Puella Magi Madoka Magica figure drawing
figure drawing anatomy
nude figure drawing
renma 1/2 anime figure drawing
almost 3 months of figure drawing every day, just some highlights!
Puella Magi Madoka Magica figure drawing
figure drawing anatomy
nude figure drawing
renma 1/2 anime figure drawing
almost 3 months of figure drawing every day, just some highlights!
black and white sketches of a muscular male figure in various poses. the drawings are more complex on the bottom half of the page
1/24 figure drawings
i was washed and then i was back
#art #artsky #illustration
black and white rough sketches of a female figure in various poses. the drawings are more intricate on the bottom half of the image
1/23 figure drawings
#art #artsky #illustration
black and white sketched drawings of a large female figure
black and white sketched drawings of a large female figure
1/22 figure drawings
#art #artsky #myart
multiple black and white sketched drawings of a female figure
1/20 figure drawings
#art #artsky #illustration
Various black and white rough sketches of a woman's figure
1/19 figure drawings
#art #artsky #illustration
assortment of black and white sketched figures of a woman
1/18 figure drawings
#art #artsky #myart
3 drawings of torsos outlined in red with cross sections in the centers drawn in blue
torso studies from a few weeks ago
it's all β¨beansβ¨
#art #artsky
A set of 11 black and white sketched drawings of a female figure with rough linework
Today's figure drawings
#art
Camera tracking in blender with a 3060 laptop, a 2016 vive + 3.0 tracker, 10+ year old monitor, and a smallrig shoulder rig
#b3d #blender #blender3d
compression just absolutely destroying the video you love it
rainy night on the track huh
rainy night on the track huh
A blender render of two heads. the left head is Nero from devil may cry 5, and the right is a default unreal engine metahuman with black and grey checkered skin. both heads are making an excited face, otherwise known as the "pogchamp" emote
my favorite motion capture test pose #b3d #art
3D Render of M. Bison's Classic Alt from Street Fighter 6, lit from the back and below, looking forward
aura
[ #art #b3d #SF6 ]
raw starting image of the metal ball
stretched square image of the ball using the polar coordinates photoshop filter
final HDRI using a duplicated image
render of a glass ball and metal suzanne to show how the HDRI lighting hits models in a scene
Baby's first (terrible) HDRI
the ball this was captured from is a less than an inch around
he's rigged and almost ready, but I don't wanna show all that until i've got some animation too π
Blender render of a realistic 3D vargfren, front view, looking directly at the camera
look at this guy :)
Blender viewport screenshot of a 3D Vargfren head looking forward
Blender viewport screenshot of a 3D Vargfren head looking forward, from a top down camera angle
big things happening
#art #vinesauce
Blender 3D rendered viewport of Ratchet and Clank. Clank standing normally, with ratchet on Clank's left T posing while looking down at Clank and smiling
here comes β¨ the boys β¨
#RatchetandClank #art #b3d
Render of Toad in a cowboy hat, nighttime desert environment surrounding him, sitting center bottom frame, sitting on a log in front of a fire
Image featuring four character renders. From left to right: Fox, Peach, Mega Man, & Little Mac
Extreme close up image of the Mortal Kombat logo engulfed in flame underneath
Image of a metal hexagon logo flying through the nighttime clouds, emitting stars behind it as it flies from left to right
Hi #PortfolioDay! My name's JD and I'm a 3D artist/animator & graphic designer. Just finished my portfolio for this year, check it out!
bit.ly/JDMannorPort...
T-pose model of Jinx from Arcane, zoomed in close on the face, rendered in Blender
T-pose model of Jinx from Arcane, zoomed in close on the face, rendered in Blender. The normals are being presented instead of the full shader to show that the lights can be accentuated by the model's custom normals
testing arcane shaders again i cant be stopped
Final render farm output
3090 + 3060 @ 1080p 512 samples
average 3060 frame: 01:10.20
average 3090 frame: 00:30.47
Got my render farm back online, and file pathing all reorganized. I've got some fun stuff in the works π
we're so back