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POLYSTRIKE

@polystrike

Official BlueSky account for the POLYSTRIKE game franchise Built on UE5 In heavy development #topdown #moba #shooter

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07.05.2025
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Latest posts by POLYSTRIKE @polystrike

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POLYSTRIKE just got an EU grant for trademark & IP protection!

21.08.2025 16:59 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

We’ll be keeping him in our thoughts and supporting him in any way we can. We hope the war will end soon, and that he returns with new strength to continue building this long-term project with us.

Stay safe, friend. We’ll be here waiting!!!

14.08.2025 23:28 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

For 1.5 years, he has been rigging and animating precise, beautiful, and highly detailed animations for our project, including the now-famous mechanical fish that circles and lets out an epic roar. With over 15 years of experience, he has worked on well-known titles such as: Dota2, Watch Dogs etc.

14.08.2025 23:28 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Our Lead Animator is leaving to defend Ukraine

Today we received bittersweet news. Our Lead Animator Yurii Harazha a core team member since day one has been called to serve and defend his home country, Ukraine.

14.08.2025 23:27 πŸ‘ 2 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0
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AK 3D model, work in progress

#POLYSTRIKE #3dweapon #gamedev

11.08.2025 20:41 πŸ‘ 9 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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We’ve just registered our company ROBIN ENTERTAINMENT in Poland, with an office in Lublin.

This makes us legit we’re not just a team of friends anymore. It’s a big step forward:

- Legal structure in the EU

- More trust from investors & the community

More updates coming next week

Let’s gooo!!!

10.08.2025 19:43 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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We’ve just added a ricochet system to the game!
In our top-down shooter, bullets can now bounce off walls adding a whole new layer of depth to gunfights.

More updates coming soon!

#POLYSTRIKE #gamedev #topdowngame #ue5

09.07.2025 16:19 πŸ‘ 10 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Concept ideas for Iron Will - Cyborgs

#conceptart #art #cyberpunk

22.06.2025 22:11 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Default Weapons Now Visible on Your Back and Belt

#POLYSTRIKE #gamedev #indiedev

18.06.2025 22:08 πŸ‘ 12 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Concept ideas for Vanguard

#polystrike #conceptart #gamedev #indiegames

17.06.2025 18:07 πŸ‘ 11 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Finally, we received the 1-1 copy of the Magnum-47 game item

#POLYSTRIKE #Cosplay #3DPrinting #weapon

13.06.2025 19:50 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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WIP - 3D printed game weapon Magnum-47

#polystrike #topdowngame #3dprint #indiedev #cosplay

06.06.2025 14:50 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

WIP: Updating materials and dressing for the Vanguard side

#polystrike #topdowngame #rpg #indiedev

04.06.2025 18:42 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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New concept ideas for Laser Weapon

#conceptart #gamedev #weapons #POLYSTRIKE

02.06.2025 16:02 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Unique Class System, 2 abilities with 9 class combination

#gamedev #polystrike #gamedesign

28.05.2025 16:50 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

His arrival marks more than just a team expansion it’s a major creative upgrade. His expertise is already bringing fresh energy, clarity, and momentum to our visual vision.

23.05.2025 16:03 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

We’re proud to welcome a new AD Tristan with over 20 years in the industry 17 of which were spent at Relic Entertainment, along with key experience at Electronic Arts. He’s contributed to multiple globally recognized titles Company of heroes, Medal of Honor, particularly in the top-down genre

23.05.2025 16:02 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

We weren’t in a rush to fill his shoes. For us, finding just anyone was never an option we needed someone with real, battle-tested experience. Someone whose skills are proven, whose name is backed by a portfolio of world-class projects. We held out for the right person.

And we’ve found him!

23.05.2025 16:02 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Until recently, the role of Art Director on our project was held by the creator of POLYSTRIKE a visionary who helped shape the foundational artistic direction of the game. Under his leadership, we built a strong visual identity and delivered on ambitious creative goals with a lean, focused team.

23.05.2025 16:01 πŸ‘ 3 πŸ” 0 πŸ’¬ 3 πŸ“Œ 0
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Art Direction Shift Visual Style Overhaul in Progress

#polystrike #indiedev #indiegame #gamedev

19.05.2025 17:17 πŸ‘ 11 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Planting Zone VFX Indicator

#VFX #POLSYTRIKE #UE5 #Gamedev #Indiedev

16.05.2025 16:09 πŸ‘ 4 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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New props added – rugs to enhance level atmosphere

#polystrike #indiedev #indiegame #gamedev

15.05.2025 15:33 πŸ‘ 11 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
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POLYSTRIKE - Bomb Planting Mechanic

#gamedev #polystrike #indiedev

12.05.2025 18:07 πŸ‘ 6 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Introducing the Iron Fish, a biomechanical sentinel designed for the depths of Polystrike’s high-tech warfare

#gamedev #polystrike #indiedev

09.05.2025 14:14 πŸ‘ 7 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

We're here. πŸ’₯
POLYSTRIKE a top-down competitive shooter built from scratch by passionate devs across the world.
Skill-based. Fast. No BS.

Follow us for dev updates, behind-the-scenes, and real talk about game design.
Let’s build something legendary. #POLYSTRIKE #gamedev #indiedev

07.05.2025 09:20 πŸ‘ 7 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0