Kai Nyame ๐ŸŒฑ ๐Ÿ‘'s Avatar

Kai Nyame ๐ŸŒฑ ๐Ÿ‘

@nyamedev

POC indie dev behind Studio Hitsuji ๐Ÿ | prev Serpent Showdown ๐Ÿat USC | prev Gameheads ๐Ÿ‘พ from Oakland | Niantic Black Developers Initiative โœŠ๐Ÿฝ Alumni | ๆ—ฅๆœฌ่ชžOK!

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03.07.2023
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Latest posts by Kai Nyame ๐ŸŒฑ ๐Ÿ‘ @nyamedev

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I made a Game Boy style dot converter!
Upload an image and convert it into classic GB-style pixel graphics.
Perfect for retro game dev and pixel art experiments.

Try it hereโœจ
deepblizzard.itch.io/gb-dot-conve...

#pixelart #GameBoy #gamedev #indiedev #retrogamedev

04.03.2026 23:24 ๐Ÿ‘ 73 ๐Ÿ” 14 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 1
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Submission to gamescom dev indie competition 2026 <p>Weโ€™re calling on indie studios with bold, innovative, and original projects. Submit your game and become one of <strong>24 indies </strong>to acquire a <strong>sponsored booth</strong> at gamescomโ€ฆ

We are running the indie expo again at gamescom dev / @gamescomdev.bsky.social (which used to be devcom) again in 2026 & the time to apply is right now!

If you got a build & you are looking for a publisher go there now๐Ÿ‘‡

forms.monday.com/forms/0c1b41...

#indiegamedev #sharingiscaring

05.03.2026 09:12 ๐Ÿ‘ 9 ๐Ÿ” 10 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

are you a indie game developer of color? will you be in the sf bay area for GDC? do you want to demo your game?

bubblesort and @gdocexpo.com are co-hosting a showcase of games at the bubblesort shop! apply here to show your game!

docs.google.com/forms/d/e/1F...

02.03.2026 22:51 ๐Ÿ‘ 63 ๐Ÿ” 40 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 1
Flyer for the Black Voices in Gaming Game Developer Conference (GDC) 2026 Scholarship. Pink city background with the Black Voices in Gaming logo and text "GDC 2026 Festival Badge Submissions Open" and the logo for "GDC Festival of Gaming" by Informa

Flyer for the Black Voices in Gaming Game Developer Conference (GDC) 2026 Scholarship. Pink city background with the Black Voices in Gaming logo and text "GDC 2026 Festival Badge Submissions Open" and the logo for "GDC Festival of Gaming" by Informa

We're pleased to announce that BViG is a GDC Festival of Gaming Scholarship Partner Organization!

Applications for a free Festival Badge are open until TOMORROW, Tuesday, March 3, 2026 11:59 PM ET, with announcements made at the end of this week.
tr.ee/BVIG-GDC2026
#GDC2026

02.03.2026 23:04 ๐Ÿ‘ 52 ๐Ÿ” 41 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 3

So very cute!

03.03.2026 15:07 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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picoCAD 2 launches on March 16!
Check out the trailer ๐Ÿ‘‡
www.youtube.com/watch?v=tr-m...

#gamedev #lowpoly #pixelart

03.03.2026 13:45 ๐Ÿ‘ 273 ๐Ÿ” 84 ๐Ÿ’ฌ 10 ๐Ÿ“Œ 6
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Close to Light Demo is now available on Steam!

s.team/a/4259120

#indiegame #rhythmgame #gamedev #rustlang

20.02.2026 19:22 ๐Ÿ‘ 14 ๐Ÿ” 7 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
I printed it and stuck self-adhesive copper tape to it. There's copper tape with conductive adhesive so you can add multiple overlapping pieces and it counts as one conductive surface.

Then I used the second part of the mold to shape the copper, so that it sticks inside the recessed traces.

Then I used sandpaper to file away at the raised ridges. The copper traces are now electrically independent of each other. Done!

But if I want, I can remove the extra copper tape.

I printed it and stuck self-adhesive copper tape to it. There's copper tape with conductive adhesive so you can add multiple overlapping pieces and it counts as one conductive surface. Then I used the second part of the mold to shape the copper, so that it sticks inside the recessed traces. Then I used sandpaper to file away at the raised ridges. The copper traces are now electrically independent of each other. Done! But if I want, I can remove the extra copper tape.

The companion mold at the bottom. This second 3D-printed part pushes the copper tape down into the recessed trace channels so it conforms to the shape. The two parts sandwich together with alignment spikes to keep everything registered.

The companion mold at the bottom. This second 3D-printed part pushes the copper tape down into the recessed trace channels so it conforms to the shape. The two parts sandwich together with alignment spikes to keep everything registered.

screenshot of QZW Labs' raised pcb idea! here is their youtube video

https://www.youtube.com/watch?v=PLliKgzKKUI&t=592s

screenshot of QZW Labs' raised pcb idea! here is their youtube video https://www.youtube.com/watch?v=PLliKgzKKUI&t=592s

Adobe Illustrator on top (you can use any free tool that makes SVG vector files. I just own an old illustrator version.

Bottom: the PCB Forge tool I made

Adobe Illustrator on top (you can use any free tool that makes SVG vector files. I just own an old illustrator version. Bottom: the PCB Forge tool I made

I made a tool that turns PCB designs into 3D-printable molds. you sandwich copper tape between the parts, sand the ridges, and you have a real working PCB. no etching, no chemicals. I am losing my mind

castpixel.itch.io/pcb-forge

18.02.2026 12:09 ๐Ÿ‘ 2057 ๐Ÿ” 654 ๐Ÿ’ฌ 106 ๐Ÿ“Œ 61

I am going to go to my grave quietly crying 'please put your email in every bio' if you are a smaller content creator.

If it takes more than four clicks to find an email, a piece of me walks into the sea. People want to give you opportunities!!!!

18.02.2026 03:42 ๐Ÿ‘ 47 ๐Ÿ” 3 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 0
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Submission Form

The #gamedevmap team is actively working on the February data drop.

Help us keep gamedevmap.com current by submitting your additions, corrections, and deletions through our Submission Form:
tinyurl.com/gamedevmap-s...

๐Ÿ‘‹ We see you, @biscuitfactorygames.com! ๐Ÿ‡ฎ๐Ÿ‡ช

16.02.2026 22:51 ๐Ÿ‘ 12 ๐Ÿ” 11 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Godot's GitHub has increasingly many pull requests generated by LLMs and it's a MASSIVE time waster for reviewers โ€“ especially if people don't disclose it. Changes often make no sense, descriptions are extremely verbose, users don't understand their own changesโ€ฆ It's a total shitshow. #godotengine

16.02.2026 09:03 ๐Ÿ‘ 1371 ๐Ÿ” 312 ๐Ÿ’ฌ 31 ๐Ÿ“Œ 36
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a woman wearing headphones and glasses is smiling while sitting on a bed . Alt: a woman wearing headphones and glasses is excitedly giving a thumbs up

Since now DICE is done and people are talking about GDC, I guess I need to start hyping up #WhatAGameDevLooksLike for that week (although of course you donโ€™t need to be at GDC to participate)!

15.02.2026 19:13 ๐Ÿ‘ 43 ๐Ÿ” 6 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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unfuck google drive by shooting gemini
Hey folks! Google is fucking you via sneaky enshittification again!
Want the shit in your google drive to load instantly again, instead of taking for-fucking-ever?
Open your gdrive (web OR app)
Settings > Manage Apps
Gemini was checked "use as default" (and i sure the fuck didn't set it that way, this was a silent push)
Nuke that, and suddenly, folders that took up to a minute to populate and sort do so in a fraction of a second.

Screenshot of text: unfuck google drive by shooting gemini Hey folks! Google is fucking you via sneaky enshittification again! Want the shit in your google drive to load instantly again, instead of taking for-fucking-ever? Open your gdrive (web OR app) Settings > Manage Apps Gemini was checked "use as default" (and i sure the fuck didn't set it that way, this was a silent push) Nuke that, and suddenly, folders that took up to a minute to populate and sort do so in a fraction of a second.

friend shared this, immediately updated my settings

27.10.2025 16:28 ๐Ÿ‘ 12570 ๐Ÿ” 6927 ๐Ÿ’ฌ 139 ๐Ÿ“Œ 372

Do you have a consistent base color palette (or sub-palettes for seasons) for this world?

15.02.2026 10:40 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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It's been over a year since the last major update but I hope it's been worth the wait!

GB Studio 4.2.0 includes over 180 changes, improvements, new features, and bug fixes, making it the biggest release so far.

Available today at: chrismaltby.itch.io/gb-studio

13.02.2026 13:37 ๐Ÿ‘ 315 ๐Ÿ” 107 ๐Ÿ’ฌ 5 ๐Ÿ“Œ 15

Over on threads someone just use ai;dr and we all need to adopt that right quick

11.02.2026 19:56 ๐Ÿ‘ 11992 ๐Ÿ” 4158 ๐Ÿ’ฌ 86 ๐Ÿ“Œ 190

Hierarchy examples of nested control nodes that define specific scaling behaviors (scaling/aspect ratio for UI to meet intended UX is the bane of my existence in all game engines)

11.02.2026 17:01 ๐Ÿ‘ 5 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I am researching some workflows and would love help if possible.

If you are making a non-NDA'd game in Unreal, Unity, or Godot, would you mind making a fullscreen timelapse recording of yourself working for 3 hours, at 3 frames per second? That'll be about ~18 minutes of footage.

Any game is fine!

08.02.2026 18:40 ๐Ÿ‘ 40 ๐Ÿ” 25 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 0

Idea: an open-source Super Smash Bros game written in #Godot and people can raise PRs to add their own character of their own games to it, including links to their own games.

07.02.2026 05:35 ๐Ÿ‘ 225 ๐Ÿ” 33 ๐Ÿ’ฌ 26 ๐Ÿ“Œ 8

We were scheduled to participate in #ใ‚ฒใƒผใƒ ใƒ€ใƒณใ‚ธใƒงใƒณ11 today, but due to the heavy snow causing train disruptions and the risk of being unable to return home, weโ€™ve had to cancel our participation.
We sincerely apologize to everyone who was looking forward to seeing us ๐Ÿ™‡
#ๆฑไบฌใ‚ฒใƒผใƒ ใƒ€ใƒณใ‚ธใƒงใƒณ11

08.02.2026 05:30 ๐Ÿ‘ 4 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Thinky Direct 2026 - Open Submissions Last year at Thinky Games, we ran our very first Thinky Direct, sharing some amazing new trailers, reveals, and announcements with puzzle fans around the world. It was such a joy to organise that we're bringing it back for 2026! The Thinky Direct is a 30-60 minute digital livestream event, all about showcasing amazing upcoming thinky games - games that are generally about solving puzzles and careful reasoning, rather than fast reflexes or dexterity. We loves games that make you scratch your head, ponder interesting problems, and declare "aha!" when you discover the answer. We expect Thinky Direct 2026 to happen towards the end of May. This year, we're opening up submissions publicly so that we don't miss any great upcoming games. In particular, we're looking to feature exclusive trailers, content updates, big reveals, and exciting announcements! Please note that all content must be exclusive to this event. Previously released trailers or videos will not be accepted for inclusion in the showcase. We partner up with the Cerebral Puzzle Showcase, a Steam sale organized by Draknek & Friends, to reach gamers on the Steam platform. If your game is accepted to the Thinky Direct and is eligible for the Cerebral Puzzle Showcase, it will be included in both. If you think your game would be perfect for showcasing in Thinky Direct 2026, please let us know about it! Of course, to keep the event focused, spaces are extremely limited, so we're unfortunately not able to accept every game that is submitted to us. We are nonetheless incredibly grateful for any submissions we do receive, so thank you for taking the time, and I hope we can support your game in other ways if not through the Thinky Direct. The deadline for submissions is 23:59 UTC on February 28, 2026. We will respond by March 14, 2026. The event will happen around the end of May, 2026 - specific date TBD.

Dear all thinky game devs: we're running another Thinky Direct this year, and this time with open submissions!

Thinky Direct showcases exclusive trailers, announcements, and reveals for upcoming thinky games!

โžก๏ธ Submit your game by Feb 28:

03.02.2026 16:57 ๐Ÿ‘ 41 ๐Ÿ” 16 ๐Ÿ’ฌ 18 ๐Ÿ“Œ 1

GGJ ๅ‚ๅŠ ่€…ใฎ็š†ๆง˜ใ€ใŠ็–ฒใ‚Œๆง˜ใงใ—ใŸ๏ผ
ไปŠๆœˆ18ๆ—ฅใซ็ง‹่‘‰ๅŽŸใงGGJใงไฝœใฃใŸใ‚ฒใƒผใƒ ใ‚’ๅฑ•็คบใ—ใพใ›ใ‚“ใ‹๏ผŸ
Tokyo Indiesใฏๆ—ฅๆœฌไธ€ๅ‚ๅŠ ใฎใƒใƒผใƒ‰ใƒซใŒไฝŽใ„ใ‚ฒใƒผใƒ ้–‹็™บใ‚คใƒ™ใƒณใƒˆใ‚’็›ฎๆŒ‡ใ—ใฆใ„ใพใ™๏ผ
ไบ‹ๅ‰็™ป้Œฒไธ่ฆใ€ไผšๅ ดๅ†…ใฎ็ฉบใ„ใฆใ„ใ‚‹ใจใ“ใ‚ใซใƒ‘ใ‚ฝใ‚ณใƒณใ‚’ใƒใƒณใฃใจ็ฝฎใใ ใ‘ใงๅฑ•็คบๅฏ่ƒฝใงใ™ใ€‚
้–‹ๅ‚ฌๆƒ…ๅ ฑใฏใ“ใกใ‚‰ใซ๐Ÿ‘‡๏ธ
bsky.app/profile/toky...

03.02.2026 07:52 ๐Ÿ‘ 8 ๐Ÿ” 5 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Shout out to all the amazing Black game developers, media, and creatives across every part of making games. Iโ€™m rooting for yโ€™all year-round.

Go follow Black folks making games. Weโ€™re often ignored, then imitated. Tag some Black devs below and follow the ones you donโ€™t know yet.

01.02.2026 17:12 ๐Ÿ‘ 863 ๐Ÿ” 339 ๐Ÿ’ฌ 17 ๐Ÿ“Œ 7
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Prepping our #SteamNextFest coverage over on noclip_2 and the @noclipvideo.bsky.social Crewcast for later this month.

If you're an indie dev planning to have your demo as part of the event, feel free to reply here, in my dms, or send me an e-mail (in bio)!

02.02.2026 16:40 ๐Ÿ‘ 110 ๐Ÿ” 27 ๐Ÿ’ฌ 16 ๐Ÿ“Œ 0
A tween cheatsheet for Godot, going over sequences, tweeners, transitions, eases, an example, killing tweens and other usefull methods

A tween cheatsheet for Godot, going over sequences, tweeners, transitions, eases, an example, killing tweens and other usefull methods

I'm officially going โœจpart-timeโœจ to make more free interactive guides for Godot!!

You can support me on Patreon and get early access and cool rewards ๐Ÿ˜Ž

To celebrate, I made a free tween cheatsheet in 8 languages, available here:
www.patreon.com/posts/tween-...
#Godot #GameDev #Indie #GodotEngine

01.02.2026 12:23 ๐Ÿ‘ 237 ๐Ÿ” 70 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 3

Definitely a good portion of my mutuals who run tiny indie studios (and are therefore always on the hunt for admin-dev-tools) would love to see it! If I get some time later in the month I'll make a thread about it if you haven't gotten around to it by then ๐Ÿ‘

Keep up the great work and take care!

01.02.2026 07:50 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

have you done a thread talking about the promotional section (eshop/steam/itch) export features of the launcher yet?

01.02.2026 07:45 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Hello #gamedev! Iโ€™m looking for 4 testers to try out my project.

Take a look ๐Ÿ‘‰ marketingforgames.com
If youโ€™re interested, DM me! ๐Ÿ’š

#indiegamedev #gamemarketing #youtube

26.01.2026 09:48 ๐Ÿ‘ 53 ๐Ÿ” 9 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 0
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Legally the best website in the world! - Chuhai Labs Chuhai Labs is an independent video game studio and publisher based in the birthplace of Nintendo โ€“ Kyoto, Japan!

๐Ÿ”ท JOIN CHUHAI LABS! ๐Ÿ”ท

Weโ€™re looking for a proactive and relationship-driven Business Development Manager ๐ŸŽฎโœจ

Weโ€™re looking for someone who is...

๐Ÿค An Experienced Relationship Builder
โš–๏ธ A Strategic Negotiator
๐ŸŒ A Global Advocate

Japanese language ability is a major plus! ๐Ÿ‡ฏ๐Ÿ‡ต

APPLY: chuhailabs.com

22.01.2026 05:00 ๐Ÿ‘ 23 ๐Ÿ” 15 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 2

Incredibly relatable.

09.01.2026 08:52 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0