Let's hope they stop building those beast phones. At least, they won't have enough RAM to fill a huge case anymore. 😆
@randompedroj
• Veteran @GodotEngine.org contributor (a.k.a. RandomShaper) • Senior eng. at @w4games.com • Composer, singer, guitarist • Maked (and making) 'Hellrule' http://pedrocorp.net#hellrule • http://pedrocorp.net
Let's hope they stop building those beast phones. At least, they won't have enough RAM to fill a huge case anymore. 😆
The iPhone 8 was cute. Perfect size, low weight. Maybe too slippery.
I bought one as a testing device and I find myself considering adopting it as my regular phone despite me being an Android-first user.
Happy to finally announce that we helped bring this precious, cozy #GodotEngine game to #NintendoSwitch! 🥳
This is our biggest game port so far, and it vastly helped us polish and improve our Godot 4.5 port. 💪
These were some very intense couple of days.
But I wrapped up 𝐌𝐎𝐋𝐃𝐑𝐈𝐒𝐄, a small narrative horror game about getting to the ROOF of your appartment building with a horrible foot fungus.
Play it now on @itch.io :
picster.itch.io/moldrise
Of course made in #GodotEngine
#gamedev #godot #horror
Vulkan memory barriers and image layouts explained www.rastergrid.com/blog/gpu-tec...
One of my best decisions so far this year: configuring the following keyboard shortcuts in @vscode.dev:
- Alt+O: Switch between .h and .cpp.
- Alt+U: Switch between normal and VCS diff views.
Mike Klubnika tells us about his experience developing the 2024 indie hit Buckshot Roulette, as well as his newer project, s.p.l.i.t. #godotengine
I spend too much of my online time accepting cookies.
This is a fossilized coronavirus. It's not stone because Romans existed already past the Stone Age.
What an interesting read!
android-developers.googleblog.com/2026/02/unde...
I wonder, though, why it took them so long to realize the optimization opportunity.
[...] a community on a Discord server.
Looks much like a game I'd enjoy playing!
Nice!
A cozy place to be in.
Congrats!
Wouldn't you say there's a reasonable resemblance between the #GodotEngine logo and a rubber monster my kid got in one of those balls you buy for 1 € in a nearly gambling machine?
It's not only about the capabilities of the engine, but also about artistic taste and direction, and intelligence to combine both.
Besides the summarized rating, I always read a few positive and negative reviews of a game on Steam before deciding. I agree that otherwise you can commit false positives and negatives, so to say. Aside, I think a concise, dense AI summary of the reviews, 'a la' Amazon, would be very useful.
What an information-dense and fun to read article on such a tricky topic. I myself keep learning about multi-threading nuances.
Yes, it's about the recurring 'everybody lies' aphorism. I'm re-watching the whole show for at least the 8th time. Being such a fan, I couldn't help but include it.
#Hellrule 's level 2-2 is complete and about to be rolled out in the next update!
All the level titles in this 100 % free game are a pun or a reference to pop culture.
Do you get the reference in this one?
#ScreenshotSunday #GodotEngine
White image with the words "The evolution of the trash icon". On it are seven Windows "Trash icons", each with a year under it. (1995, 1998, 2000, 2001, 2015, 2025, and 2026) For 2025, the "Trash icon" is replaced with the Microsoft Teams icon. For 2026, the "Trash icon" is replaced with the Microsoft Copilot icon.
For the next update of #Hellrule (along with lots of enhancements and a new level), the atmosphere of the first boss battle has changed (left is current, right is former).
I'd love to know your thoughts.
#ScreenshotSaturday #GodotEngine
My "How to Vulkan in 2026" @vulkan.org #Vulkan guide is now publicly available at www.howtovulkan.com
I still consider it a preview, though I'm mostly happy with it and only plan on changing minor things and incorporating some feedback.
Let me bother you with this again. I spent some effort on it and I think it's cute. 😃
Many will understand I regret having used 'ai' here. But—hey!— that was 8 years ago. (Anecdotally, in a commit originally done to the SVN incarnation of the repo, later imported into Git.)
#Hellrule #GodotEngine
Let me remind you about my game #Hellrule.
😈 Simple but challenging · Unique visual style ☔
⚡100% free - No ads - No purchases⚡
· 🤖: play.google.com/store/apps/d...
· 🍏: apps.apple.com/app/id124065...
Sincerely high ratings appreciated! 😁
#GodotEngine #IndieGame
#Hellrule #GodotEngine #NewYear2026
Happy New Year, everyone! 🥳
We’re kicking off 2026 with special discounts on our #NintendoSwitch games. Check them out below! 👇
rawrlab.com/eshop
Last day of the year. Got up early to work a bit on #Hellrule until family awakes.
Wishing you all a terrific New Year!
( #GodotEngine, by the way. 😃)