deadlock is a chatroom with a game attached
deadlock is a chatroom with a game attached
that game is so coooooool
"TOY STORY II: a sequel to Toy Story" by splendidland. two bell shaped clay figures of warriors are standing.
i've made a new comic called "TOY STORY II: a sequel to Toy Story".
omg you did it congrats
Angeline Era is OUT NOW!!!
🔍Every level hidden in plain sight…
🗺️… chart your own path through the world!
⚔️Tons of thrilling combat, mysterious places…
👼… and a soul-shattering story!
GET IT HERE!!
store.steampowered.com/app/2393920/...
every asset is so incredibly gorgeous and cohesive… it looks incredible, great job!!
i also sleep like this i thought this was normal
it’s your lucky day: if you consider higurashi daybreak to be a fighting game then ooishi counts
wow, thanks for taking the time to comment this, it really means a lot…
as for the zig zag effect on the tapestry, it’s thanks to blender material node trickery ^^
oh my goodnesssssss
making him go viral
oh yeah. oh yes
HAI
i feel like he doesnt understand anything
and if you're at home sitting at your computer and want to play it, you can right here bugfoe.itch.io/suzgame :D
many thanks to boshi's place for featuring The Suzzzy Show! i'm incredibly honored. if you're in brooklyn, go check them out for the exhibition's final day!
WOW!!! how insanely cool, i really wish i could have been there. extremely grateful for boshi’s for presenting it
Fantastic show! Lot of great games and I saw lot of folks playing the Suzzzy Show by @bugfoe.lol!
tf2 😈 i made a bunch of TTT maps as a kid but this is my first time back in a long time, and first time for this game. a friend and i wanted to make our own maps for our friends to play on, and i uh.. got carried away with it
this is unfortunately the case.. the ‘pros’ of probuilder is that i would have a sense of scale and lighting but it is just way, way faster to build stuff in blender. also those other tools look great i wish they were viable!!!
and i am sure that probuilder is perfectly adequate; i have just only seen it used in the context of grayboxing and prototyping and not finished level geometry
been mapmaking in hammer editor the last week, and it’s affirming my desire that unity had some kind of brush-based level building solution.. unreal just got scythe editor, do i really have to settle with probuilder? graaaahhhh!
hi guys its been a minute since i’ve had some cool new images to show. i have been in the 3d modeling/gamedev mines. *turns 90 degrees* my bad *turns -90 degrees*
salamander is very evil
they should also get an even bigger chandelier to fall onto the audience
having so many friends play ac6 this summer has made me so so hapy. thank you
there is ring racers *smiles*
delta rune. has affected me
wtf longcat
"formless star", clay models of characters with various propellers on their heads are stood in a row in front of a starry background.
Anemo, a red character with a big orange nose and a green anemometer on their head is stood in front of their spaceship.
Finding the animal "Lighthorse", which looks like a lighthouse with legs, and a head made out of transparent cones of light. "Stands at the coastline to act as a beacon, however it has difficulty discerning a puddle from an ocean. said to be proud of its red stripes."
Inside the spaceship, the character Turbine, who is green and has buck teeth, is saying "They say if you love your job, you'll never work a day in your life. Seems I may be the only worker here."
Formless Star is out now!
Travel to a mysterious ever-changing planet and gather data on the animals that live there.
There's 60 different creatures to find, all with unique behaviours and descriptions!
Get the game for free (or pay what you want) here!
splendidland.itch.io/formless-star