this is very beta as i (zen) don't have any energy to fully test the mod :P
this is very beta as i (zen) don't have any energy to fully test the mod :P
initial release of Andromeda 2.0.0 is now up on Modrinth and CurseForge.
modrinth.com/mod/andromeda
www.curseforge.com/minecraft/mc...
Aaaalso, currently the rewrites target Minecraft 1.20.1, after they're finished everything will be updated to the latest version of the game.
multiloader is unlikely right now, as Andromeda heavily depends on Fabric's loading flow (it's basically a mod with multiple mods inside), but i could probably get it working in Connector.
Flight Panel (the cloth replacement) is now on hold. lord help us all.
Linkart will become part of Andromeda and the standalone version will stop receiving updates. Good Tea is ??? as commander is getting axed, it will have to be rewritten, but might get updates in the future.
dark matter, the util library, is moving to pulsar. instead of a modular jar-in-jar system, it's now a monolithic util that has to be downloaded separately. more "complex" modules like enums, instrumentation and recipe book are going away too. with that, RBIP, RBD and BlameLog are getting axed.
this brings us to commander. this project is, honestly, not very good. my opinion on datapacks changed and i believe that using KubeJS or similar tools is better than the JSON mess. with that, commander is deprecated and will no longer be updated.
andromeda is currently being rewritten, but the scope of it was reduced, and the plans to remove cloth config and switch to in-house config gui were scrapped. (for now)
throwable items and the incubator are being removed as well.
hello, i'd like to write a little update on the current state of the mods. i've been thinking about this for over a bit.
yo
no, i didn't forget about this..
all active repos are now mirror on tangled
tangled.sh/@constellati...
hi cat software running on dog hardware
hi