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Working on adding sound!

#indiegame #gamedev

1 week ago 10 3 0 0
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Some gameplay! Lots of polishing is happening, going to get ready for the steam page launch.

#indiegame #gamedev

2 weeks ago 10 2 0 0
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Added a new item recently that allows the 'freeze' elemental status to spread to nearby enemies when it's applied to one. If the enemies are close enough you can freeze the whole gang!

Interested? Join the mailing list! cutt.ly/ythsm7Uc

#indiegame #gamedev

2 weeks ago 4 2 0 0
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XP orbs have been changed to crystals, fits the theme better!

Interested? Join the mailing list! cutt.ly/ythsm7Uc

#indiegame #gamedev

3 weeks ago 5 3 0 0
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Working on adding JUICE to the game.

Interested? Join the mailing list! cutt.ly/ythsm7Uc

#indiegame #gamedev

3 weeks ago 5 2 0 0
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Today's the day!

Dobbel Dungeon 🎲 is out now on Steam,
grab your copy while it's still hot! 🎮

And don't forget to leave a review, it would help us a lot ❤️

#dobbelDungeon #indiegames #outNow #Steam

3 weeks ago 28 15 3 2
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Added a whole bunch of new augments and mechanics, one of them is that spells and minions now can crit. That mechanic comes with its own powerful augments as well!

Interested? Join the mailing list! cutt.ly/ythsm7Uc

#indiegame #gamedev

3 weeks ago 5 2 0 0

Feel free to add me on Discord if you have any other questions, my account name is Rinke

1 month ago 2 0 1 0
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Visibility And Wishlist Masterclass

Yeah the opening rate is quite high. I can recommend checking out the visibility / wishlist masterclass by Chris to get some more marketing tips :) it's well worth it www.progamemarketing.com/p/visibility...

1 month ago 1 0 1 0
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Added a new spell: Lightning ball, which travels in a set direction and will damage enemies inside it.

Interested? Join the mailing list! cutt.ly/ythsm7Uc

1 month ago 1 0 2 0
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You can now find augments of varied rarity. The rarity acts as a multiplier on the augment modifier. This way you can get 24 extra projectiles on just one spell alone from augments! (Visually still a WIP)

Interested? Join the mailing list! cutt.ly/ythsm7Uc

#indiegame #gamedev

1 month ago 8 3 0 0
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Reworked minions to be more performant too, some are powerful alone, and some are in masses.

Interested? Join the mailing list! cutt.ly/ythsm7Uc

#indiegame #gamedev

1 month ago 4 2 0 0
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Testing out performance with 20 spell slots vs a 300 enemy cap in this upcoming Path of Exile X Megabonk game.

Interested? Join the mailing list! cutt.ly/ythsm7Uc

#indiegame #gamedev

1 month ago 13 3 0 0
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In this Path of Exile meets Megabonk game, finding the obelisk on a map will grant you a permanent extra spell slot for all your runs!

Join the mailing list! cutt.ly/ythsm7Uc

#indiegame #gamedev

1 month ago 8 3 2 0

This is in Unity; the trick is to have one manager which handles all enemy movement which is more performant than having individuals do their own calcs. Then use burst for any ground/climbing checks and spread it out over multiple physics ticks :)

1 month ago 2 0 1 0
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A new enemy system in progress, up to a 1000 enemies instead of ~50. (taking some inspiration from megabonk)

#indiegame #gamedev

1 month ago 17 3 1 0
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Initially had plans for about 6 spell slots. But why stop there? The sky is now the limit, what about 25 spell slots?

#screenshotsaturday #indiegame #gamedev

1 month ago 9 2 0 0
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Spells that you find are permanently yours forever between runs, you can sell them or purchase others at shops. Spells have an augment level, which determines how many augments you can fit into one. Here's a fireball spell with 3 augment slots. (Art W.I.P.)

#indiegame #steam #gamedev

2 months ago 4 2 0 0
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Some gameplay of my upcoming action roguelike! Be the first to get beta access, join the newsletter!

cutt.ly/ythsm7Uc

#indiegame #steam #gamedev

2 months ago 11 3 0 0
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In my upcoming action roguelike where Path of Exile meets Megabonk, all ice spells can inherently freeze enemies!

Looks chill? Join the newsletter: cutt.ly/ythsm7Uc

#indiegame #indiegames #steam #gamedev

2 months ago 10 3 0 0
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One of the most common creatures you'll battle in this upcoming action roguelike, the tiny crab and it's elite version that's a lot stronger.

Interested? Join the newsletter: cutt.ly/ythsm7Uc

#indiegame #indiegames #steam #gamedev

2 months ago 11 4 0 0
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If you had to pick, mushroom hat or wizard hat?

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#indiegame #gamedev

2 months ago 11 3 0 0
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Rebalanced some spells and enemies today, it's feeling a lot better already!

2 months ago 0 0 0 0
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Working on a new cool action rogue-like game, Path of Exile meets Megabonk/Vampire Survivors.

Interested? Sign up on the newsletter:

cutt.ly/ythsm7Uc

2 months ago 2 2 1 0
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Ravenous Horde - Performance & Balance Patch 1.0.3 - Steam News Fellow Hunters, More bugfixes and performance improvements have arrived. This includes some changes to microtransactions which are now available to be earned in-game as the game does paid this Saturda...

1.0.3 has arrived, more performance, more fixes and cosmetics go from paid to free in anticipation for Saturday's monetisation switch.
store.steampowered.com/news/app/217...

3 months ago 0 0 0 0
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Ravenous Horde - Performance & Balance Patch 1.0.2 - Steam News Fellow Hunters It's time for another performance / balance patch based on the feedback that has been given. Patch Notes for 1.0.2 You now slide off of steep surfaces Player zombie explosion damage is ...

Performance and balances for everyone! 1.0.2 is here.

store.steampowered.com/news/app/217...

3 months ago 0 0 0 0
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Ravenous Horde - Ravenous Horde: A post-mortem & going from free to paid - Steam News Fellow Hunters, It's been almost 2 weeks since the launch, and whilst there was a large interest, the game turned into a dumpster fire financially. Today I'd like to post about it in a post-mortem, wh...

If you like post-mortems, this one is for you. Ravenous Horde goes from free to paid.

store.steampowered.com/news/app/217...

3 months ago 1 0 0 0
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Ravenous Horde - PvE + Balance Update (Patch 1.0.1) - Steam News Fellow Hunters, I've read all your reviews, messages and forum topics. Patch 1.0.1 is here along with the first few balance changes. PvE Mode I've set up an PvE server, which plays a bit differently f...

Patch 1.0.1 is live! PvE mode, glitch fixes, map updates and some more balancing. (Also new store stuff, go buy it)
store.steampowered.com/news/app/217...

4 months ago 1 0 0 0
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Ravenous Horde on Steam Team up with 64 players to fight off the horde of zombies in this post-apocalyptic FPS or join the horde against the living! Turn on your teammates and tear them apart. Level up and unlock new weapons...

Ravenous Horde is out now! Go tell your friends, family and your pets!

store.steampowered.com/app/2179490/...

#steam #gamedev #indiegame

4 months ago 13 4 1 0
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Ravenous Horde - Server tools, Patch 1.1.0 and 48 hours to go! - Steam News Fellow Hunters, The Ravenous Horde Dedicated Server tools have been released! You can find a small guide over here: The timer is ticking down and it's only 2 days till launch day. Here's what is going...

2 Days till launch! Server tools are now available!

store.steampowered.com/news/app/217...

4 months ago 1 0 0 0
Vector Interactive | Join the newsletter!
Vector Interactive | Join the newsletter!
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