Diablo 4's in good shape at the moment, and the skill overhaul is a lovely thing
Diablo 4's in good shape at the moment, and the skill overhaul is a lovely thing
This is absolutely disgusting. Water companies including Southern Water have been using bailiffs for debt collection - in a cost of living crisis (!) and while they continue to pollute our waterways and despite outages and poor service. Shame on them. www.theguardian.com/business/202...
Been face-down in a Diablo 4 piece for later but now I'm turning my attention to the real thriller of the day. No not Marathon but Slay the bloody Spire 2!
Impromptu stream as I feel the game out for the first time with the lovely @midessie.bsky.social www.twitch.tv/midessie
A blank doc with "***head / ***strap / ***body" at the top - another day begins
I think a lot about how when "Lord of the Flies" happened IRL, the boys worked together to build a little community until they were rescued. But these were Tongans and not British.
www.theguardian.com/books/2020/m...
I love this so much. And I remember the stink it caused! I actually think it's a really important video that showcased a side of games we all know is there but people didn't want us to talk about. (How many cameras were there?) But that's another point for another day.
Hello everyone. I come with the sad news that as you are no doubt already aware, we're saying goodbye to several of our friends and colleagues here at Eurogamer. Leaving us are Tom Orry, our editorial director; our video team of Ian Higton, Zoe Delahunty-Light, and Alix Attenborough; Alex Donaldson, our editor-at-large; and Will Judd, who worked across Digital Foundry, hardware and deals. I'll start with Tom, who over the past year-plus had made himself a hugely valuable source of advice, expertise, desert-dry humour and world class poker faces (I think we just about made him laugh once, for a moment, on his final day). Tom initially began the role when Tom Phillips was our editor-in-chief here, mostly working away diligently in the background in a two-Tom-tandem doing editorial director things, before taking on a more prominent role on the site itself over the past 11 or 12 months, gracing us with some signature console nostalgia and unjustifiably intense Project Gotham Racing enthusiasm. Tom, Dom, Alex and I, along with the rest of the team, worked together closely on what a 'new Eurogamer' might look like last year, and his experience in running multiple games media sites was consistently our rock to lean on. While he may have initially seemed an outsider of sorts compared to Eurogamer chiefs of old - at least to some on the surface, coming from his 20-plus years across our sister sites VG247 and USGamer, and before that the cult-favourite site he founded in our once-rival VideoGamer - I can't stress enough how much Tom 'got' Eurogamer. His goal was for us to be at the heart of the big stories that mattered most to our readers with original, diligent reporting and on-the-button commentary, and that will absolutely continue. In immaculately on-brand, limelight-dodging Orry style, Tom opted to sneak his farewell into this past weekend's What We've Been Playing column, but I'll be damned if he gets away with it that easily. Sorry Tom. Here's what he had to sayโฆ
From myself and the whole team at @eurogamer.bsky.social, a very fond farewell and huge thank you to our friends and colleagues (thread).๐
๐ THE GAME NARRATIVE KALEIDOSCOPE โ๏ธ is out NOW!
www.inklestudios.com/kaleidoscope
100+ essays on writing & narrative design, with articles from the writers of Baldur's Gate 3, Control, Call of Duty, Prince of Persia, Tomb Raider, Sam and Max...
ALSO the Kaleidoscope Podcast with 2 full eps!
This is the BEST news!
Google Recorder's transcriber thinks that "Lord of Hatred" sounds like "Florida Patriot"
Itโs actually FEWER Misรฉrables
Brilliant!
haha - I am!
:D :D
hmm, the google transcription service could use a bit of work:
"Yeah, awesome. I would say, uh, last thing don't get eaten language.
"Fucking thank you."
That is a great headline!
ANNOUNCEMENT: The Game Narrative Kaleidoscope launches this Wednesday!
Over 100+ essays on the craft of game writing and narrative design; affordable priced.
โฆ AND weโll also launch with the first two episodes of the podcast series, where we talk to the article writers about their craft.
Google's grammar helper suggested I change "a perfect time to play Vampire Survivors in local co-op" to "a perfect time to play Vampire Survivors in *a* local co-op", and it's completely derailed my train of thought
This seems to be happening and yet a part of me still can't believe it's true!
I know! Agonising
๐ฎ
"I've put some gel in it to impress your mates"
Sad not to work alongside you for longer Alex, and huge admirer of your knowledge and work <3
Tom's been a great leader at Eurogamer and I'm gutted to see him go. I really admire how he contributed with articles and reviews of his own, despite his managerial burdens, and tried to get to know the audience here. He cared, and it showed. I felt safe with Tom around. You'll be missed!
Big news! ๐
My second Gaelic horror game Grease Trap โ99 just got funding from Creative Scotlandโs Open Fund!
Retro PS1-style horror set in a Scottish chippy. Fully voice-acted in Gaelic. Youโre frying fish, making curry sauce, taking ordersโฆ while something malevolent grows beneath the surface ๐๐
๐๐
Lord of the rings would be an easier watch if they had a Nazgรปl live cam in the bottom right corner for those slow moments when you are wondering what the Nazgรปl are doing