Most of us did not choose to write or draw or design so that we could put products on the shelf. We chose to do it because it’s a set of skills we enjoy exercising, that give us fulfillment.
It’s like asking a pro pitcher to just let a machine pitch for them. Fuck off and give me the ball.
18.12.2025 17:42
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This is such a misunderstanding of why writers, artists, and designers do research to begin with, which is to find something unexpected, not capture the average or find reference for the default.
And, as always, the biggest misapprehension: We don’t want to NOT do this part. It’s fun to learn shit
18.12.2025 17:40
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Win?
18.11.2025 15:56
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Chris Terrio did Rise of Skywalker (and Batman v Superman, and Justice League) and hasn’t been let near a franchise since. Derek Connolly got a credit on RoS for writing the Trevorrow version of the movie.
16.11.2025 07:34
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I think it’s his magnum opus. Some of the ascent tracks are insane
30.09.2025 06:44
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This convo I had highlights the difference in what "respect your time" means in games.
A lot of players want to trade time for in-game progress. It's purely transactional: 1 hour = 1 progress
But I want to feel like my actions matter i.e. what I do with time creates progress, not time itself.
05.09.2025 18:52
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Tillie's art is unreal and she just cranks out pages like no one I've ever seen
09.08.2025 21:24
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If kids’ schools trained them for work based on what everyone thought the hot new technology was going to be, both my kids would have spent the past several years learning about the blockchain. This is why schools don’t attempt to do workplace training: life is pretty long.
09.08.2025 11:23
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we need to have a better standard for what we take as facts and evidence of something yesterday. if you're going to survive the misinformation age you need to be diligent about verifying everything, almost especially the stuff that reinforces what you already believe.
28.07.2025 21:07
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Oh sick I didn’t realize Steam was developing games all by itself
28.07.2025 01:38
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I mean this in the most earnest way possible. If your points of reference for storytelling all come from cartoons I BEG you to read more books. There’s so much more variety out there, so much that hasn’t been distilled through 80 different hands & a single corporation’s S+P department.
18.07.2025 19:34
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What's funny is this is also the mindset you should have to make good art.
10.07.2025 00:47
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Hell yeah they are
23.06.2025 03:41
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Soooo good, holy moly
16.06.2025 19:04
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an underappreciated skill in game design is "lying to players." games only exist in a player's mind!! you can change the nature of the game without changing its core logic by just telling players that the logic is something different!!
16.06.2025 01:51
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I'm trying to comment on this without being hyperbolic.
As a manager, insisting on deadlines that you and your ICs straight up don't believe are possible almost GUARANTEES that a) their work will be thrown out or completely redone and b) you will put them in danger of burning out.
11.06.2025 21:25
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Every industry is quietly eroding the leverage you have as an independent artist. Whether it’s streamers obfuscating metrics of success or corporate mergers stifling competition, they want you on your back foot. Be an advocate for yourself and your relationship with an audience.
11.06.2025 20:11
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Hoping this drives midjourney into the dirt and sets genAI back a thousand years.
But the real fight is going to be rewriting copyright law and redefining personal ownership. It’s happening right now and it’s a fight where corporations are emphatically NOT on our side.
11.06.2025 20:06
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People and media often say Balatro was made by 'one guy'. I feel like that unfortunately may be stoking the flames of this David vs. Goliath narrative a tiny bit
No it was not 'one guy', look at the dang in-game credits
07.06.2025 06:49
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Mario Kart World absolutely rules but it is such a bummer that there's no local multiplayer in Free Roam. That was the thing my kids were most excited about.
05.06.2025 21:46
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an earthsea-inspired 3d render
earthsea
05.06.2025 06:01
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free advice for game developers: try to make the next smash hit video game, such as grand theft auto. if you do, you'll be making more than just a video game – you'll be making millions of dollars
31.05.2025 14:43
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休日のアニメーション習作
お嬢さん、、お父さんのバットは長すぎない?
好きこそ物の上手なれ。
頑張れ、、、、!!
#animation
#walkcycle
#runcycle
#sakuga
#callipeg
31.05.2025 01:40
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I’ve been following this game for a while now, it looks *incredible*
Go play the demo and chip in if you’re able!
26.05.2025 00:19
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I really loved Sea of Stars. It’s propulsive and focused in a way many recent 2D RPGs haven’t been and that aspect really clicked for me.
21.05.2025 23:47
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Coming soon: The Death & Pottery Collection
A collection of experimental RPG zines by Anna Blackwell
*trips and drops her upcoming Kickstarter campaign on you
www.kickstarter.com/projects/dia...
Ohmygod I'm so sorry, at least it's just 4 little zines! No harm no foul right? Maybe you'd like to sign up to be notified when it launches? 🫶
13.05.2025 19:36
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Not to mention standing on the shoulders of a nearly 50-year legacy of incredible, foundational design and artistry and being excited about a computer spitting out an image of a peacock head on a snail’s body.
18.05.2025 16:17
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