I've ever had a better airplane experience in my life
Still a way from having enough to sort this properly. Itβs been weeks now of having no working toilet, so no working shower either and Iβm just completely trashed. The fatigue is giving me a kicking. Iβve tried every other way and got nowhere. Desperate, sure, but grateful for the help so far.
I feel like that's been virtually every year I've known you tbh
I don't know what on earth you think this argument is if it's not a technical one.
NT cleaned up a lot of tech debt under the hood, but it natively runs Win16 and Win32 programs, unchanged, exactly like Win95 does.
Like... fundamentally, DOS doesn't actually DO anything besides provide a filesystem abstraction and a command shell. The interface it provides for that is INT 21h, which only runs in 16-bit real mode. Win95 software simply does not run that code.
Nah. Windows is a standalone OS that has historically gone *wildly* out of its way to be backwards compatible with DOS. All of the low-level guts are new, including disk access and filesystem, and in most cases, made WAY more complex by the DOS-compatibility requirement. Read some Raymond Chen.
I got really interested in Hungarian 8-bit games a while back, there are some really fascinating stories there. Someday I will rope someone who speaks the language into helping me play "Stroll in the Realm of Mushrooms" for the Commodore Plus/4 www.mobygames.com/game/82953/c...
*hearing about an oldies radio station for the first time* what? no, you're shitting me. really?? this changes everything.