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Calligram Studio

@calligramstudio.com

Three of us, really. Award-winning, award-losing, 100% independent creators of Phoenix Springs. Working on game #2. ๐Ÿ๏ธ s.team/a/1973310 ๐Ÿˆ www.calligramstudio.com

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Latest posts by Calligram Studio @calligramstudio.com

the writing in this essay really transported me back to the game -- the flow, the depiction, it's like I'm back on that journey again

Phoenix Springs is such a visually distinct game, this piece really evoked the imagery, it's such a good read (esp as someone who played the game and was v confused)

03.03.2026 18:28 ๐Ÿ‘ 12 ๐Ÿ” 4 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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The Housing Crisis Explored Through Games Games about housing crises across the world. Rental nightmares in the UK, the Netherlands, Ireland, Spain, Australia, and America turned into playable social commentary.

New Exhibit:Play Curation

๐“๐ก๐ž ๐‡๐จ๐ฎ๐ฌ๐ข๐ง๐  ๐‚๐ซ๐ข๐ฌ๐ข๐ฌ ๐„๐ฑ๐ฉ๐ฅ๐จ๐ซ๐ž๐ ๐“๐ก๐ซ๐จ๐ฎ๐ ๐ก ๐†๐š๐ฆ๐ž๐ฌ
Curated by @farfama.bsky.social

Games about housing crises across the world. Rental nightmares in the UK, the Netherlands, Ireland, Spain, Australia, and America turned into playable social commentary.

04.03.2026 15:03 ๐Ÿ‘ 11 ๐Ÿ” 11 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 1

Saddened to announce I was affected by the recent Polygon layoffs. Though my time there was short, it was an incredible experience with a truly lovely bunch of people.

If youโ€™re looking for a games/entertainment nerd for writing, presenting, PR, or any other opps, hit me up!

04.03.2026 13:24 ๐Ÿ‘ 167 ๐Ÿ” 49 ๐Ÿ’ฌ 14 ๐Ÿ“Œ 5
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Scion by Thomas Ha Clarkesworld Science Fiction and Fantasy Magazine and Podcast.

Hey there. Latest story, now out, "Scion." Strangeness. Estrangement. And the history that gets lost in between. A son and father in a moving house. Deranged relatives at cross-purposes. A community fleeing a murderous intruder. A crumbling lunar colony in revolt. Hope folks enjoy. Twisty one.

01.03.2026 20:36 ๐Ÿ‘ 132 ๐Ÿ” 44 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 6

Dear publishers: HORSES' director Andrea Lucco Borlera will be at GDC, pitching his next project. If you want us to connect you please send a DM โค๏ธ

28.02.2026 20:38 ๐Ÿ‘ 115 ๐Ÿ” 32 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Roundup of the best short games i played this week ๐Ÿงต

TROPIC OF DINOSAUR ๐ŸŽจ by @bulboka.bsky.social a tactile physics collage, drag yourself through amazing textures, feels very Jan Svankmajer adjacent

gamepoems.com/issue01

26.02.2026 17:06 ๐Ÿ‘ 58 ๐Ÿ” 21 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 3

I've seen your steam backlogs. Many of you should be hosting a Previous Fest.

23.02.2026 21:03 ๐Ÿ‘ 1096 ๐Ÿ” 384 ๐Ÿ’ฌ 10 ๐Ÿ“Œ 19

play my new game ๐ŸŽ‰ itโ€™s here and itโ€™s good ๐Ÿ˜Ž

23.02.2026 08:46 ๐Ÿ‘ 44 ๐Ÿ” 13 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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There's so much to learn from Zelda, even 40 years later Zelda's ability to endure over decades is a miracle

Wrote some words for Zeldaโ€™s 40th anniversary about games as folk tales, and why Zelda can endure for so long while other long/running series so often end up tying themselves up in narrative knots. Always love thinking about games as foundations. www.polygon.com/zelda-40th-a...

22.02.2026 00:04 ๐Ÿ‘ 55 ๐Ÿ” 11 ๐Ÿ’ฌ 4 ๐Ÿ“Œ 2
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Steamใง35% OFF๏ผšPhoenix Springs Lose yourself in Phoenix Springs โ€“ a modern point-and-click set in a mysterious neo-noir world. It begins with an investigation: find your brother Leo. You already know where it ends.

Phoenix Springs #Windows #Mac #Linux #SteamDeck (Calligram Studio) ใŒใ€ใ‚นใƒšใ‚ทใƒฃใƒซใƒ—ใƒญใƒขใƒผใ‚ทใƒงใƒณใง35%OFFใฎ1105ๅ††ใซใชใ‚Šใพใ—ใŸใ€‚2/27(้‡‘)3:00ใพใงใ€‚
store.steampowered.com/app/19...

19.02.2026 23:53 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Reminder to other indie dev teams especially new teams. Most of us are happy to share advice and give feedback on publisher/funding/platform deals and terms. There are some shady predatory biz weasels that will take advantage of you as soon as your game starts to pop off. Please reach out.

18.02.2026 19:39 ๐Ÿ‘ 600 ๐Ÿ” 142 ๐Ÿ’ฌ 4 ๐Ÿ“Œ 18

From 2008-2018 the video games industry existed for financial interests to incubate what they wanted to become the new economy. Gambling on everything, addiction by design, mediated social spaces, even massive GPU production. They don't need games anymore so they left games behind, wounded.

15.02.2026 18:53 ๐Ÿ‘ 226 ๐Ÿ” 61 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 1

Hey! I'm Julie! Writer, consultant, designer. If you need a writer for a project, or a consultant to take a look at a game, I am open for contract work! Let me know. I've worked on titles like Silent Hill 2 Remake, Signalis, and 1000xResist, and I made one of Paste's favorite games of 2024.

17.02.2026 00:04 ๐Ÿ‘ 167 ๐Ÿ” 80 ๐Ÿ’ฌ 4 ๐Ÿ“Œ 3
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Part of my ongoing crusade to get people to read M John Harrison because holy shit.

"Scenes you might find yourself in when you were already dead" โค๏ธโ€๐Ÿ”ฅ

15.02.2026 07:54 ๐Ÿ‘ 21 ๐Ÿ” 7 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 1
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No Holds Barred in the Debate Ring with Pro Philosopher 2 - Unwinnable "How should humans govern themselves?"

ICYMI: "[P]ro Philosopher 2 can bring memorable entertainment while also being a very nice (and needed) first dip into political philosophy."

Dรญdac Jimรฉnez-Torras digs into Pro Philosopher 2, a game that lets you explore some of the most famous philosophical arguments:

13.02.2026 19:01 ๐Ÿ‘ 4 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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we live in the ruins of a greater civilization

13.02.2026 03:12 ๐Ÿ‘ 23263 ๐Ÿ” 5813 ๐Ÿ’ฌ 161 ๐Ÿ“Œ 173
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The new MinnMax Interview is a dev one-on-one discussion about the rise of autobiographical games!

We have @gcuzzillo.bsky.social and Julian Cordero from @despelote.game, Jenny Jiao Hsia and @apthomson.bsky.social from Consume Me, and @meredithgran.com from Perfect Tides! youtu.be/RhS732KU1kg

09.02.2026 17:25 ๐Ÿ‘ 164 ๐Ÿ” 26 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 8

Giovanni puts forth a beautiful idea here: what if our childhood games were remade for a new generation of kids to enjoy, rather than being remade for the cohort of adults who initially grew up with them? I love this idea. Passing stories down rather than holding onto them so tightly

08.02.2026 03:57 ๐Ÿ‘ 89 ๐Ÿ” 21 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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G O M B E R T, by Nicolas Gombert & James Weeks 14 track album

It's Bandcamp Friday! Here's my rec: a collection of works by Renaissance composer Nicolas Gombert performed by the inimitable Apartment House.

It's some of the most exquisitely elegant, achingly sad music I've ever heard. 10/10, no notes.

anothertimbre.bandcamp.com/album/g-o-m-...

06.02.2026 15:34 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1

We donโ€™t use generative AI at Strange Scaffold and I can confirm that a *lot* of other studios are notโ€”whether indie or AAA.

Get outta here with this normalization bullshit.

12.11.2025 03:25 ๐Ÿ‘ 6794 ๐Ÿ” 2390 ๐Ÿ’ฌ 68 ๐Ÿ“Œ 52

thank you! just set it as a free download. Next game is actually rather synthy so this is for the next next one :)

06.02.2026 10:57 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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ANAMNESIS (piano test), by Calligram Studio track by Calligram Studio

Just a little piano test Alex sent for our next project.

calligramstudio.bandcamp.com/track/anamne...

06.02.2026 10:49 ๐Ÿ‘ 7 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Fen Beatty

After 9+ years at ustwo games I have unfortunately been made redundant.

If you are looking for a stylised 3D generalist with 10+ years experience to have on your team please give me a shout or let others know that I am available for work! I'd love to chat โœจ

fensartden.com
fensartden@gmail.com

05.02.2026 16:09 ๐Ÿ‘ 570 ๐Ÿ” 307 ๐Ÿ’ฌ 35 ๐Ÿ“Œ 2
Bio Bruno Dias is a game designer and writer. Previous credits include Where the Water Tastes Like Wine, Neo Cab, and Pathologic 2.

I'm still looking for full-time or contract work โ€“ I'm a narrative design generalist with credits on multiple shipped titles. I focus on taming the complexity of narrative systems, writing prose, and leading narrative teams.

brunodias.dev/bio

06.02.2026 01:29 ๐Ÿ‘ 114 ๐Ÿ” 83 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 2

I may delete this because itโ€™s a bit spicy but it shouldnโ€™t be lost on us that games being turned into TV is essentially harvesting the stories written by those who donโ€™t have union representation or healthcare with WGA by those that do. Our stories are good enough for TV but the writers arenโ€™t?

06.02.2026 01:59 ๐Ÿ‘ 7652 ๐Ÿ” 1942 ๐Ÿ’ฌ 78 ๐Ÿ“Œ 60
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The Unwinnable Submission Guide - Unwinnable You have stories to tell. We want to hear them. We are always searching for new voices to add to the conversation at Unwinnable and we firmly believe that personal experience is the foundation of a gr...

If you missed my earlier post, Iโ€™m now the co editor of Exploitsโ€™ books section! If you have a pitch for us, please email exploitssubmissions@unwinnable.com and find our pitch guide here

03.02.2026 01:27 ๐Ÿ‘ 55 ๐Ÿ” 16 ๐Ÿ’ฌ 5 ๐Ÿ“Œ 4
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โš ๏ธ NEW VIDEO โš ๏ธ

2025 was another amazing year for indies but there were too many that didn't get anywhere near as much attention as they deserved.

Here are 5 of my favourite underrated titles and a montage of 129 upcoming ones, so get your wishlists ready!

youtu.be/7-bqRRN3YEY

31.01.2026 17:03 ๐Ÿ‘ 983 ๐Ÿ” 265 ๐Ÿ’ฌ 15 ๐Ÿ“Œ 15
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The Creatives Grant let's make art less middle class

ยฃ500 given out to a working class writer every month.

Details in link.

Please share :)

01.02.2026 10:57 ๐Ÿ‘ 191 ๐Ÿ” 195 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 7
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I recognise the irony of me saying this while playing the remaster but Shadow of the Colossus really is one of the few sincerely timeless games. I reckon it could be designed exactly as is and have come out in any year in the last two decades and it would still become an instant classic.

31.01.2026 18:25 ๐Ÿ‘ 24 ๐Ÿ” 3 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

RE that RT.. itโ€™s wild how steam reviews are still so damn important to getting visibility. If you play and like indie games, the most generous and helpful thing you can do is spend an hour popping positive reviews onto anything you like with <500 or so reviews.

31.01.2026 10:11 ๐Ÿ‘ 470 ๐Ÿ” 125 ๐Ÿ’ฌ 7 ๐Ÿ“Œ 18