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JumbliVR

@jumblivr.com

XR / VR developer. Currently working on FastHands & Idea Engine. Game dev for Dimensional, Jigsaw360, Breath Tech.

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27.04.2023
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Latest posts by JumbliVR @jumblivr.com

Preview
The Bunny Vortex Surreal, sci-fi novella seeks eccentric minds to play with

It's time to purge some of the strange ideas that have been rattling around my brain for decades.
substack.com/@theambientf...

24.09.2025 13:51 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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FastHands launch discount on Meta Quest - get 50% off using code FH-82D981 #vr #gamedev

27.05.2025 17:39 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Try the free trial of FastHands on the Meta Quest and feel the flow with some parkour action
www.meta.com/experiences/... #vr #gamedev

20.05.2025 17:24 ๐Ÿ‘ 5 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Thanks. I would have sent you a key. Let me know if you want some more for friends or to try multiplayer. It takes a little getting used to so take your time with the tutorials.

19.05.2025 22:37 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
FastHands on Meta Quest Welcome to FastHands, your ultimate parkour playground. Run, climb and glide through quantum courses - solo or with friends (6 player) . Climb the leaderboards and uncover strange anomalies that hint ...

๐Ÿš€ FastHands (your parkour playground) is now live on the #MetaQuest store!
Feel the flow with immersive #VR movement mechanics:
๐ŸŽฎ Mini-games
๐Ÿ“– A narrative adventure
๐ŸŒ€ Infinite procedural tracks
๐Ÿซฑ Bring your friends โ€” itโ€™s go time.
๐Ÿ‘‰ www.meta.com/experiences/...

19.05.2025 17:01 ๐Ÿ‘ 9 ๐Ÿ” 5 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Day 1 of our 5 day countdown to FastHands release on Meta Quest - immersive hand-tracked controls (+optional controllers). Releases tomorrow :)
#vr #gamedev

18.05.2025 17:18 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Day 2 of our 5 day countdown to FastHands release on Meta Quest - bonus features - extras to make your visit more fun
#gamedev #vr #screenshotsaturday
www.meta.com/experiences/...

17.05.2025 17:51 ๐Ÿ‘ 3 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Day 3 of our 5 day countdown to FastHands release on Meta Quest - explore the anomalies #vr #gamedev
www.meta.com/experiences/...

16.05.2025 17:30 ๐Ÿ‘ 4 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Day 4 of 5 our day countdown to FastHands release on Meta Quest - bring your friends for some multiplayer fun #vr #gamedev
www.meta.com/experiences/...

15.05.2025 19:26 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
FastHands on Meta Quest Welcome to FastHands, your ultimate parkour playground. Run, climb and glide through quantum courses - solo or with friends (6 player) . Climb the leaderboards and uncover strange anomalies that hint ...

store page: www.meta.com/experiences/...

14.05.2025 21:50 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Starting our 5 day countdown to FastHands release on Meta Quest. Here's some tips on keeping the flow in your parkour runs #vr #indiegame #gamdev

14.05.2025 20:35 ๐Ÿ‘ 11 ๐Ÿ” 5 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Pre-release keys are available for #VR content creators looking for something different to try on the Meta Quest. Hand-tracked parkour, mini-games, multiplayer and narrative. Info for content creators here:
www.x82hub.com/keys

13.05.2025 13:34 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
FastHands

Add to wishlist via: www.x82hub.com/fasthands

10.05.2025 15:37 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Entering the final stretch before release in just over a week. Feel the freedom of hand-tracked parkour on Meta Quest - 19th May #screenshotsaturday #vr #gamedev

10.05.2025 15:34 ๐Ÿ‘ 7 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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FastHands is coming to Meta Quest on 19th May 2025. Ready for some multiplayer VR parkour action in a quantum realm? Bring your friends :) #screenshotsaturday #vr #gamedev
www.meta.com/experiences/...

03.05.2025 13:40 ๐Ÿ‘ 8 ๐Ÿ” 5 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Iโ€™ve changed the โ€œspider fingersโ€ quick climbing instructions in FastHands & added direction indicators because testers didnโ€™t quite get it. Hopefully it'll help as I don't want players to miss out on the feature :) #vr #gamedev

25.04.2025 14:02 ๐Ÿ‘ 7 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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The new "random" powerup adds to the weirdness in FastHands :) It may change the environment or it could give you a boost. #gamedev #vr

23.04.2025 14:24 ๐Ÿ‘ 12 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Finalising Season One tracks for a game testing event next week. Climb the leaderboards on 11 tracks, each having 2 stages and its own type of hazards / powerups. Plus mini-games, multiplayer modes and random track generators #vr #screenshotsaturday #gamedev

19.04.2025 17:41 ๐Ÿ‘ 12 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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The 2nd bonus mini-game in FastHands (on Meta Quest) is to use your parkour skills to catch quantum dragon flies and climb the leaderboard. Shoot them, or touch them for a 3x bonus. The smaller the fly, the bigger the score. Have fun :) #screenshotsaturday #xr #gamedev

12.04.2025 19:22 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
'FastHands' Brings Parkour Action to Quest in May, Aiming to Level-up Hand-Tracked Locomotion Indie studio X82 announced itโ€™s releasing a parkour game next month thatโ€™s throwing in a veritable buffet of unique locomotion styles, hoping to put Questโ€™s hand-tracking on par with controller-based movement. Called FastHands, the multiplayer game offers up endless procedurally levels that let you run, jump, climb and glide, tasking you to progress through obstacle โ€ฆ

FastHands is coming to Oculus Quest in May :)
www.roadtovr.com/fasthands-ha... #gamedev #vr

10.04.2025 14:48 ๐Ÿ‘ 7 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Pick your locomotion method for FastHands (VR parkour). I love hand tracking because climbing with sticky palms and gliding using your hands to bank and dive feels more natural. Which will you choose? #gamedev #vr #screenshotsaturday

05.04.2025 15:00 ๐Ÿ‘ 6 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Another hazard has spawned in FastHands. Some tracks are infected by electrified tentacles :) #gamedev #vr

02.04.2025 17:39 ๐Ÿ‘ 9 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

We have set a release date and it's not far off. Announcement coming over next couple of weeks :)

29.03.2025 19:19 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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FastHands now includes โ€œparticle geysersโ€. Get an instant 20m+ height boost to enjoy your gliding during your parkour platforming action. It's really fun :) #vr #gamedev

29.03.2025 19:12 ๐Ÿ‘ 10 ๐Ÿ” 5 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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I changed my approach to stop users accidentally running through UI panels in FastHands (a rapid action parkour game). As soon as you enter an โ€œinfo zoneโ€ locomotion is paused, until you close the UI and then youโ€™re good to go. #gamedev #vr

28.03.2025 13:40 ๐Ÿ‘ 8 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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More life arrived in FastHands as grubs evolved into dragon flies. I like trying to catch them :) As usual, they canโ€™t be harmed and simply reform. #gamedev #vr Coming to Meta Quest 3 soon.

21.03.2025 15:26 ๐Ÿ‘ 9 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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FastHands mission 3 - sneak peek - making a new friend :) #vr #gamedev

12.03.2025 20:41 ๐Ÿ‘ 11 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Primitive life forms are infecting FastHands. More evolved species are on the way, all built from the same quantum particles as the levels. These will give you something to interact with when you're not in multiplayer #vr #gamedev

10.03.2025 17:00 ๐Ÿ‘ 6 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Think youโ€™ve got strong โ€œVR legsโ€. Iโ€™ve added an optional Vortex Tunnel to FastHands. Unlike the real life versions you can try running, jumping and gliding to add to the challenge. Iโ€™ve put a big disclaimer on this part :) #gamedev #vr

06.03.2025 18:24 ๐Ÿ‘ 13 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Hereโ€™s the latest style for my anomaly environments. Iโ€™ve gone for a metallic circuit board feel. Having everything made from square particles means I can easily randomise the appearance of every object texture while keeping all the lines in sync. #vr #gamedev

27.02.2025 18:20 ๐Ÿ‘ 10 ๐Ÿ” 5 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0