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Richard Taylor

@richardtaylor.dev

SeΓ±or Elixir Developer πŸ‘¨β€πŸ’» | Father of 3 #twinsdad #ElixirLang #Godot #OdinLang

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26.03.2023
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Latest posts by Richard Taylor @richardtaylor.dev

Hey #ElixirLang & #Ruby fam, I got laid off this last Friday and am looking for the next adventure! If anyone has any opportunities, feel free to reach out!

19.01.2026 19:03 πŸ‘ 11 πŸ” 10 πŸ’¬ 2 πŸ“Œ 0
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OMG, Expert LSP is already an option inside Zed! πŸŽ‰πŸŽ‰πŸŽ‰

I thought I'd had to do some custom config to try it out, since it was announced just a few hours ago.

Great work!

#ElixirLang

29.08.2025 02:49 πŸ‘ 34 πŸ” 8 πŸ’¬ 0 πŸ“Œ 1

πŸ“£ for the first time in almost 2 years I have an opening for new clients (in May)!

Do you (or someone you know) need help with Elixir/Phoenix?

#ElixirLang

22.04.2025 18:03 πŸ‘ 20 πŸ” 14 πŸ’¬ 2 πŸ“Œ 6
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Video to show off the animations

31.03.2025 21:48 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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With two prompts in Zed's integrated agent tools, it just created this (complete with animations) and played it using the puppeteer agent extension to make sure it worked 🀯

#ElixirLang #PhoenixFramework

31.03.2025 21:47 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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GitHub - Stengo/DeskPad: A virtual monitor for screen sharing A virtual monitor for screen sharing. Contribute to Stengo/DeskPad development by creating an account on GitHub.

DeskPad is really handy, allows you to share a β€œmonitor” of exactly the right size github.com/Stengo/DeskPad

27.03.2025 07:38 πŸ‘ 4 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0
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[Live Webinar] Elixir and Phoenix Security Checklist: 11 Best Practices Livestream talk on how to secure Elixir apps.

[Upcoming Webinar] Elixir and Phoenix Security Checklist: 11 Best Practices

What are the highest impact ways you can safeguard your Elixir and Phoenix project from cyberattacks? Find out on March 26!

#myelixirstatus

paraxial.io/webinar/best

18.03.2025 17:16 πŸ‘ 9 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
Harley sits in an office. She is telling the person behind the desk, β€œWe’re going to look for Dr. Bennett Clark’s missing fortune.”

Harley sits in an office. She is telling the person behind the desk, β€œWe’re going to look for Dr. Bennett Clark’s missing fortune.”

ROSEWATER launches in 13 DAYS!

A Wild West adventure game six years in the making.

Try the demo and wishlist on Steam: store.steampowered.com/app/1226670/...

14.03.2025 11:46 πŸ‘ 91 πŸ” 39 πŸ’¬ 3 πŸ“Œ 1
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The Balatro Timeline β€” LocalThunk It’s been approximately 3 years since I began work on Balatro - and in that time I have personally documented almost nothing about the journey. This is something that has bothered me since the game la...

I've had parts of this written down for a while - but I thought it was about time to document the detailed version of what happened during Balatro development

localthunk.com/blog/balatro...

07.03.2025 02:22 πŸ‘ 4202 πŸ” 1055 πŸ’¬ 112 πŸ“Œ 103
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Hey everyone! It's back! I'm running the huge deal again on all 650 of my commercial use fonts! Representing over a decade of my font output, at a crazy low price of just $19 (less than I normally license a single font for!) Cheers! :) hawtpixel.itch.io/hawtpixel-fo... #gamedev #fonts #indiedev

06.03.2025 00:30 πŸ‘ 1810 πŸ” 927 πŸ’¬ 46 πŸ“Œ 27
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Announcing Elixir OpenChain Certification The Elixir project now meets OpenChain (ISO/IEC 5230). Each release ships with Source SBoMs in CycloneDX 1.6 and SPDX 2.3, plus attestation.

πŸ”’ The Elixir project is now OpenChain (ISO/IEC 5230) certified, meeting global standards for open source license compliance!

This was done in collaboration with the EEF, reinforcing our commitment to secure and compliant open source development.

More details πŸ‘‰ shorturl.at/UlYgZ

#Elixirlang

05.03.2025 18:07 πŸ‘ 13 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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GodotΒ 4.4, a unified experience – Godot Engine Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes - spotting all the optimizations that have been applied in...

#GodotEngine 4.4 is finally here! πŸš€

Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more!

godotengine.org/releases/4.4/

03.03.2025 17:08 πŸ‘ 1959 πŸ” 521 πŸ’¬ 55 πŸ“Œ 105
Team Engine | UK | Fullstack Elixir developer (Freelance) | Remote (UK_EU only).md

UK/EU remote Elixir dev wanted! πŸ‡¬πŸ‡§πŸ‡ͺπŸ‡Ί

Team Engine (client of mine) needs a Fullstack Elixir dev (32hrs/wk, 6mo+ contract) to help build software for Film/TV industry. 4+ yrs exp required.

Small remote team. Flexible schedule, autonomous work culture.

elixir.teamengine.co.uk
#elixirlang #remote

28.02.2025 19:08 πŸ‘ 22 πŸ” 12 πŸ’¬ 0 πŸ“Œ 0

#OdinLang

15.02.2025 20:05 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Release dev-2025-02 Β· odin-lang/Odin New Language Features Support #unroll(N) for with arrays Compiler Improvements Enable -use-separate-module as default for all platforms (except wasm based ones) General Bug Fixes Remove erroneou...

Odin 2025-02 has just been released with vendor:sdl3 github.com/odin-lang/Od... #OdinLang πŸš€

11.02.2025 14:07 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I created a feed to keep up with everything in the #OdinLang community bsky.app/profile/did:...

10.02.2025 13:49 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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rewrite.md GitHub Gist: instantly share code, notes, and snippets.

Roc is re-writing from #rustlang to #ziglang gist.github.com/rtfeldman/77...

04.02.2025 17:47 πŸ‘ 93 πŸ” 6 πŸ’¬ 18 πŸ“Œ 1
Master 2D Light Systems in Godot 4.3+
Master 2D Light Systems in Godot 4.3+ Wishlist Fangs & Faith Solitaire now: https://store.steampowered.com/app/3032430/Fangs__Faith_Solitaire/Hello, everyone! In this video we're looking at light...

This is a great introduction to 2D Light Systems in #Godot

https://youtu.be/suzF2Y166eA

04.02.2025 09:45 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Free tutorial: Learn Phoenix LiveView and OTP Learn Phoenix LiveView and OTP in 15 lessons with this free tutorial

Announcing the LIVEVIEW AND OTP CRASH COURSE.

In this FREE 15-lesson tutorial, you'll learn the basics of Phoenix LiveView: what it is, how it works, how to build a LiveView app, and how it makes use of Elixir's OTP and BEAM.

Sign up at LiveViewCrashCourse.com

16.01.2025 16:18 πŸ‘ 15 πŸ” 7 πŸ’¬ 1 πŸ“Œ 0

🀫 I have a discount code πŸ‘€

www.eventbrite.co.uk/e/1056488528...

#elixirlang #elixir

14.01.2025 15:31 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

This looks great! Does a tool exist to manage dependencies etc? Doesn’t need to be elixir or part of the project, just something that you can give a package name to and it will list the deps and versions for your importmap.

09.01.2025 07:26 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Repos "tab"

08.01.2025 08:21 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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TUI-like information dense interface for the web, good or bad?

#ElixirLang

08.01.2025 08:13 πŸ‘ 8 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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Trying to submit a support request to @fly.io because all our builds are failing πŸ™ƒ

07.01.2025 10:13 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Ghostty Ghostty is a fast, feature-rich, and cross-platform terminal emulator that uses platform-native UI and GPU acceleration.

I’ve been using ghostty.org every day for the last 6 months and it’s the best terminal on macOS I’ve ever used. It has just launched so now you can too!!

26.12.2024 22:23 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Hey all, I'm running a campaign to fund voice over for my cyberpunk-themed point & click adventure Neon Hearts City. πŸ˜ƒ

It's currently 20% funded!

To support & win awards, go here πŸ‘‡
www.cosmicvoidonline.com/blog/news/20...

Reposts appreciated! ❀️

#indiegame #indiedev #adventuregame #pointandclick

23.12.2024 08:13 πŸ‘ 64 πŸ” 31 πŸ’¬ 0 πŸ“Œ 0

Weird coincidence!! We don’t use AI to decide what content is shared. We do use it to determine if the content is suitable for an Elixir audience and to generate summaries etc.

20.12.2024 20:52 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

It’s a classic. We thought with the 1.18 release it might be good to reflect on earlier releases. Joking aside, I’m looking into why this happened!

20.12.2024 20:46 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

If you're working in a large project and want to upgrade to LiveView 1.0 but not reformat your whole project in one go, you can add `migrate_eex_to_curly_interpolation: false` to your `.formatter.exs` to prevent the auto-migration. h/t @derekkraan.bsky.social #ElixirLang #LiveView

13.12.2024 10:43 πŸ‘ 7 πŸ” 0 πŸ’¬ 0 πŸ“Œ 1
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Did you hear the news? Code BEAM Lite is coming to London! πŸ’‚πŸ‡¬πŸ‡§

Join us on the 31st January 2025 to connect with the brightest minds in Erlang and Elixir for an inspiring day of knowledge sharing and insightful talks! 🌐

Secure your ticket ➑️ codebeamlondon.com

#CodeBEAMLiteLondon #ElixirLang

04.12.2024 15:43 πŸ‘ 15 πŸ” 6 πŸ’¬ 0 πŸ“Œ 1