Bruh, I didn't even KNOW what these were until I googled it after seeing this.
Definitely gonna rework some systems later down the line with this in mind, thank you!
Bruh, I didn't even KNOW what these were until I googled it after seeing this.
Definitely gonna rework some systems later down the line with this in mind, thank you!
Next update:
-Create (SUPER) simple space station
-Create BASIC Character Saves
-Work on item system frameworks
-Hook up hotbar
-Make items drop from blocks when mined
-Actually PLACE blocks from inventory
I fixed a lot of bugs, now to create new ones.
#indiedev #solodev #coding #godot #gamedev
I feel like traditionally this project should be past the v0.0.0.15 mark, maybe even v0.0.1, but I'm the developer and I'll version control it however I want to.
StarDancers: V0.0.0.15 OUT NOW!!!: kryptickralo.itch.io/star-dancers...
This update focuses on addressing feedback, fixing bugs during playtestings, and laying a UI foundation for future development.
#godot #indiedev #gamedev #coding #solodev #stardancers #code #space #indiegame
So I just did the math and come to find out, I knocked out everything (within reason) in just 11 days. GEEEEEZZZZZ
A lot of fixes came from playtester input. If I didn't fix it this update, I intend to fix them in future updates as I further develop their systems.
Well, darn, I finished all of that sooner than I expected.
Star Dancers v0.0.0.15 will release between tonight and Monday with the most bug fixes and updates I've ever done on a release thus far.
Game still sucks tho...
#gamedev #indiedev #code #solodev #programming #videogame #game #update
The current list of bugs/optimizations/additions for the next release, largely from the recent playtesters. I've already knocked most of it out, just gotta focus on Planet fixes now.
UUuuurrrrrrg, I had initially intended to use Star Dancer's current font as the as a temp font of the game, but it REALLY grew on me and I thought I'd look into the license behind it.
Sadly it's HEAVILY inspired by the Mattel Electronics Intellivision. Looks like I need to make my own..... ๐ฅฒ
Currently working on a basic UI layout. A lot of this won't be usable for a while, but it's still nice to prepare for the future.
Ya'll better stay hydrated or I'll personally track you down and swap skulls with you. Hydrate before you diedrate.
#coding #gamedev #indiedev #solodev #programming
media.tenor.com/rk-gFk2GsSgA...
Nerd
Just finished up another batch of bugs and optimizations, some of which I didn't discover until just tonight.
I'm SO thankful for the play testers that played and critiqued my game, even in it's current state. A lot of these issues would've went unnoticed by me otherwise!
The funnest thing about making my own game is the ability to go online and just download whatever photo I want as a temporary texture when testing new mechanics or features.
This is a totally serious game, I swear.
#gamedev #programming #sonic #solodev #coding #indiedev
This is just me trying to assign projectiles to a projectile manager, and I was too lazy ATM to do the extra work.
THANKFULLY I'm working on object looking for bullets now, so that's about to disappear. ๐
Me: Hey, I think my #coding skills are starting to improve....
My Coding Skills:
#programming #godot #indiedev #solodev #gamedev #codingsins
Updated the #ProcGen fog system for space exploration. Still a needs some work, but I love how it looks so far.
Also updated star variety in the background.
#gamedev #indiedev #solodev #space #programming #coding #godot
After roughly 24 hours of coding, I've removed and fixed every error in the game and added a few other optimizations as well. This is unedited gameplay footage WITHOUT any editing or loading screens.
#coding #gamedev #programming #godot #solodev #indiedev
#coding #godot #programming #gamedev #indiedev #code
MAJOR optimization updates should be coming to this next update. There aren't any MAJOR hiccups so far outside of a few priority issues in controls causing crashes (i did a dum-dum and forgot to have 'no input' periods during screen transitions), but I aim to please and respect lower-specked users.
So far it's been easy. Just Godot MOSTLY whining about things not being explicitly stated, arguments not being used, and similar naming conventions.
Soooooo my Debugger's kinda angry with me since I haven't really fixed any of these issues since I started working on this game.....
Next major update is gonna be a while since I want to get these problems cleaned up for future development.
#coding #gamedev #indiedev #solodev #gamedev #programming
Second playtest is done, this one on a drastically outdated computer.
Found a lot of optimization bottlenecks which I'll hopefully fix before the next update.
If anyone is interested in playtesting my game while I watch on video chat, listen to input, and ask questions, feel free to message me!
My very first time watching someone playtest my game, and the first thing @u9-artimus.bsky.social draws after discovering terrain manipulation is a phallus.
We as humans are such simple-minded creatures.
#gamedev #indiedev #coding #programming
I'm not developing with the expectation of hitting it big on steam, but if the opportunity prevents itself I might try aiming for it!
Star Dancers v0.0.014 is AVAILABLE FOR DOWNLOAD!
A lot of QoL updates for players, plus multiple optimizations and bug fixes!
kryptickralo.itch.io/star-dancers...
#indiedev #gamedev #solodev #space #survival #programming #coding #godot
Star Dancers v0.0.0.14 will be dropped tomorrow sometime, and use any feedback to semi-polishing a few things before I start adding more content to the game!
For now, however, I must sleep.
It's such a simple thing, but finally having an icon for my game just makes it feel so.... official? It's hard to explain.
The next Star Dancers update will add a lot of QoL additions and planet save data. Also made a LOT of backend improvements, totally NOT because I haven't organized a single thing since starting this game over a year ago and threw everything in the main file.....
Technically not an accurate use of the meme, I know, but I feel the vibe when I can't find what I'm looking for sometimes.