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Eric D.

@ericde45

Coding sometimes on Jaguar. Used to code on ST during the golden years.

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14.10.2023
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Latest posts by Eric D. @ericde45

๐ŸŽค INTERVIEW: l'รฉquipe SAMSOFT au complet, pour la sortie de Miracle Boy in Dragon Land sur Atari ST๐ŸŽค
๐ŸŽค INTERVIEW: l'รฉquipe SAMSOFT au complet, pour la sortie de Miracle Boy in Dragon Land sur Atari ST๐ŸŽค YouTube video by GENERATION MICROS

Interview de l'รฉquipe derriรจre "Miracle Boy in Dragon Land" avec @samoteph.bsky.social sur la chaรฎne "Gรฉnรฉration Micros". J'y parle de la musique du jeu.
#retrogaming #AtariST #chiptune #plateformer
www.youtube.com/watch?v=xSQS...

05.03.2026 18:20 ๐Ÿ‘ 13 ๐Ÿ” 7 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
Preview
Au tribunal : deux salles, deux ambiances Dans une salle du tribunal, on juge un รฉlu parisien pour usage et dรฉtention de vidรฉos pรฉdopornographiques. Dans une autre, ce sont trois hommes qui ont volรฉ la vaisselle de lโ€™ร‰lysรฉe. Lโ€™une des deux sa...

le prรฉsent est aussi trรจs bien, avec un excellent texte ici : www.blast-info.fr/articles/202...

05.03.2026 14:04 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

That would have been very interesting to read your comments about the creation of the music for this demo and globally for the Falcon.

14.02.2026 12:34 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Dma-Sc (FR)

"Dma-Sc is composing music on Atari ST (YM2149 PSG soundchip) since the nineties.
His music is mainly featured in demos and games.
On stage he spices the tunes up with some additional rhythms and transitions."

See him at WCF 2026 ๐Ÿค˜

Various links at: mstempell.github.io

#chipsky

09.02.2026 07:37 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 1

The main question is : does the difference covers the cost of the installation before the installation needs replacement pour heavy maintenance ?

04.02.2026 07:06 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

www.pouet.net/prod.php?whi...
Full game available

25.01.2026 06:59 ๐Ÿ‘ 3 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 1

I would like too but the cost of a dev cartridge and the difficulty to find one available do not help, for aes or mvs. NG CD sd is an easier way to start

15.01.2026 05:47 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Currently disassembling 1944 from cps2 to port it to neo geo CD. Might not be possible in the end. For now, Sprites and tiles converted, scrolling working with converted tiles and palettes, very easy on NG. Loading one stage each time will help to fit the 20 MB of graphics

14.01.2026 23:03 ๐Ÿ‘ 5 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

That's because when you have hardware scrolling you are supposed to have at least hardware sprites :)

03.01.2026 21:19 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Un oeuf battu + du lait de vache + du sucre. On peut mรชme ajouter du rhum

26.12.2025 19:18 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Il faut persister et รงa va s'amรฉliorer :)

24.12.2025 20:41 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Content que tu ais du boulot mรชme si j'espรจre toujours te relire dans CPC. Le pneu la switch ...

01.12.2025 21:39 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Avec un moteur sonore franรงais !

20.08.2025 12:53 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Ok nice, now you can start coding demos on Atari ST :)

08.08.2025 20:08 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

bon anniversaire Coach !

03.06.2025 06:06 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
WIP bobble something - Megadrive
WIP bobble something - Megadrive YouTube video by Eric Dezert

Megadrive - Work in progress

youtu.be/yh2mxb7qeNo

16.05.2025 08:25 ๐Ÿ‘ 5 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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dlcompare :

16.05.2025 08:25 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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MD also. 68000 forever

10.05.2025 16:56 ๐Ÿ‘ 6 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
sequence plus longue, gestion des sequences OK + Debug OK
sequence plus longue, gestion des sequences OK + Debug OK YouTube video by Eric Dezert

youtu.be/C1I13rTNFd0?...

06.04.2025 19:03 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

If you dont mind not choosing your colors archimedes is great :) ( i did demos for the archimedes )

06.04.2025 19:00 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

i was going for ps1. the work i already did was to decode tiles & maps, count the number of tiles, and rebuild level 1 map and level 1 tiles with only the tiles used for level 1.

27.03.2025 19:07 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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it seems i am working on something close to this, but not with C64 as final machine

27.03.2025 17:57 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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22.03.2025 07:11 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
XENOWINGS Un nouvel Homebrew sur ATARI Jaguar !
XENOWINGS Un nouvel Homebrew sur ATARI Jaguar ! YouTube video by Eternal Games

Sympa cette vidรฉo sur XenoWings : www.youtube.com/watch?v=Cuo6... #Atari #Jaguar #shmup #arcade #videogame

16.03.2025 17:38 ๐Ÿ‘ 4 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
1fichier.com: Cloud Storage

et si le premier lien ne passe pas, une autre version : 1fichier.com?ijygpf0zb5dh...

11.02.2025 17:48 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
PC-FX devcart
PC-FX devcart YouTube video by Martin Wendt

Martin Wendt - who originally got programs to load into real PC-FX hardware via the controller port - shows off how he tested out the PC-FX devcart in this video:

www.youtube.com/watch?v=Dmlq...

28.01.2025 19:55 ๐Ÿ‘ 13 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

amusant que ce soit quand la direction actuelle a une approche de rรฉduction de couts trรจs proche de la philosophie appliquรฉe ร  cette รฉpoque...

21.01.2025 17:41 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Old School Cracker: Mastering the Art of Commodore 64 Game Cracking - The Oasis BBS Dive into the nostalgic world of Commodore 64 game cracking with Old School Cracker (OSC) by Rebel 1 of Hokuto Force. This step-by-step guide revives the authentic tools and techniques of the 1980s.


Old School Cracker: Mastering the Art of Commodore 64 Game Cracking
#Commodore64 #C64 #C64Cracking #RetroGaming #OldSchoolCracker #HokutoForce #VintageComputing #PitfallII #RetroTech #GamingHistory

theoasisbbs.com/old-school-c...

09.01.2025 14:11 ๐Ÿ‘ 6 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

pro version is very stable and usb is so useful to code on MD.

09.01.2025 17:21 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Tout ร  fait logique quand on est le Coach, coach.

01.01.2025 20:09 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0