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Meshcapade

@meshcapade.com

Building 3D embodiment for AI agents so that they can see, understand and interact just like real people. ๐Ÿ‚ Platform: meshcapade.me ๐Ÿค– API: meshcapade.com/docs/api

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Latest posts by Meshcapade @meshcapade.com

Meshcapade: Retargeting in Maya with HumanIK | Full Tutorial
Meshcapade: Retargeting in Maya with HumanIK | Full Tutorial YouTube video by Meshcapade

Retarget Meshcapade motion in Maya! ๐ŸŽฅ
Learn how to prepare, set up HumanIK & bake clean animation keyframes โ€” with a free script + SMPL template.

www.youtube.com/watch?v=Hdfr...

#HumanIK #3DAnimation #MotionCapture #SMPL #Maya3D

22.10.2025 10:49 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐Ÿ™Œ You asked, we delivered! ๐ŸŽฅโœจ

To extract camera motion in Meshcapade:
โžก๏ธ Select Multi-Person (even for single-person vids)
โžก๏ธ Download as .glb

Import into your DCC & switch to camera view. ๐Ÿš€
Now try it out & show us what you create! ๐Ÿ‘‡

#MotionCapture #3DAnimation #GameDev

26.09.2025 14:17 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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โœจ Did you know? Every time you download a motion from our Meshcapade platform, you also get the camera extracted ๐ŸŽฅ

No extra setup, no guesswork, just plug & play for your 3D shots.
Ready to give your animations cinematic flow? ๐Ÿš€

#MotionCapture #3DAnimation #Cinematography #SMPL

19.09.2025 11:34 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Meshcapade Me: Unity Retargeting Tutorial
Meshcapade Me: Unity Retargeting Tutorial YouTube video by Meshcapade

Full video on Youtube: youtu.be/xSwz4wSgNLQ

04.09.2025 14:23 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐ŸŽฎ New Unity tutorial: retarget Meshcapade Me motions to your game character.

Learn how to import from Meshcapade Me, set the Humanoid rig, map bones, apply the animation, and tweak root motion for clean loops.

Full video in the thread.

#Unity #GameDev #Mocap #CharacterAnimation

04.09.2025 14:22 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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๐Ÿ“น Vancouver โ†’ Cologne with SIGGRAPH & gamescom.

Live mocap and mogen demos, packed aisles, cosplayers, and lots of swag. Thanks for stopping by our booths!

Missed us? More in person events soon. Questions? Use our site contact form.

#SIGGRAPH2025 #gamescom2025 #Mocap

01.09.2025 14:05 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Even though #Gamescom is over, we're so excited about all the connections we made throughout the week. A huge, heartfelt thanks to all the companies, graphics professionals, indie artists, hobbyists and most importantly, the cosplayers who stopped by our booth ๐Ÿ’ƒ ๐Ÿ•บ You all really made our week!! โค๏ธ

25.08.2025 14:51 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
RTL+

Segment about Meshcapade: starting at 9:50

plus.rtl.de/video-tv/sho...

25.08.2025 14:51 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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A big thanks to #RTLnews for the awesome coverage from gamescom about everything we're doing at Meshcapade! We're honored to be featured on one of the largest German news websites ๐Ÿš€ Link in comments below ๐Ÿ‘‡

#gamescom2025 #gamedev #3D #motioncapture #UnrealEngine #animation

25.08.2025 14:51 ๐Ÿ‘ 6 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Day 2 at #SIGGRAPH2025. Booth is buzzing ๐Ÿš€

Thanks to everyone who joined our lunch meetup yesterday ๐Ÿฅณ Pics inside. Missed it? Come by today for live demos of Meshcapade avatars and markerless mocap.

See you on the floor! Booth 209 @SIGGRAPH

#3D #AI #Mocap #SMPL #CharacterAnimation

13.08.2025 15:41 ๐Ÿ‘ 1 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Vancouver, weโ€™re live at #SIGGRAPH2025!

Exhibition day 1. Swing by Booth 209 for real-time markerless mocap and motion generation, and a hands-on reel builder.

Timelapse: our booth coming to life. Come say hi!

#MotionCapture #3DAnimation #SMPL

12.08.2025 14:31 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐Ÿš€ SIGGRAPH is almost here! Aug 10โ€“14, Booth 209 ๐ŸŽฌ

Create your own reel โ€” pick a scene, character & motion (or upload yours) & get your video!

๐ŸŽ Sign up for 2 weeks of Pro FREE to try MoCapade 3.5 & explore our latest tech.

#SIGGRAPH2025 #Mocap #3DAnimation

08.08.2025 14:24 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐ŸŽฎ FREE Pro Access! Celebrate #SIGGRAPH & #Gamescom with 2 weeks of Meshcapade Pro โ€” incl. new Mocapade 3.5! Sign up Aug 4โ€“Sept 2 to unlock. No strings, just mocap magic ๐Ÿ’ซ
#MotionCapture #3DAnimation #SMPL #GameDev #UnrealEngine

04.08.2025 14:25 ๐Ÿ‘ 7 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐ŸŽจ Animators & creators โ€” what would YOU make with full access to Meshcapade Pro?

๐Ÿ•บ Stylized dances? ๐ŸŽฎ Game cinematics? ๐Ÿ‘พ VTuber magic?

Drop your wildest idea below ๐Ÿ‘‡

#3DAnimation #MotionCapture #SMPL

Ask ChatGPT

29.07.2025 14:13 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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๐Ÿšจ Meet Meshcapade at #gamescom2025! ๐Ÿšจ

When: August 20-24 in Cologne
Where: Booth A 067, Hall 10.1

๐ŸŽฎ Next-gen markerless motion captureโ€”interactive, real-time, game-ready. Donโ€™t miss it! ๐Ÿ’ฅ

#MotionCapture #GameDev #3DAnimation #SMPL

21.07.2025 14:02 ๐Ÿ‘ 5 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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MoCapade 3.5 is officially live this week on our platform! ๐Ÿš€
๐ŸŽญ Facial expression tracking
๐Ÿ‘ฃ Foot locking

Capture full-body motion and facial expressions โ€” no suits, no markers, just one camera. Any camera.

๐ŸŽ‰ Come try it out live at #SIGGRAPH2025!

#MotionCapture #3DBody #Animation #SMPL

18.07.2025 14:05 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Weโ€™re heading to #SIGGRAPH2025 in Vancouver!

When: August 10-14, 2025
Where: Booth 209

This year, weโ€™re showcasing TWO demos of our next-gen markerless motion capture ๐ŸŽฅโšก

#SMPL #MotionCapture #ComputerGraphics #3DAnimation

10.07.2025 19:57 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Want to bring your characters to life fast and effortlessly? ๐Ÿ•บ๐Ÿ’ป

In this quick tutorial, weโ€™ll show you how to use Meshcapade's AI-powered tools to convert a simple image into a fully rigged 3D character โ€” and instantly animate it with motion captured from video or text prompts! ๐Ÿš€

08.07.2025 14:54 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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โœจ New on Meshcapade Me: Your Motion, Your Pace!

Play, pause, and explore every moment of your animation with our new Animation Slider.

๐Ÿ‘‰ Try it now and bring your motion to life!
#MotionCapture #3DAnimation #Mocap #DigitalHumans

04.07.2025 15:04 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Check out this awesome breakdown by @alerender.bsky.social on using Meshcapade to bring video-based motion capture into Unreal! ๐ŸŽฌโœจ From flips to fight moves, see how video gets turned into clean, editable motion for your characters, ready for cinematic scenes. โš”๏ธ๐Ÿคบ

#MotionCapture #UE #3D #Animation

27.06.2025 14:36 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Meshcapade at CVPR 2025: Behind the Scenes
Meshcapade at CVPR 2025: Behind the Scenes YouTube video by Meshcapade

What happens when production-ready digital humans hit #CVPR2025?

Real-time avatars, SMPL magic, on-prem pipelines & cross-industry impact.

This is just the start.
๐ŸŽฅ Recap: youtu.be/quA75f25r78
๐Ÿ“ฉ sales@meshcapade.com

#AI #SMPL #DigitalHumans

20.06.2025 14:19 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Anima con Videos - Unreal y Meshcapade
Anima con Videos - Unreal y Meshcapade YouTube video by alerender

@meshcapade.com
#mocapvideo #unrealengine5

19.06.2025 14:52 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Farewell #CVPR2025 ๐Ÿ‘‹ What a ride!

Big thanks to everyone who visited our booth, posters & workshops.

From SMPL-based modeling to synthetic data & full digital human pipelines โ€” the future is now.

Missed us? Letโ€™s talk: info@meshcapade.com

#AI #Robotics #SMPL

16.06.2025 16:01 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Last day at #CVPR2025! ๐Ÿ‘‹
Try motion capture & motion generation on a virtual G1 โ€” live demos with a surprise guest!
Booth 1333 โ€” donโ€™t miss out!
#AI #3DAvatar #MotionCapture #DigitalHumans #SMPL

15.06.2025 15:27 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Meet Meshcapade @ CVPR - Meet @ Meshcapade's Booth

The gap between research and real-world deployment is closing, and Meshcapade is powering that transition.

Try it yourself! ๐Ÿ‘‰ Booth #1333 ๐Ÿ‘ˆ
Or book a time with us to dive into specifics:
calendar.app.google/6qzVxMgezCXQ...

#SyntheticData #AI #Robotics #Healthcare #Simulation

15.06.2025 00:10 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Meet Meshcapade @ CVPR - Meet @ Meshcapade's Booth

2๏ธโƒฃ Can you deploy fully on-prem for enterprise or regulated clients?
โœ… Yes. Private infrastructure, no data leaves your environment.

3๏ธโƒฃ Can you process video data at scale to generate training data in #SMPL format?
โœ… Yes. With full pose, shape, and motion control.

15.06.2025 00:10 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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๐Ÿ”ฌ The top most common technical questions we heard on day 2 of @cvprconference.bsky.social:

1๏ธโƒฃ Do you support SMPL-X / SMPL-H formats?
โœ… Yes. Fully supported.

*๏ธโƒฃ Bonus question: can your avatar do yoga acrobatics?
โœ… Yes. When we show it how to! See training process below ๐Ÿ˜„

15.06.2025 00:10 ๐Ÿ‘ 2 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Meet Meshcapade @ CVPR - Meet @ Meshcapade's Booth

๐Ÿ‘‰ Come try it for yourself! Booth #1333,
Or schedule a deeper technical demo here: calendar.app.google/6qzVxMgezCXQ...

14.06.2025 11:56 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Meet Meshcapade @ CVPR - Meet @ Meshcapade's Booth

Got hundreds of hours of human motion videos to process? Weโ€™ve got you covered.

This is production-ready human motion estimation in the wild for AI, simulation, and robotics imitation learning.

#SyntheticData #AI #Robotics #Healthcare #Simulation

14.06.2025 11:56 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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The #1 question weโ€™re hearing at @cvprconference.bsky.social:

โ€œCan you really generate fully rigged 3D humans from ANY video?โ€
The answer: Yes โœ…

Come try it live:
๐Ÿ”น Input: monocular video
๐Ÿ”น Output: rigged #SMPL mesh + animation + skeleton rig
๐Ÿ”น Deployment: cloud or fully on-prem

14.06.2025 11:56 ๐Ÿ‘ 3 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0