New (old) prototype online renderqueue.dev/sportswear-c...
New (old) prototype online renderqueue.dev/sportswear-c...
You can find a blog post with technical details about this demo here: reindernijhoff.net/2026/01/webg...
@johanholwerda.bsky.social pushed a WebGPU real-time SDF-editor to the RenderQueue: renderqueue.dev/sdf-editor
Wolfenstein RTX (WebGL)
Ray tracing is used to add diffuse global illumination to the first level of the Wolfenstein 3D game.
renderqueue.dev/wolfenstein
Particle Dance
Particles are spawned at the surface of an animated skinned mesh.
renderqueue.dev/particledance