Retarget Meshcapade motion in Maya! ๐ฅ
Learn how to prepare, set up HumanIK & bake clean animation keyframes โ with a free script + SMPL template.
www.youtube.com/watch?v=Hdfr...
#HumanIK #3DAnimation #MotionCapture #SMPL #Maya3D
Retarget Meshcapade motion in Maya! ๐ฅ
Learn how to prepare, set up HumanIK & bake clean animation keyframes โ with a free script + SMPL template.
www.youtube.com/watch?v=Hdfr...
#HumanIK #3DAnimation #MotionCapture #SMPL #Maya3D
๐ You asked, we delivered! ๐ฅโจ
To extract camera motion in Meshcapade:
โก๏ธ Select Multi-Person (even for single-person vids)
โก๏ธ Download as .glb
Import into your DCC & switch to camera view. ๐
Now try it out & show us what you create! ๐
#MotionCapture #3DAnimation #GameDev
โจ Did you know? Every time you download a motion from our Meshcapade platform, you also get the camera extracted ๐ฅ
No extra setup, no guesswork, just plug & play for your 3D shots.
Ready to give your animations cinematic flow? ๐
#MotionCapture #3DAnimation #Cinematography #SMPL
๐ฎ New Unity tutorial: retarget Meshcapade Me motions to your game character.
Learn how to import from Meshcapade Me, set the Humanoid rig, map bones, apply the animation, and tweak root motion for clean loops.
Full video in the thread.
#Unity #GameDev #Mocap #CharacterAnimation
๐น Vancouver โ Cologne with SIGGRAPH & gamescom.
Live mocap and mogen demos, packed aisles, cosplayers, and lots of swag. Thanks for stopping by our booths!
Missed us? More in person events soon. Questions? Use our site contact form.
#SIGGRAPH2025 #gamescom2025 #Mocap
Even though #Gamescom is over, we're so excited about all the connections we made throughout the week. A huge, heartfelt thanks to all the companies, graphics professionals, indie artists, hobbyists and most importantly, the cosplayers who stopped by our booth ๐ ๐บ You all really made our week!! โค๏ธ
Segment about Meshcapade: starting at 9:50
plus.rtl.de/video-tv/sho...
A big thanks to #RTLnews for the awesome coverage from gamescom about everything we're doing at Meshcapade! We're honored to be featured on one of the largest German news websites ๐ Link in comments below ๐
#gamescom2025 #gamedev #3D #motioncapture #UnrealEngine #animation
Day 2 at #SIGGRAPH2025. Booth is buzzing ๐
Thanks to everyone who joined our lunch meetup yesterday ๐ฅณ Pics inside. Missed it? Come by today for live demos of Meshcapade avatars and markerless mocap.
See you on the floor! Booth 209 @SIGGRAPH
#3D #AI #Mocap #SMPL #CharacterAnimation
Vancouver, weโre live at #SIGGRAPH2025!
Exhibition day 1. Swing by Booth 209 for real-time markerless mocap and motion generation, and a hands-on reel builder.
Timelapse: our booth coming to life. Come say hi!
#MotionCapture #3DAnimation #SMPL
๐ SIGGRAPH is almost here! Aug 10โ14, Booth 209 ๐ฌ
Create your own reel โ pick a scene, character & motion (or upload yours) & get your video!
๐ Sign up for 2 weeks of Pro FREE to try MoCapade 3.5 & explore our latest tech.
#SIGGRAPH2025 #Mocap #3DAnimation
๐ฎ FREE Pro Access! Celebrate #SIGGRAPH & #Gamescom with 2 weeks of Meshcapade Pro โ incl. new Mocapade 3.5! Sign up Aug 4โSept 2 to unlock. No strings, just mocap magic ๐ซ
#MotionCapture #3DAnimation #SMPL #GameDev #UnrealEngine
๐จ Animators & creators โ what would YOU make with full access to Meshcapade Pro?
๐บ Stylized dances? ๐ฎ Game cinematics? ๐พ VTuber magic?
Drop your wildest idea below ๐
#3DAnimation #MotionCapture #SMPL
Ask ChatGPT
๐จ Meet Meshcapade at #gamescom2025! ๐จ
When: August 20-24 in Cologne
Where: Booth A 067, Hall 10.1
๐ฎ Next-gen markerless motion captureโinteractive, real-time, game-ready. Donโt miss it! ๐ฅ
#MotionCapture #GameDev #3DAnimation #SMPL
MoCapade 3.5 is officially live this week on our platform! ๐
๐ญ Facial expression tracking
๐ฃ Foot locking
Capture full-body motion and facial expressions โ no suits, no markers, just one camera. Any camera.
๐ Come try it out live at #SIGGRAPH2025!
#MotionCapture #3DBody #Animation #SMPL
Weโre heading to #SIGGRAPH2025 in Vancouver!
When: August 10-14, 2025
Where: Booth 209
This year, weโre showcasing TWO demos of our next-gen markerless motion capture ๐ฅโก
#SMPL #MotionCapture #ComputerGraphics #3DAnimation
Want to bring your characters to life fast and effortlessly? ๐บ๐ป
In this quick tutorial, weโll show you how to use Meshcapade's AI-powered tools to convert a simple image into a fully rigged 3D character โ and instantly animate it with motion captured from video or text prompts! ๐
โจ New on Meshcapade Me: Your Motion, Your Pace!
Play, pause, and explore every moment of your animation with our new Animation Slider.
๐ Try it now and bring your motion to life!
#MotionCapture #3DAnimation #Mocap #DigitalHumans
Check out this awesome breakdown by @alerender.bsky.social on using Meshcapade to bring video-based motion capture into Unreal! ๐ฌโจ From flips to fight moves, see how video gets turned into clean, editable motion for your characters, ready for cinematic scenes. โ๏ธ๐คบ
#MotionCapture #UE #3D #Animation
What happens when production-ready digital humans hit #CVPR2025?
Real-time avatars, SMPL magic, on-prem pipelines & cross-industry impact.
This is just the start.
๐ฅ Recap: youtu.be/quA75f25r78
๐ฉ sales@meshcapade.com
#AI #SMPL #DigitalHumans
@meshcapade.com
#mocapvideo #unrealengine5
Farewell #CVPR2025 ๐ What a ride!
Big thanks to everyone who visited our booth, posters & workshops.
From SMPL-based modeling to synthetic data & full digital human pipelines โ the future is now.
Missed us? Letโs talk: info@meshcapade.com
#AI #Robotics #SMPL
Last day at #CVPR2025! ๐
Try motion capture & motion generation on a virtual G1 โ live demos with a surprise guest!
Booth 1333 โ donโt miss out!
#AI #3DAvatar #MotionCapture #DigitalHumans #SMPL
The gap between research and real-world deployment is closing, and Meshcapade is powering that transition.
Try it yourself! ๐ Booth #1333 ๐
Or book a time with us to dive into specifics:
calendar.app.google/6qzVxMgezCXQ...
#SyntheticData #AI #Robotics #Healthcare #Simulation
2๏ธโฃ Can you deploy fully on-prem for enterprise or regulated clients?
โ
Yes. Private infrastructure, no data leaves your environment.
3๏ธโฃ Can you process video data at scale to generate training data in #SMPL format?
โ
Yes. With full pose, shape, and motion control.
๐ฌ The top most common technical questions we heard on day 2 of @cvprconference.bsky.social:
1๏ธโฃ Do you support SMPL-X / SMPL-H formats?
โ
Yes. Fully supported.
*๏ธโฃ Bonus question: can your avatar do yoga acrobatics?
โ
Yes. When we show it how to! See training process below ๐
๐ Come try it for yourself! Booth #1333,
Or schedule a deeper technical demo here: calendar.app.google/6qzVxMgezCXQ...
Got hundreds of hours of human motion videos to process? Weโve got you covered.
This is production-ready human motion estimation in the wild for AI, simulation, and robotics imitation learning.
#SyntheticData #AI #Robotics #Healthcare #Simulation
The #1 question weโre hearing at @cvprconference.bsky.social:
โCan you really generate fully rigged 3D humans from ANY video?โ
The answer: Yes โ
Come try it live:
๐น Input: monocular video
๐น Output: rigged #SMPL mesh + animation + skeleton rig
๐น Deployment: cloud or fully on-prem