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Chakuri.bsky.social

@chakuri

IndieDev , 2D artist, Trying to make my dream waifu moving.

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18.01.2024
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Latest posts by Chakuri.bsky.social @chakuri

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Relax drawing for increasing my motivation. πŸ’ͺ

05.03.2026 17:50 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Testing new workflow that may help making doodles art look good with low effort.

04.03.2026 17:30 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Final phase will be shuffle of these moveset.
Now all of attack moves are done.
It's time to start working on some decorations. πŸ₯³
#γ‚²γƒΌγƒ εˆΆδ½œ #indiedev #gamedev

23.02.2026 14:00 πŸ‘ 11 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Start woring on the final phase of this fight. πŸ’ͺ
#γ‚²γƒΌγƒ εˆΆδ½œ #indiedev #pixelart

19.02.2026 12:09 πŸ‘ 8 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I plan to make her face only this direction. So I want to try non symmetry design to add variety to the roster. 😊

17.02.2026 18:54 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Not much update for this week.
Still can't decide her costume. πŸ™„
#γ‚²γƒΌγƒ εˆΆδ½œ #indiedev #gamedev #pixelart

15.02.2026 13:15 πŸ‘ 17 πŸ” 5 πŸ’¬ 3 πŸ“Œ 0
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The old yellow girl look a bit bland so I do random sketch to gather new idea.
Nothing click on me at the moment. Maybe the bunny may make it to the final. πŸ€”

06.02.2026 15:42 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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"In the year XX21 Dr. Holiday and his robot army start a war to take over the world.
Dr. Overtime, his best friend, doesn't agree with him. So he steal "Sunday" 1 of 7 days of the week, A group of ultimate combat droid, and reprogram her to fight against her sisters and father."

01.02.2026 17:39 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

To think about the name. You're right, I never mention their name anywhere. 🀣
They name after gemstone that match their color. Topaz and Tourmaline for these two.

31.01.2026 16:30 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Missile barrage that I want to make for a long time. Now I can finally did it!! πŸ₯°
#γ‚²γƒΌγƒ εˆΆδ½œ #indiedev #gamedev

31.01.2026 16:25 πŸ‘ 10 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Random drawing my game characters because I just want to see them. πŸ₯°

24.01.2026 15:32 πŸ‘ 1 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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At first I planed this side cannon to be super fast projectile railgun.
But after testing, I think the slow projectile that can block shot and overlap with other moves feel more fun to play. 🀠
#γ‚²γƒΌγƒ εˆΆδ½œ #indiedev #gamedev

22.01.2026 17:18 πŸ‘ 6 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Just want to draw April after watching Coyote Ragtime Show.
Eventhough it's january.

17.01.2026 03:40 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Finally can find a way to fix the issue that will always make boss facing the wrong direction for 1 frame. 😫
Now she can move and flipping with no problem. πŸ₯³
#γ‚²γƒΌγƒ εˆΆδ½œ #indiedev #gamedev #pixelart

27.12.2025 14:06 πŸ‘ 11 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Hero Team.
I start this project because I want to tell their story and I think action game is suit for it. πŸ₯³

23.12.2025 17:27 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Rival Team.
Main antagonist that change costume everytime I redraw them. πŸ˜…

22.12.2025 15:29 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Manor Team.
Asset of this team almost complete. I actualy like this team more than the main heroine, to be honest. πŸ₯°

20.12.2025 19:18 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Tainted Team.
I plan to make this game a boss rush with no stage at all. But some part of me also want to try creating stage too.
If I do, it will be this 4 stage. 🧐

19.12.2025 13:19 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Earth Team.
Really hard to choose color for the spear girl, I have no idea about how neon costume works. 🀣
May come back to adjust it later.

18.12.2025 19:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Water Team.
Design for playing around about Bits weapon.
Have some rough idea how to make it works but just in theory. πŸ€”

18.12.2025 09:56 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Fire Team.
The bow one I called final already so I may not change anything. The other one, on the other hand, still in designing process. So it may end up to be a different character in the end. πŸ₯³

17.12.2025 11:28 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Wind Team.
May has some minor adjustment but I am satisfied for they design and fight gimmick.
Ready to production phase. πŸ’ͺ

17.12.2025 05:51 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I have an idea about balancing gimmick.
Will prototyping to see how I can make it works. πŸ€”

16.12.2025 08:48 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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New roster candidate with ninja theme.

15.12.2025 16:09 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Learning to use particle effect.
The firy tail look worst than I imagine. May find other method to make it works. πŸ™„
#γ‚²γƒΌγƒ εˆΆδ½œ #indiedev #gamedev #pixelart

13.12.2025 18:33 πŸ‘ 8 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Rework Rival's sprite.
I think this may make her look more interesting. πŸ€”
#γ‚²γƒΌγƒ εˆΆδ½œ #indiedev #gamedev #pixelart

06.12.2025 15:13 πŸ‘ 12 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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This week I only work on fixing various issues about code and animation. 😎
I always fall asleep when learning about programing so it's always progress in a snail-paced. πŸ’€
#γ‚²γƒΌγƒ εˆΆδ½œ #indiedev #gamedev

29.11.2025 12:00 πŸ‘ 5 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Redesign of Soldier theme enemy.
I think this fit the story I want to tell than the old one.

26.11.2025 12:32 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Not much progress for this week.
Only one animation done. 😴
#pixelart #gamedev #γƒ‰γƒƒγƒˆη΅΅

22.11.2025 15:32 πŸ‘ 8 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Adjusting Rival's costume. 🧐
I think this may add some unique thing to remember and color theme to show rivalry.

15.11.2025 06:45 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0