Oh sorry, I assumed you were using Unreal Engine but that may not be the case. CMC is unreal's built in character movement component.
Oh sorry, I assumed you were using Unreal Engine but that may not be the case. CMC is unreal's built in character movement component.
It's Bandcamp Friday and I'm really proud to share the album I created called Kiopioke: Songbird.
Hard charging tunes that build excitement with catchy melodies. Perfect for work or workouts.
#bandcampfriday #music #chiptune #OST
davidhardie.bandcamp.com/album/kiopio...
This is really smooth. Are you using CMC or custom?
Reaper DAW and Magical 8bit Plug. gets close to authentic sound without learning assembly lol.
megaman 2, 9, and 10 are playing in my head all the time.
Dragging through your week?
These tunes might help.
www.youtube.com/watch?v=w6rK...
#music #gamedev #chiptune
a data structure showing player stats: speed, shot power, shot accuracy, faceoffs
What other stats do you want to see in a hockey game?
#gamedev #hockey
If your goal is for a smaller audience then anything other than steam will suffice.
Easier to keep track of. At least that's what I have seen so far.
Refactoring from Behaviour Trees to State Trees.
help
#unrealengine
Test was a success. Absolutely thrilled to continue the project!
#gamedev
Testing Steam Remote Play Together on a prototype tonight with some friends. High hopes for this one, wish me luck!
#gamedev #steam
picture from a broadcast of a Habs/Vegas NHL game. The camera is focused on The Vegas coach, but a fan in the background is stealing the spotlight; he is wearing a Canadiens jersey with the nameplate "Leafs Suck" and the number 67, a reference to the last year the Leafs won a Cup.
HoF trolling from this #Habs fan. For those not in the know, the 67 is not some reference to the meme, but rather to the last time the Leafs won the Cup, 1967. (Montreal has 10 cups since then.)
They aren't even playing Toronto.
Just chef's kiss work from this legendary hater.
#NHL #hockey
West games are on late so I don't know how Calgary and Vancouver do their powerplays and penalty kills, but based on the stats, I'm guessing it looks like this.
#pixelart #nhl
forgot to mention that this plugin is FREE! AHHHhhhhh
screenshot of unreal engine PaperZD Animation blueprint with a pixel art hockey player. User has highlighted the multi-directional feature as a "game changer".
Just found out about PaperZD.
It enables animation blueprints for sprites. With state machines.
It's...it's glorious.
The multi-directional feature ๐๐ค
#gamedev #unrealengine #pixelart
I can attest that they get messy on NPCs as well!
listen up NERDS, this is your new pricing guide:
wanna price your game at 4, 5, 6, 7.99, or 8?
---> your price is 8
what about 2?
---> your price is 3
what about 0?
-->your price is 2
10?
---> 12
13?
--->15
got it?
#gamedev #indiegamedev
listen up NERDS, this is your new pricing guide:
wanna price your game at 4, 5, 6, 7.99, or 8?
---> your price is 8
what about 2?
---> your price is 3
what about 0?
-->your price is 2
10?
---> 12
13?
--->15
got it?
#gamedev #indiegamedev
Are you planning on adding diagonal movement? The paths suggest diagonal movement but it seems like it's just 4 directions.
Try the Rupert's Delivery patch content. It's meant to be way more chill.
-I included about 20%.
-Definitely carry over progress if possible. My carry over feature had a bug which made it not work; I heard about it from players.
-story was not complete, had the demo up for 8 months prior to release.
Happy new year!
Let's start 2026 with a bang through these awesome events: www.ottawagames.info/events/
Jan 8 | Ottawa Game Makers: The use of dark patterns in video games and the legal implications
Jan 23 - 25 | Eh! Game Jam
Jan 26 - Feb 1 | Global Game Jam
#events #ggj #gamejam #gamedev
Finally, I can go OUTSIDE THE BOX for 2026
C.
What a pleasant post to wake up to! Glad you are enjoying it. Looking forward to your game as well.
Pixel art indie game with a little red bird on a laptop screen
Had some time to play indie games over Xmas! Really enjoying playing Kiopioke with @bibdu.bsky.social - developed by @davidhardie.net
The delivery guy trying to make his last delivery before Christmas
#gamedev
I'm working on my AI behaviour atm and when someone asks me what I'm working on I find myself looking for an escape hatch.
I don't want to talk about *that* AI, I want to talk about pathing and behaviour trees.
I made this using a series of render targets. The chug was so real that the engine consistently and frequently crashed.
So I remade it using materials (shaders) and wow, what an improvement. From literally unusable to buttery smooth.
Lesson learned.
#unreal