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KrypticKralo

@krypticstudios

Foul-mouthed Game-Dev and Streamer https://linktr.ee/kryptickralo

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06.01.2025
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Latest posts by KrypticKralo @krypticstudios

Next update:

-Create (SUPER) simple space station
-Create BASIC Character Saves
-Work on item system frameworks
-Hook up hotbar
-Make items drop from blocks when mined
-Actually PLACE blocks from inventory

I fixed a lot of bugs, now to create new ones.

#indiedev #solodev #coding #godot #gamedev

09.03.2026 08:33 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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spongebob squarepants is wearing a clown hat and holding a rainbow flag . ALT: spongebob squarepants is wearing a clown hat and holding a rainbow flag .

I feel like traditionally this project should be past the v0.0.0.15 mark, maybe even v0.0.1, but I'm the developer and I'll version control it however I want to.

09.03.2026 00:38 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Star Dancers V0.0.0.15 Out Now! DEVLOG FOR V.0.0.0.15: -Fixed EVERY SINGLE ERROR (totally not because I haven't done a single good refactor since I started this game), offering a substantial performance boost and paving the way for....

StarDancers: V0.0.0.15 OUT NOW!!!: kryptickralo.itch.io/star-dancers...

This update focuses on addressing feedback, fixing bugs during playtestings, and laying a UI foundation for future development.

#godot #indiedev #gamedev #coding #solodev #stardancers #code #space #indiegame

09.03.2026 00:38 ๐Ÿ‘ 11 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

So I just did the math and come to find out, I knocked out everything (within reason) in just 11 days. GEEEEEZZZZZ

07.03.2026 23:26 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

A lot of fixes came from playtester input. If I didn't fix it this update, I intend to fix them in future updates as I further develop their systems.

07.03.2026 23:16 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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a skeleton is sitting at a desk typing on a computer . ALT: a skeleton is sitting at a desk typing on a computer .

Well, darn, I finished all of that sooner than I expected.

Star Dancers v0.0.0.15 will release between tonight and Monday with the most bug fixes and updates I've ever done on a release thus far.

Game still sucks tho...

#gamedev #indiedev #code #solodev #programming #videogame #game #update

07.03.2026 23:16 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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The current list of bugs/optimizations/additions for the next release, largely from the recent playtesters. I've already knocked most of it out, just gotta focus on Planet fixes now.

07.03.2026 09:12 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

UUuuurrrrrrg, I had initially intended to use Star Dancer's current font as the as a temp font of the game, but it REALLY grew on me and I thought I'd look into the license behind it.

Sadly it's HEAVILY inspired by the Mattel Electronics Intellivision. Looks like I need to make my own..... ๐Ÿฅฒ

07.03.2026 07:04 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Currently working on a basic UI layout. A lot of this won't be usable for a while, but it's still nice to prepare for the future.

Ya'll better stay hydrated or I'll personally track you down and swap skulls with you. Hydrate before you diedrate.

#coding #gamedev #indiedev #solodev #programming

07.03.2026 05:20 ๐Ÿ‘ 6 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

media.tenor.com/rk-gFk2GsSgA...

05.03.2026 04:15 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Nerd

05.03.2026 02:40 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Just finished up another batch of bugs and optimizations, some of which I didn't discover until just tonight.

I'm SO thankful for the play testers that played and critiqued my game, even in it's current state. A lot of these issues would've went unnoticed by me otherwise!

04.03.2026 11:22 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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The funnest thing about making my own game is the ability to go online and just download whatever photo I want as a temporary texture when testing new mechanics or features.

This is a totally serious game, I swear.

#gamedev #programming #sonic #solodev #coding #indiedev

03.03.2026 22:12 ๐Ÿ‘ 10 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

This is just me trying to assign projectiles to a projectile manager, and I was too lazy ATM to do the extra work.

THANKFULLY I'm working on object looking for bullets now, so that's about to disappear. ๐Ÿ˜…

03.03.2026 10:23 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Me: Hey, I think my #coding skills are starting to improve....

My Coding Skills:

#programming #godot #indiedev #solodev #gamedev #codingsins

03.03.2026 08:25 ๐Ÿ‘ 7 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Updated the #ProcGen fog system for space exploration. Still a needs some work, but I love how it looks so far.

Also updated star variety in the background.

#gamedev #indiedev #solodev #space #programming #coding #godot

01.03.2026 12:06 ๐Ÿ‘ 15 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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After roughly 24 hours of coding, I've removed and fixed every error in the game and added a few other optimizations as well. This is unedited gameplay footage WITHOUT any editing or loading screens.

#coding #gamedev #programming #godot #solodev #indiedev

27.02.2026 06:21 ๐Ÿ‘ 17 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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#coding #godot #programming #gamedev #indiedev #code

27.02.2026 02:15 ๐Ÿ‘ 12 ๐Ÿ” 4 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

MAJOR optimization updates should be coming to this next update. There aren't any MAJOR hiccups so far outside of a few priority issues in controls causing crashes (i did a dum-dum and forgot to have 'no input' periods during screen transitions), but I aim to please and respect lower-specked users.

27.02.2026 01:15 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

So far it's been easy. Just Godot MOSTLY whining about things not being explicitly stated, arguments not being used, and similar naming conventions.

24.02.2026 12:40 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Soooooo my Debugger's kinda angry with me since I haven't really fixed any of these issues since I started working on this game.....

Next major update is gonna be a while since I want to get these problems cleaned up for future development.

#coding #gamedev #indiedev #solodev #gamedev #programming

24.02.2026 08:07 ๐Ÿ‘ 8 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Second playtest is done, this one on a drastically outdated computer.

Found a lot of optimization bottlenecks which I'll hopefully fix before the next update.

If anyone is interested in playtesting my game while I watch on video chat, listen to input, and ask questions, feel free to message me!

22.02.2026 06:28 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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My very first time watching someone playtest my game, and the first thing @u9-artimus.bsky.social draws after discovering terrain manipulation is a phallus.

We as humans are such simple-minded creatures.

#gamedev #indiedev #coding #programming

22.02.2026 00:14 ๐Ÿ‘ 8 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I'm not developing with the expectation of hitting it big on steam, but if the opportunity prevents itself I might try aiming for it!

21.02.2026 19:12 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Star Dancers V0.0.0.14 Now Available For Download! Changelog v0.0.0.14 -Removed character related menus from the Title Screen until they're ready to be utilized later. -Removed

Star Dancers v0.0.014 is AVAILABLE FOR DOWNLOAD!

A lot of QoL updates for players, plus multiple optimizations and bug fixes!

kryptickralo.itch.io/star-dancers...

#indiedev #gamedev #solodev #space #survival #programming #coding #godot

21.02.2026 18:11 ๐Ÿ‘ 17 ๐Ÿ” 5 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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a man is standing in front of a bed with the words i 'm out ALT: a man is standing in front of a bed with the words i 'm out

Star Dancers v0.0.0.14 will be dropped tomorrow sometime, and use any feedback to semi-polishing a few things before I start adding more content to the game!

For now, however, I must sleep.

21.02.2026 07:43 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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It's such a simple thing, but finally having an icon for my game just makes it feel so.... official? It's hard to explain.

21.02.2026 05:49 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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a stuffed monkey with a backpack is looking at the camera and says oops . ALT: a stuffed monkey with a backpack is looking at the camera and says oops .

The next Star Dancers update will add a lot of QoL additions and planet save data. Also made a LOT of backend improvements, totally NOT because I haven't organized a single thing since starting this game over a year ago and threw everything in the main file.....

20.02.2026 04:32 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Technically not an accurate use of the meme, I know, but I feel the vibe when I can't find what I'm looking for sometimes.

18.02.2026 07:15 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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a man in a blue shirt and tie is pointing at a board with papers on it . ALT: a man in a blue shirt and tie is pointing at a board with papers on it .

Organized as much as I (my attention span) could, and managed to hook everything else back up with minimal effort.

Shoutout to the @godotengine.org UID system for making project management a little easier. Now I'm no longer sifting though my files like:

18.02.2026 07:15 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0